Rayman® Origins
Rayman Origins is my favorite 2D platformer ever; it’s probably the best ever made. It comes from Ubisoft Montpellier - a studio that is, by all counts, the least dank and sticky of all the dank and sticky folds of Ubisoft’s titanic corporate mass. Montpellier is responsible for Beyond Good & Evil, as well as the original Rayman titles. I never played the original Raymen, so I’m not at liberty to say whether or not this ‘prequel’ in massive quotes actually tells us much about the origins of Mr. Man - what makes him tick, why he does what he does. Quite honestly I’ve pumped dozens of hours into this game and I’m still not 100% on what he does, let alone why. More importantly, I couldn’t care less - Rayman Origins could be about a man named Billy Forks with forks for hands who fights AIDS with the power of friendship for all I’m interested in the story, as long as it looks, sounds, and plays like this.
– Real player with 54.9 hrs in game
Read More: Best Cartoony Adventure Games.
Except for the game breaking bugs (I’m lucky that I only faced one of them and able to get past it after several tries), it’s a really good game.
The Good:
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Amazing artwork / graphics.
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The flow of the game is really good. You’ll see what I mean when you try to run a level in time trial mode.
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Level design is really good. In most of the levels, you’ll see that there are several ways to complete a level. At first try, you can play slowly and try every single opening to collect all lums. For the second try, you’ll realize that some of those openings / change in route is there to support your time trial activities. Although, I’d loved if they used the dimension changing mushrooms more like they used in the mobile versions Jungle Run and Fiesta Run.
– Real player with 31.9 hrs in game
Cymatically Muffed
The good:
Lots of fast fun frenetic action, plenty of game modes.
Audio track is decent.
Good menus, extensive controls and customization.
Responsive, capable developer.
The bad:
Hard to see some items, visual style is lacking and can make things unclear sometimes.
– Real player with 9.0 hrs in game
Read More: Best Cartoony Co-op Campaign Games.
I’ve played the local multiplayer several times with friends and have had a great time playing. The variety of game types and settings provide a lot of options for replayability. I can’t wait to play the campaign once it is released, especially since it can be played coop. Cymatically Muffed is reminiscent of older classics while still providing new and exciting mechanics of it’s own. Do yourself a favor and check it out.
– Real player with 7.1 hrs in game
Double Jump
This game is fun. I didn’t play with 2 players, but coordinating myself jumping and moving was still a big challenge. Try out the game. It’s good for what it’s worth.
– Real player with 11.0 hrs in game
Read More: Best Cartoony Casual Games.
Fantastic Game 10/10 Have Played Twice
– Real player with 7.2 hrs in game
Minigame Blast
I love this game! I’ve been looking for a minigame set. The fact that you can do coop with 8 players is awesome!
– Real player with 0.8 hrs in game
Dead End Job
Ok, finally beat it…I think if I understood things more it may have happened faster. I dig the gameplay. I only played single player. I think the explanations on items are in code…I mean come on…item descriptions are so vague. Some items don’t even do anything…then their worth after the level was a joke. Maybe that is what they were going for…Maybe I am too serious. Overall things were repetitive but I enjoyed it…nice colors and sometimes I got hit by what I don’t know…health was pretty abundant. Hint: make the vac stronger. I totally recommend if you like the dungeon never know what your walking into but excited to shoot things. Also I used the steam controller the whole time. Use your items people!!! I bought it on sale :)
– Real player with 22.0 hrs in game
Dead End Job is a roguelike/roguelite shooter game in which you play as a ghost hunter.
There’s not an awful lot of narrative to the game, but there are plenty of different ghost types (which get progressively harder as the game goes on), booster items, and skills to unlock as you level up.
It’s a pretty hard game, and took me one playthrough of a few hours to get the hang of it, and the second playthrough to actually beat the game.
The music is monotonous and becomes annoying after a while, but the visual aesthetics and colour scheme are pleasing to the eye - as many have said, they are inspired by John K of Ren and Stimpy fame.
– Real player with 19.4 hrs in game
Carotic - Academic Version
I haven’t played a single game 10/109
edit: no steam i havent changed my mind i just left the game open
– Real player with 5.8 hrs in game
Phan Mạnh Quỳnh
Có chàng trai viết lên cây
Lời yêu thương cô gái ấy
Mối tình như gió như mây
Nhiều năm trôi qua vẫn thấy
Giống như bức tranh vẽ bằng dịu êm ngày thơ
Có khi trong tiềm thức ngỡ là mơ
Câu chuyện đã rất xa xôi
Niềm riêng không ai biết tới
Hai người sống ở hai nơi
Từ lâu không đi sát lối
Chỉ thương có người vẫn hoài gìn giữ nhiều luyến lưu
Mỗi khi nhớ đôi mắt biếc như thời chưa biết buồn đau
Ngày cô ấy đi theo nơi phồn hoa
Chàng trai bơ vơ từ xa trong tim hụt hẫng như mất một thứ gì
– Real player with 0.9 hrs in game
ConnecTank
A horribly LAZY port…
$30, for a terrible, terrible port of a game that isn’t even worth $15? How do they have the audacity to charge $30 for this, on PC, when it’s such a dreadful experience to play it on PC? I mean sure, charge $15 for it on consoles or Switch where you can actually play the thing with the intended controls, but to charge TWICE what the game is worth on PC, AND then make such a terrible port, is just taking the piss
Pros:
Cons: #1. No mouse support whatsoever. This is BY FAR the biggest problem.
– Real player with 34.8 hrs in game
Very fun and easy-to-play game for 2-players – we are six missions into the game and playing at Normal difficulty. I am not sure how it will scale with more players though.
We also tend to load the ammo as quickly as possible with little regard for the enemy-fired ammo, so as to overwhelm the enemy through sheer ammo numbers. Through this approach, each mission takes us about 10 minutes to complete and thus is manageable time-wise.
– Real player with 12.4 hrs in game
Disney•Pixar Toy Story 3: The Video Game
Don’t get me wrong, this game is brilliant, having a blast with my brother playing back on old nostalgic levels and enjoying ourselves like the good old days. Sadly, this version is not as good as it was on Xbox 360, half the stuff from the original is not present in this. It really grinds my gears when the toy box mode, which was multiplayer on Xbox 360, is no longer multiplayer anymore, I’ve even spent hours on trying to figure out if I’m missing something, trying to verify the game multiple times.
– Real player with 11.9 hrs in game
I didn’t want it to be true but it is.. and I’m saying this as a BIG Toy Story fan (also a lot of childhood memories). =(
This is a very disappointing port of a “console to computer” game!
IF the game should work (which it only did once at the first time I started) you’ll see that the graphic quality from the console-version is not being carried over into the PC-version (bad to no shading and missing face animations) and I’m not sure if it’s the port/pc-version or the fact that I have the german language setting but none of the charakters make the slightest noise or say a sentence during the levels/gameplay.
– Real player with 10.6 hrs in game
Mini Car Racing - Tiny Split Screen Tournament
Mini Car Racing - Tiny Split Screen Tournament is a 3-person racing game in which you compete in the skill of driving a car against real people, interesting graphics and a system of pumping cars.
– Real player with 3.8 hrs in game
I liked this game for its realism,some minimalistic character. The game has a lot of different cars, very pleased that there is a lot of beautifully designed maps. Because of these reasons and many other things, the game attracts for many hours, I definitely advise you.
– Real player with 3.7 hrs in game
Super Soccer Blast: America vs Europe
Super Soccer Blast: America vs Europe
I would really want to like this game. And in some kind of way i do.
I love to create Teams and Players and this game does that exceptionally well!
But an option for custom emblems like a PNG file would have been neat to have.
But unfortunately that is also where the fun ends…
Everything outside of the editing is really half baked.
The players do not respond quickly they turn really stiff.
There is not much to the controls you can shoot pass tackle and sprint/dribble and there is no options for tricks.
– Real player with 1.9 hrs in game
Like other ‘Blast’ sports from Unfinished Pixel, the first Super Soccer Blast is highly regarded as having a nostalgic action-driven sports feeling. This sequel keeps the streak, taking from where the first game stopped and boosting content.
Gameplay is basically the same, with the much needed improved AI from the last major updates, and so are graphics and the general cartoony art. Physics are slightly implemented (most notably the goalies that may punch the ball in any direction and concede corner kicks or even own goals, which in fact gives a better soccer feel to it) and the number of national and club teams is significantly improved, consequently the number of competitions - now giving some emphasis on Latin America as well as the name implies (tho there are a few African and Asian clubs as well). Its notorious creating/customizing tool is back too, once again brimming with options to create all kinds of real or funny teams with every known national or overseas territory flag known by mankind.
– Real player with 1.4 hrs in game