The Devil’s Calculator

The Devil’s Calculator

A very simple concept that at its core is very solid. The UI makes it slightly cumbersome to get to the meat of the gameplay.

THE GOOD:

-A solid minimalist concept. You have very simple and intuitive tools, yet many options to reach the end goal. The game is secured well against brute forcing by the inherent knapsack problem nature of the puzzles.

-The game owns its aesthetic. The game is presented entirely as it was hacked together from an actual calculator. Menu navigation works exactly like the cumbersome navigation of calculators of old.

Real player with 18.0 hrs in game


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The Devil’s Calculator is a neat reverse engineering & maths puzzle game.

How the game works

Each level requires the player to do the following:

  1. Figure out which mathematical operation is used when pressing the special button on the calculator.

  2. Use this button to calculate the integer 666.

The game starts with a simple operation that only takes 1 input, then later replaces it with one that takes 2 inputs, and adds another third operator, and at some point 2 or 3 obscure operators are available. When there are multiple operators available, the player has to use all of them to calculate 666.

Real player with 17.2 hrs in game

The Devil's Calculator on Steam

Super Markup Man

Super Markup Man

A nice, cheap game with 50 levels of HTML, and 50 levels of HTML & CSS. It doesn’t so much as teach you about HTML and CSS, but it definitely helps with making your code cleaner and giving your mind lots of practice to get into the habit of putting code in the right place.

If the average person were to go into this game with zero coding knowledge, I think they would struggle as the game fails to explain what each tag even does. Although it’s easy enough to figure out if you like to experiment.

Real player with 7.1 hrs in game


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It’s good, but you could learn so much quickly if you could arrange the labels with the mouse. Moving the character is fun for 5 minutes, after that it’s not really convenient.

Having completed some other free tutorials, what I appreciated about this game was the pace. You can really learn step by step and understand subtle differences. The way levels are built force you to take the time to practice simple concepts and prevents you to “jump” too soon to something too advanced for you.

Real player with 5.3 hrs in game

Super Markup Man on Steam

Dark Dealings

Dark Dealings

So i stumbled upon this game whilst browsing through the store and what a find it turned out to be!!! A nice little game with elements of Dopewars, the original gta and even sensible soccer especially when using the top down camera! Even feels and looks a bit like the original south park in 3rd person! Proper little diamond in the rough and i look forward to spending more time on the game and for future developments!!!

Real player with 7.2 hrs in game


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To be up front I received the game from the developer for free.

I played the game for about an hour and the bare bones for an open world RPG has been laid out. Everything else still needs to be fleshed out. I think the developer would really benefit from making a free demo available so they could get a lot of feed back. I think this would be beneficial because the developer seems interested in the game being a success.

Keep in mind this game is in early alpha testing. The complete game could be great but in its currents state I don’t think it’s worth buying. I’m going to write out a review below but you can see my gameplay on my YouTube channel, linked below:

Real player with 0.8 hrs in game

Dark Dealings on Steam

Stayhome Simulator

Stayhome Simulator

Essential a copy of “Putin Life”, It is not even a video game. It is just 1 screen page with pop ups when you click on something. No stragety or action or anything.

Real player with 33.4 hrs in game

Stars received: 2.3/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.3] Controls & Training & Help

[0.3] Menu & Settings

[0.1] Sound & Music

[0.5] Graphics

[0.3] Game Design

[0.1] Game Story

[0.3] Game Content

[0.4] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: clicker with profanity memes

Real player with 7.4 hrs in game

Stayhome Simulator on Steam

Sketchbots

Sketchbots

It’s a great concept for a game and it’s executed on very well here; I really want to like this game, I really do. However, there are just a couple of complaints that I want addressed.

1. There’s no way to detect the orientation of other bots.

2. There’s no way to store learned information, the bot can’t create a mental map of the environment or do anything else that would require knowing more then what we just did 1 turn ago.

Real player with 3.6 hrs in game

I really enjoy this game! I like the challenge of only being able to recall the last action instead of storing all previous actions to memory, it makes me feel like the bots are very primitive, in a good kind of way. The potential here is really huge, I could see hundreds of puzzles to play from the community one day being a thing. Speed running, do it in X challenges etc. This game deserves more love and attention!

Real player with 3.3 hrs in game

Sketchbots on Steam