In the House of Silence
Instructions unclear, shoved antlers in my eye sockets. 10/10
– Real player with 16.7 hrs in game
Read More: Best Cartoony Mystery Dungeon Games.
https://tinyletter.com/Avatar-of-Chaos/letters/in-the-house-of-silence-not-a-re-doubt
@Review:
In the House of Silence is a simple yet challenging Rogue-Like, with hours of content, featuring a tormenting plot of the House of Silence, the most dangerous location in The Night Land. An effort to find its dark secrets.
However, In the House of Silence, its silence feels more lonely. It is the only known video game to be inspired by Hodgson’s famed story. Hopefully, over time, we’ll see more, just like In the House of Silence.
– Real player with 12.1 hrs in game
Robo-Boy Risky Venture
Not the best, but a nice pixel platformer, with obstacles, one of which is definitely taken from the game Plants vs Zombies, which is pretty cool. Of the disadvantages, only a too fast character, which is hard to control, but you can get used to it over time. 6/10, I advise you to play if you need to kill time.
– Real player with 12.0 hrs in game
Read More: Best Cartoony Adventure Games.
To be honest, I expected that, like all platformers, this game will have the same problems as other representatives of the genres, but fortunately, this is not the case and the game is definitely worth your attention, especially for such a paltry price :3
– Real player with 9.5 hrs in game
Unholy Alliance - Tower Defense
Very nice game. I love defense games. And I played a lot of them. The developer has worked hard to make it the best. No buy to win. Just strategies and fun. Thanks to the developer.
– Real player with 5.8 hrs in game
Read More: Best Cartoony Casual Games.
Obviously early days, but a promising Tower Defense - keeping me more than amused!! (Bought the game after trying the demo.)
Good Tower and Ability upgrade paths. A very good variety of enemies with different attributes - you will have to think.
Will try to update further in.
– Real player with 1.5 hrs in game
3x3 the immersive fiction
IVE been playing this game all day. Its very cool and addicting i wish more games was like this one. Definitley 10/10
– Real player with 11.4 hrs in game
Loved it!! It’s been a while since i last played a game like this, quick good and oldschool. Deffinitely a good game can’t wait for its part 2!
– Real player with 4.0 hrs in game
Haustoria
On the main menu screen there’s New Game, Continue (a previous game) and Bonus Area. Upon starting a new game you’ll find yourself besides a stone wall, nearby are some colourful buildings and homes. Snowcapped mountains are in the distance, with a big bright sun shining down on all below. From here you will have some information about what keyboard keys will allow you to move, jump and interact with to help you on your way.
– Real player with 4.0 hrs in game
Loved the artwork and music in the game. The puzzles were also really fun, and I enjoyed the thumbtack mechanic. Definitely recommended!
– Real player with 3.7 hrs in game
Gachimuchi Life Simulator
Honestly, I expected more from the game, I didn’t like the music and there’s little gacha in common, the world didn’t like it either, it’s kind of open but at the same time empty
– Real player with 2.6 hrs in game
Yes, sometimes I want to spend an evening playing a game dedicated to my guilty pleasure. Perhaps someday I would like to have all the gachimuchi games in my library. As for this particular one, one of the advantages is minimalistic graphics, which allows you to run the game on any computer, the presence of game achievements, and my favorite sounds from the gachi. Nevertheless, the developer still has a lot of work to do.
– Real player with 2.1 hrs in game
Davyria: Heroes of Eternity
Overall, I recommend Davyria, but I don’t think it would suit everyone. The combat is very challenging, and requires a lot of practice and many deaths to become accustomed to.
A key component of the game is the boss fights. There is 12 total boss fights and they each are extremely hard. It took me at least ten times on most fights to defeat the bosses. Much of the game’s excitement and reward revolves around these boss fights, and at times they can be frustrating. My general strategy for boss fights was to try and learn the attack patterns of each boss, and find out after which attacks he or she was left exposed. Most bosses were vulnerable after certain attacks. You should try and find a way to break down boss fights because they are the cornerstone of the game.
– Real player with 20.7 hrs in game
Updated - This game was abandoned and never really finished. It has major balancing issues. It is okay, but needlessly frustrating. It is a shame the developer gave up.
As of now, I am five hours in and trying to beat the third of 11 bosses. I am a Dark Souls junkie so I wanted to try this game out. It’s a solid isometric dark souls. Skills and equipment are simplified compared to dark souls. Killing enemies gives you XP that you spend at shrines to level up. When leveling, you can increase either strength, agility, health or stamina. When you die, you lose half of any unsaved XP and it is gone forever. By resting at a shrine you can save your XP so it isn’t lost when you die.
– Real player with 14.8 hrs in game
Role of Remains
A man who has lost his beloved family ventures into sinister underground ruins in search of a mysterious “wonder.” He goes deep into the darkness, all for the sake of what he has lost…
Role of Remains is a story-driven strategic turn-based RPG. We offer you a grandiose atmosphere and a rewarding game experience, featuring a uniquely gloomy and melancholic world view combined with battles full of tension and sense of achievement.
Features:
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A highly rewarding RPG experience with a unique somber atmosphere, comprising a fascinating story and gripping battles.
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Event scenes centered on texts using movie-like production effects.
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Strategic battle system. The more you play, the more you understand, and challenging battles increase your confidence. To put it simply, “Distract your enemy and catch him off guard! Block your enemy’s attacks!”
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Searching a dungeon with the constant risk of death. Well-planned exploration taking into account reduced stamina.
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Characters develop in line with a detailed skill tree.
Forgive Me Father
Score: 7.5 / 10
Price/Value: FULL
Time: 2-ish hours
Difficulties played: Extreme
A retro Lovecraft themed FPS that I was really glad to see got a demo in the last Steam Next Fest - one of my favourites - and the main product is more of that eldritch goodness.
You play a priest coming to an Innsmouth style town looking for answers and packing some serious faith lead. You will have access to upgradeable weapons in the form of a:
- Knife (bread and butter weapon)
– Real player with 8.1 hrs in game
tl;dr, good game at present, can be a great game with some improvements - solid 7/10 currently. I really liked it and I’m looking forward to more.
Detailed pros, neutrals & cons below, but includes some spoilers as to content.
Pros
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Game controls very well. Character is fast and fluid, which suits the backpedal/strafe style required.
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Gunplay is excellent, guns have good feedback and they feel effective.
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Graphics are excellent. Enemy design is unique and enemy telegraphing is fairly clear. Level aesthetics are varied.
– Real player with 3.4 hrs in game
Ghost Knight: A Dark Tale
Brave The Dark Tale
Ghost Knight: A Dark Tale is a 2.5D action platformer, set in a toon dark fantasy world, where a mad king, in search for immortality, opens portals to a dark dimension. As Ghost Knight, a spirit bound to a suit of armour, you must traverse an epic land of Undead, Demons, Witches, and Beasts to stop the Mad King’s misled quest. Can you free the land of Lorentia from the Mad King?
Game Features
- Test your reflexes with the dash move and a variety of spectral powers
- Fight your way through Atmospheric and Spooky Levels filled with monsters, traps, and bosses ready to destroy you
- Difficult but fair boss fights
- Platforming
- 2.5D Atmospheric Toony Art style
- Ghost Knight: A Dark Tale is a solo developer effort using Unreal Engine 4.