Sketchy Fables
Sketchy Fables is a first-person exploration adventure and can be described as a comic-book that has broken up over a landscape. The story begins with the search for an mysterious child who influences Your reality. Can You still find the child in You?
Features:
*** Fully Hand-drawn & animated game world consisting of about 8000 unique artworks, designed by award-winning artist Alle Jong.**
*** Plays like an interactive cartoon slash artgame/comicbook/Interactive Visual-novel. Sketchy Fables is an personal artistic expression full of poetry & art**
*** There is an Main storyline, but nothing is what it seems..**
*** 3 open save slots**
*** An diverse game environment to explore full of villages and rural landscapes.**
*** Focused on personal exploration with many random encounters & discoveries**
Read More: Best Cartoony Comic Book Games.
Cyberfrags ‘69
It’s time to get your blood up with some lightning-speed FPS action! Double-jump, wall-run, slide, and shoot your way to victory in PvP, Co-op, and single-player. In CF69, the fastest way to die is to stop moving. So don’t.
Single-player:
The Cyber-Nazis have come, and Cyber-Frank is pissed. Grab your hyperspace arsenal and get to fragging ranks of fascist assholes.
Multiplayer:
Play classic game modes like Free-For-All, Capture-the-Flag, and Team-Deathmatch, or test your platforming skills in Death-Relay. Small 6-player maps keep things ultra-fast, so you’d best start practicing, You’re gonna need it.
Read More: Best Cartoony Dark Humor Games.
3x3 the immersive fiction
IVE been playing this game all day. Its very cool and addicting i wish more games was like this one. Definitley 10/10
– Real player with 11.4 hrs in game
Read More: Best Cartoony Comic Book Games.
Loved it!! It’s been a while since i last played a game like this, quick good and oldschool. Deffinitely a good game can’t wait for its part 2!
– Real player with 4.0 hrs in game
RAVE Asylum
RAVE Asylum is a turn-based roguelike RPG set in a Cyberpunk city filled with punishing enemies and engaging combat. Your tactics and team compositions will be tested as you fight your way through unimaginable foes. A rift has opened and the city has descended into chaos. Can you stop the aberrations and close the rift? Will you stop her before it’s too late? Or lose the city to insanity.
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Prevent the city from descending into madness. Manage the city’s sanity to prevent otherworldly creatures from spawning. When sanity levels are low, you will have to fight aberrations from another dimension to regain control!
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Optimize your team. Customize your party based on your experience from previous battles. As you play the game, you will learn the strengths and weaknesses of your foes. Fully customize your party with a wide variety of classes and skills to improve your chances in the next Run.
- Utilize the Overdrive and alter the tide of combat! This energy pool charges during combat. Each character can tap into this pool to unleash their own powerful abilities!
Hitman’s Overdrive
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Though death is permanent, there is a chance to recover a DNA blueprint if you manage to defeat the enemy. This can later be used in the Lab to clone a copy of the character.
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Earn Techs to make every mission unique. These passive abilities acquired via elite battles or special encounters aid your team and help shape your experience..
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Explore a beautifully, hand-drawn Cyberpunk universe filled with unique player classes and challenging enemies.
Different Districts
Neon City
Sewer System
Mech Ruins
more to come!
Loading Story
The short story that stopped abruptly, when it ended, I was still expecting something, laughing and crying. The content of the dialogue is easy to understand, the mini-games are simple and interesting, the characters are also very cute, and the gangsters who can fight and trade in a fair and just way are really unsatisfactory. When I looked at the name of the game, it made me smile again.
– Real player with 0.8 hrs in game
A little nice simple game, nothing more to say. I think a continue with more lore would be aprreciated but not necessary.
I wanted to report a bug tho:
If you fast forward the dialogues the text clouds will disappear and you may remain stuck in a dialogue forever because of not seeing the option to close it.
Thats because i tried to speedrun it to see if it had more ending, but no. So don’t waste your time trying to find it-
– Real player with 0.5 hrs in game
Potato Party: The Potatomancer
In a city where nature and technology unite in harmony, a tournament begins. A great tragedy is remembered, and the actions of the exceptional are honored. The curtain rises on a glorious stage of wood and steel, and at the end, a crown of legend. Storms surge across the battlefield, as gravity twists and meteors tear through the air. Let the games begin.
Potato Party: The Potatomancer is an in-development competitive party platformer in which potatoes in mech suits compete in an array of head-to-head arena challenges to crown a victor, who can turn the laws of nature against their opponents.
Key features:
4-WAY RUMBLE
- Try game modes including King of the Hill and Capture The Flag as you dash, jump, and blast your way to victory. With free-for-all and team play options, the glory of victory can be shared with others or yours alone.
REWRITE THE LAWS OF NATURE
- With each round you win, you may choose a new force of nature to unleash upon your opponents for the next round.
NETWORKED/LOCAL PLAY
- Play with friends locally or create and compete in online rooms. Customize your game mode, level, and more to organize a tournament of epic proportions.
LEVELS & INTERACTABLES GALORE
- Compete across a myriad of levels, each with a unique set of challenges and interactables that could determine your success or seal your defeat. Use your environment and its gifts to your advantage as you seek victory, but beware, as your opponents will undoubtedly do the same…
Redneck Ed: Astro Monsters Show
Redneck Ed: Astro Monsters Show
Redneck Ed: Astro Master Show takes place in a fantasy universe where aliens abduct people, creatures, and beings to make them fight for their amusement.
A fascinating story concept, which would be a waste if the gameplay wasn’t up to it; luckily it is. The gameplay is simple with a fun level progression system and a ton of goofy funky-looking opponents to beat up.
*– [Real player with 238.1 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*
Disclaimer: A copy of this game was provided by the developer.
Redneck Ed: Astro Monsters Show is an arcade fighting platformer arena game.
The game nails the cartoonish graphics and animations. This is the one thing I can't complain about. The music is good, but sound effects are missing for certain actions leaving you unsatisfied. Sometimes both music and sounds bug out and restart after a few seconds.
There's 15 arena levels to choose from, each having 3 difficulties with 2 challenges per difficulty. The good thing is that each arena feels different enough to offer interesting challenges whether it's waves of enemies, environment or boss battles. The balance is where it goes wrong, some of them feel good, some boring and some feel extremely hard to complete. To progress to new arenas you will need to have played higher difficulties and perform the certain challenges. Besides needing enough stars to unlock new arenas, you will also need to learn the new moves that allow you to complete them at all. Another balance issue is the power creep where the new abilities end up being used and the old ones mostly forgotten.
*– [Real player with 8.3 hrs in game](http://steamcommunity.com/profiles/76561198022564688)*
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![ENCODYA](https://cdn.cloudflare.steamstatic.com/steam/apps/1137450/header.jpg "")
## ENCODYA
ENCODYA is a point-and-click adventure game from first-time developer Nicola Piovesan, who has previously been successful an accomplished filmmaker and director. The story is loosely based on his 2019 short film, Robot Will Protect You.
Set 40 years in the future, in the cyberpunk dystopia Neo-Berlin, an increasing number of cyberspace junkies wander around like zombies with their cumbersome headsets, wasting away. Tina, a homeless 9-year-old orphan, lost her mother to this cyberspace illness, and has been scraping out a living on the streets with her unfailingly loyal government-issue nanny bot, Sam. One day, Sam suddenly becomes the target of a citywide manhunt, and the pair soon learns that Sam contains secret data left behind by the father that Tina never knew she had. Tina embarks on her father's mission to locate the secret cyberworld of ENCODYA as government goons follow her every step of the way.
*– [Real player with 12.3 hrs in game](http://steamcommunity.com/profiles/76561198116211741)*
Solid cyberpunk Point & Click with modern age graphics. A breeze of fresh air, and a recommend for most P&C lovers!
#### Tina & SAM
Tina is an almost ten years old orphan living on a rooftop in Neo-Berlin, together with her guardian robot SAM-53 (2053 is the year Tina is born). Her father disappeared a long time ago, and that led to her mother getting addicted to the VR cyberspace that hooks the mass of the population. This eventually killed her, leaving Tina alone in this grim world. Luckily she still has her betrusted SAM, because many orphans that live on the street lost their guardian.
*– [Real player with 11.4 hrs in game](http://steamcommunity.com/profiles/76561198034402756)*
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![Monster Showdown](https://cdn.cloudflare.steamstatic.com/steam/apps/616680/header.jpg "")
## Monster Showdown
So played today for first time after a few updates. First this is NOT the game I purchased, AT ALL. I know it's early access and I expect some changes in gameplay etc, but this is a completely different game, even a different genre. It went from a dungeon crawler to a serious sam/ COD clone, with no tutorial, no controller explanations and horrible interface. It took me forever to figure out how to reload, I still don't know how to swap weapons. If you're going to completely scrap a game and start over (name and all) then just abandon the project and make the new game on it's own don't fob it off on early access purchasers.
*– [Real player with 30.1 hrs in game](http://steamcommunity.com/profiles/76561198115485180)*
Review on Rift S
I enjoy this game a lot! I will write down my impression of all game modes.
What was good? What improvements do I like to see?
OVERWORLD/HUB
I really like the idea of being in Heaven/Sky and it is a great upgrade compared to the house. Of course, the best thing is that there is a dog called Brody and you can pet him!!! I wish you can throw a stick or play ball with him in a future update! (JK)
The only thing I don't like is the placement of the training dummy and the weapons shop. Now you will have the go over the whole map if you want to change/test weapons. But overall I am quite happy with the Hub.
*– [Real player with 14.2 hrs in game](http://steamcommunity.com/profiles/76561198041567899)*
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![Welcome to the Polyverse](https://cdn.cloudflare.steamstatic.com/steam/apps/1370820/header.jpg "")
## Welcome to the Polyverse
Great game, enjoying it thoroughly (still getting used to some of the mechanics). I can see the dev is really trying something different here. The low-poly aesthetic that is increasing in popularity actually makes sense if the player is in a simulation as this game suggests. Well done and I hope to see much more as I explore.
*– [Real player with 10.0 hrs in game](http://steamcommunity.com/profiles/76561198183668242)*
Nice game and great concept, i played this game with my friends, all of us loved this game and we can't looking for the end of story, please finish it. PLEASE I NEED IT
*– [Real player with 5.7 hrs in game](http://steamcommunity.com/profiles/76561198130926300)*
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