Nickelodeon All-Star Brawl
Hey, it is your DannyLMusics review and I am happy to present you my information about the reality of Nickelodeon All-Star Brawl.
In this beautiful reality we have several possibilities.
Charaters you can choose right now (DLCs excluded):
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Aang (Avatar: The Last Airbender)
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April O’Neil (Teenage Mutant Ninja Turtles)
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CatDog (CatDog)
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Danny Phantom (Danny Phantom)
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Helga (Hey Arnold!)
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Korra (The Legend of Korra)
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Leonardo (Teenage Mutant Ninja Turtles)
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Lincoln Loud (The Loud House)
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Lucy Loud (The Loud House)
– Real player with 304.1 hrs in game
Read More: Best Cartoon Multiplayer Games.
I can see the point of all those bad reviews that has spread around the internet. The game costs too much. Lacks of contents. Netcode isn’t the greatest. No voice acting.
But let’s see the positive side of this things:
Working on a videogame it’s not an easy task. Working on a game and supporting it with costant and huge updates is much much more then I ever wanted in Super Smash bros. Ultimate, which I play it as a competitive player. At least since before NASB launch. And for smash you all fucking payed it for a limited edition + 2 DLC pack. For sure. Most of you. It’s something like 130 euros. And you can’t even dash without lagging for half a second.
– Real player with 156.4 hrs in game
Them’s Fightin' Herds
This game will forever mean something special to me, even if I’ve had to shelve it and move on as a result of my own obsessions with victory/how I’m perceived by others. It’s almost impossible to be fully objective after everything that’s happened since I started following it closely circa late 2011, but I’ll try…and I’ll keep it to a bulleted list for brevity.
PROS:
- 6 (now 7, likely 8 at some point in the future) extremely-well-fleshed-out characters who are all viable at every skill level, and wholly unique in their movement/offensive capabilities. A small tier spread in 1.0 was noticable, but 2.0 appears to have narrowed the gaps in viability, further evening the odds across the cast.
– Real player with 2831.6 hrs in game
Read More: Best Cartoon Indie Games.
The most fun fighting game I’ve played up to this point. While the game is still in early access, it’s got enough content for those mostly interested in the fighting game aspect of it.
Pros:
- Beginner-friendly, if you’re newer to fighting games. There’s 3 main attack buttons and a fourth “Magic” button, which is used for each character’s unique attack system. Learning to combo is as easy as A-B-C (The main buttons are literally named A, B, and C), with no crazy specific timing for a lot of basic combos. It also has a tutorial that teaches players just about every mechanic they need to know about, from basic blocking to things like framedata.
– Real player with 2176.1 hrs in game
Clash of the Metal
Hyper Mecha Anime Manga Fighting Unleashed!
Clash of the Metal introduces futuristic mecha combat in a glorious 2D anime styled arcade action fighting game. Putting you in control of an array of mechs, each with varying attributes, Clash of the Metal provides fast-paced combat against the CPU, local or online players.
Features.
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Single player vs CPU or 2 player local or online
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12 Mech rosta with additional characters
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Various fight location scenes
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Versus mode against another player or CPU
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Story mode
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Training room
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Spectacular anime style visuals at 60fps
Read More: Best Cartoon Comic Book Games.
Oh No! Ninjas!
Addictive. Largely reccomend.
– Real player with 0.5 hrs in game
This is a fun way to improve your Words Per Minute (WPM) typing skills. I like the cartoonish graphics, Japanese-themed music, and silly comments from the sensei. Check out my gameplay:
https://www.youtube.com/watch?v=lE_xKMgQhps&feature=youtu.be
– Real player with 0.4 hrs in game
Swords and Sandals 2 Redux
If a potential buyer is reading this, I recommend reading the conclusion paragraph first.
If this is someone who has purchased and played this game already, I want you to add any more bugs/recommendations to the list in the comments.
Game-Breaking Bugs
-When the AI jumps, it results in them gaining essence (two turns of sleep) while the player loses essence for jumping.
-When using a ranged weapon, the only way to access your inventory for potions is if you get close to the enemy that only allows access to inventory if out of range, which for a bow is anywhere but in close range.
– Real player with 26.2 hrs in game
Well okay, first time ill write a long review.
I have played around 20 hours and gotta say it wasnt bad, like the game could be really good IF there wasnt so much buggs like holy sh*t!
I know its hard making games by only yourself, trust me, Im also a solo game developer but you should instead of making 3 or 4 games focus on one or two untill its stable and as good as it can be. Just my thoughts…
Well now Im going to talk about the game.
The story is great and just like s&s2. Some people dont like the graphics but i think its cool. The weapons could been in a better quality doe cause they are kinda blurry and upscaled it feels like. Sad cause the characters and armor quality looks great.
– Real player with 19.6 hrs in game
Bounty Battle
After a few post-release patches, Bounty Battle is now playing smoothly. It aims for Smash Bros' simplicity: normal attacks are varied by holding a direction with a button press, special attacks function the same way, and that’s it. No combos, no counters, and no secret special moves. The problem is the game couldn’t stop itself there. The additional systems are all certainly well-meaning: an energy cost for special attacks to encourage mixing in normal ones, spamming punishments to discourage button mashers, and a bounty system to keep the pressure on whoever is doing the best. Sadly the latter, which the game takes its name from, makes the best case for why these extra systems are superfluous.
– Real player with 30.4 hrs in game
I’ve put almost 10 hours into the game which I feel is enough to write a review fairly. So first off yes there is a lot of issues that need to be addressed (the discussions says it all) But! that doesn’t mean the game isn’t fun. I was able to look the other way with all the issues and actually enjoy the game fully and I have to say it’s actually good! A lot of people may not agree with me but i’m not here to argue i’m here to say that this game does have a lot of potential and even though it got released with high expectations for a lot of gamer’s and was not delivered at launch does not mean you should look the other away and ignore this game. I realize that the developers are a small crew and that it will take time to address all the known issues but for the mean time I support this game fully. I’ve enjoyed the content it has at the moment and I am happy I purchased this on day one, this way I can see the game grow and evolve into something even more amazing then it already is! If your hesitant on purchasing the game definitely wish list it and keep an eye out for upcoming updates otherwise I recommend it. Be patient as in time the game will slowly become what everyone wanted.
– Real player with 15.1 hrs in game
Fly Punch Boom!
Fly Punch Boom! is an awesome & one of a kind fighter , that pays tribute to many famous shounen anime shows
while containing many references & eastern eggs of them!
OPM, JoJo , Naruto , OP, Dragon Ball and likewise fans,
will satisfy their inner thirst , as you can feel the explosive power behind every punch!
ORA ORA ORA オラ オラ オラ オラ
The mechanics are very simple & straightforward. You play rock~paper~scissors to engage fights (translated in game as Hit-Counter-grab) while trying to throw the opponent of the stage (smash alike) or trigger an in-stage fatality with all the various elements existing within each one. Also Expect to mash like never before since going for the same button as your opponent will force you both to mash fest punch button, with the fastest thump being the winner! KAKATE KOI
– Real player with 15.7 hrs in game
@Valve
You need put this game up on the front page immediately!!!
For people to miss out on this hotness is a move most un-rad! i can without a doubt say Fly Punch Boom! is one my games of the year 3 Its simple rock-paper-scissors gameplay is super easy to jump into but hard to master. timing, speed, maneuvering, and positioning make your grill for whats so deliciously cheesed', nothing gets hot without em'! The music, art, the lore, all feel made with such love and care!
GET IT NOW! PUNCH COPIES AT YOUR FRIENDS!
– Real player with 12.4 hrs in game
Iron Snout
Sticking to my 5 pros and 5 cons, this will be as unbias as possible.
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PROS:
1. Very addicting
2. 2 maps for when one gets boring or dry. You can get in an intense street fight, or a chaotic battle in the forest.
3. Keeps count of every wolf killed. You can compare and compete with your friends.
4. Respectful developer and he engages with the community. This is one of the most important things.
5. Always being worked on. This game will have plenty of new addons in the future, and many things will change. This keeps the experience fresh and it keeps you busy.
– Real player with 56.5 hrs in game
Oh my god, this game is too perfect.
You’re a martial arts, Jedi back-flipping ninja-esque Chuck Norris badass pig. That sums it up pretty well. You fight waves of weapon-wielding-wolves, all out for your blood. Why? Who knows? Who cares? All you need to know is that only one can survive. And that’s you because you’re a ninja pig.
The game never gets boring, really. I’ve played 16 hours so far and I haven’t gotten bored. Iron Snout + Star Wars soundtrack = win. Not only that, it’s so easy to pick up. The art style is both cute and amazingly badass. Also, I can introduce my little bro to it with the Kid-Friendly setting. The developer needs a high-five and someone needs to shout them a coffee. Actually, I’ll do it. I love this game.
– Real player with 17.7 hrs in game
StellaGale: The Trials Of Faith
Once in a lifetime, an opportunity appears that nobody can turn away from. For the warriors across the lands, this came in the form of an offer from The Prince; let us have a massive gladiatorial battle, and the winner may ask for anything they wish. And they will get it. Brigands, thieves, generals, swordsman, rogues, and soldiers all heard the call and headed to the arena. Riches and fame awaited them.
For one young woman and her brother, fame and riches did not matter. Years before, Stella and her brother Gale were abandoned suddenly as their parents vanished. Growing up on the streets and lost, Stella grew skilled in a fight and her brother handy with a forge. They decided Stella had to enter with a most unusual wish - to have their parents returned to them. If The Prince is even capable of such a thing.
Multi-faceted characters with heart, depth, and drives you’ll have to play to discover.
The storyline will take us to incredible highs and tearful lows, with gameplay anyone can jump into and learn.
Multiple types of weapons with multiple types of add-ons means an incredible number of options to take out the equally diverse warriors trying to get their own wish brought to life!
Carefully choose where Gale spends his effort - these weapons are the only ones Stella will have to battle in the Arena each round.
As if the greatest warriors in the kingdom weren’t enough, the Arena is filled with traps and dangers just waiting for Stella to drop her guard!
Even the best warriors can’t just jump from battle to battle and hope to win - we have multiple modes of practice, success, and challenges that will make you a true champion!
Thumb Fighter
Your next favorite party game!!!
Thumb Fighter is a wacky and fast paced minimalist one-button fighting game.
Does it sound too simple? Maybe. It is too simple? Maybe? Is it fun? Absolutely!
After many years of huge success on other platforms it will hit the Steam Store as a premium fully featured game :)
By being this simple Thumb Fighter offers one of the most inclusive fighting experiences you can find.
Fun assured to children, families, couples, friends, you name it!
Literally everyone who played thumb fighter (Believe us, millions of people played already :) ) will tell you.
Thumb Fighter it’s a great ice breaker, with its one-button mechanic anyone can play and the battles still awake desperation, laughters and goose bumps.
Thumb Fighter’s thumbs have one and only one movement, a head hit.
Try to grab your opponent when it’s (guard?) is down until you achieve the victory.
FEATURES
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Single Player Mode (can you defeat all thumbs and become Thumb… master…champion lord… of all thumbs?
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Quick PvP, PvAi, Ai vs Ai (why not?) battles.
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Tournament Mode ( Create up to 8 players tournament to define who whashes the dishes)
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Minigames nobody asked for (but great time killers while you drool like a zombie over your lap)
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Campaign Mode
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More than 100+ characters
DISCARDED FEATURES
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Procedurally generated levels (we already did that in Hidden Lands)
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Minimalist racing mechanic (we already did that in Turn Right)
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Online Matches (For now…. we’ll see in the future ¯_(ツ)_/¯ )