FORWARD: Escape the Fold

FORWARD: Escape the Fold

FORWARD: Escape the Fold was created to be the perfect bitesized roguelike dungeon crawler. Choose your champion and face a relentless crawl through the card-based dungeons, collect items to power your abilities and defeat the gruesome monsters facing you. But keep going FORWARD!


  • Unique Progression System: Make your way through the dungeons by choosing a path from 3 cards at every turn but choose wisely! One bad decision can lead you to the graveyard. Select the next card which will help you get one step closer to redemption!

  • High Energy Roguelike: You will need to make decisions at every step of the way. Crawl one card at a time and combine objects found in chests, markets and at the end of each dungeon to bolster your character’s abilities. Beware of the cursed items and their devastating effects!

  • Just One More Turn: In the Fold, you will never feel prepared. Designed for replayability, each ascent is original and will feel fresh and challenging even to the most experienced player. Use your instincts and knowledge of your champion to fight away the gruelling beasts that populate the underworld.


  • 9 Champions to unlock with unique powers and backstories. Learn more about this mysterious underworld and understand what brought these enigmatic champions there. Additionally, master their powers as they will alter radically your ascent and your playstyle.

  • 100+ fully detailed item-cards to discover.

  • Leaderboards for the most powerful players. Easier said than done to be up there.

  • Fast-paced gameplay enabled by the one-input gameplay. Keeps the game dynamic at all times.

  • Gorgeous 2D pixel-art.


Two Tiny Dice is the result of Christophe Coyard’s journey through indie development. He is the solo-developer of FORWARD: Escape the Fold and has previously worked on various small mobile games with the aim of developing his game design skills. Driven by passion, Christophe Coyard built this game from scratch for a 2019 GameJam and has since then worked hard to develop the ultimate bitesized roguelike game.

You can follow him on Twitter @twotinydice !

Read More: Best Card Game Dungeon Crawler Games.

FORWARD: Escape the Fold on Steam



I was one of the testers for this game for a couple of different builds until release. I’ve never played this kind of game before so I had no idea what the hell I was doing at first but got the hang of it pretty quick.

1. COMBO SYSTEM: The combo system works really well and is one of my favorite things. You can build either defensive combo or offensive combo. Higher D combos lead to damage reduction buffs, self heals, ect. Higher O combos lead to increased damage buffs, elemental fire sword buff(which can eliminate the need for any elemental cards if played right), to a stun at 9 combo(I think).

Real player with 5.0 hrs in game

Read More: Best Card Game Deckbuilding Games.

The game is what you expect from the pictures and videos. Slay the Spire clone with small changes in between here and there. Has lot of replayability to it and you could spend lots of time playing it.

What I find bad is that there is no support for 3440x1440 in my case, and the settings of the game can’t be changed that much so you are pretty much stuck with same resolution overall.

If you want to see my full review check it out on Youtube.

Real player with 4.3 hrs in game

Anamnesis on Steam

Cartridge Defense

Cartridge Defense

I’ve played a lot of tower defense games and this one is really compelling. There are difficulty spikes that had me ragequitting, but here’s some advice - don’t be afraid to spread your towers out, and sponsorship mode is endgame.

I love and I hate this game. The number of stages that you spend 30 minutes in, doing really well, and then the boss monster comes out and FUCKING STEAMROLLS YOU is waaaaaay too high. Also there are only a handful of “winning” round 1 plays, I am restarting a lot and I wish there was a better system in place to make sure you have an actual play round 1.

Real player with 98.3 hrs in game

Read More: Best Card Game Tower Defense Games.

This game right here is a gem. I have played hundreds of tower defense games, this ones special. Starts simple, and keeps adding layers with tower cards as you progress/farm. the effects on cards add so many ways to play. What a delight to not have a games in game purchase cost money!! it costs regents from playing lvl/farming to purchase packs for more cards, which packs seem to get better as you progress? easy to get to! It still has some bugs i have come into. but for me. nothing game breaking. Just notice it at keep playing/grinding. I am the type of person that likes to jump around from mmo to shooter, to thinker games. like tower defense or whatever. I like to have a game of each type to play at will. and this one has filled a void missing for tower defense for a minute. im a deep fan of such games likes orcs must die 2. where u can really set stuff up. and yes i gave up trying to type proper…can you tell? :)

Real player with 44.5 hrs in game

Cartridge Defense on Steam

Dice Tourney

Dice Tourney

Great game! It just drags on for a long time. So I have already lost 4 hours and I can confidently say that the game is really very cool. I recommend it!

My rating is 8/10. The game is worth your attention!

Real player with 4.1 hrs in game

An interesting game, worth the money, perfect for a couple of evenings

Real player with 2.8 hrs in game

Dice Tourney on Steam



KindFolx is a single player PvE real time deckbuilding card game! Follow Reinus in his quest to liberate the city of KindFolx from its corrupt leader!

-Fast paced combat that requires efficient and creative decisions

-Randomly selected enemies, events, and treasures will make each run different from the last

-A variety of mechanics and cards allow you to play in different ways that suit your play style or create additional challenge

-Frame by frame animation!

Long ago, in a land unlike the one you know now, a war raged between Humankind, and Monsterfolx. After 5 years, the battle would end, and Humankind would rise victorious.

Ozma, a human hero of the war, embraced peace between the races, and proposed the erection of a city that would be a haven for humans and monsters to live in harmony. The city would be called KindFolx.

5 years later, Ozma would pass away, and as agreed, a Monsterfolk would take his place at the head of the city as a sign of trust and faith by the humans. Darlocke, a cruel general of the monster army, would bring about a new wave of human hatred. Oppression would begin, and homelessness, violence, and slavery inflicted on humans would soar.

Now, in order to prevent these growing atrocities from inciting another war, a team of adventurers have banned together to put everything on the line to overthrow Darlocke in the heart of the city.

Will you and the Adventurers Guild be able to successfully destroy the evil in the deepest parts of KindFolx?

KindFolx on Steam

Sketch Crawler

Sketch Crawler

Sketch Crawler is a super-creative deck-building roguelike single player RPG game about the King of Cartoons who lost his kingdom in a wicked magic picture.

The Magic of Drawing

With just one click, you can redraw any object in the game: creatures, spells, walls, furniture, and decorations. Your drawings will be saved and used for further generations of the Sketch Crawler world.

The Мagic of Сolor

In the world of Sketch Crawler, colors have their own mysterious power. By adding a color to a creature, you can add new abilities and powers to it. By adding a color to a magic spell you can greatly enhance it.

Endless Fun

The procedural generation of dungeons and enemies gives you endless gameplay.


You will die many times and start over and over again, trying to save the King of Cartoons. And that’s okay. The cool thing is that once you make it through the dungeon, you’ll keep all the cards you have collected along the way and your next campaigns will be better prepared.


There is no need to kill to win here. You can let your enemy escape, the amount of loot and experience you get will not change.

Experimental Game

We are experimenting with letting players create whatever they want and make it matter in the game. We want to tempt players to draw.

A Place for a Scene

You will also be able to record voiceovers for all your characters and even for your enemies!


  • Everything you draw appears in a procedurally generated world.

  • Conquer dungeons with turn-based card combat.

  • Build your ultimate deck from cards you find.

  • Redraw found cards to give them new properties.

  • Draw creatures and see them fighting for you.

Sketch Crawler on Steam

Space Grunts 2

Space Grunts 2

The idea is cool and works well. Once you get used to the deck, feels like " ok I can do this " ….then you die.

Start over do better, die, repeat. You realize that it’s not recommended to loot anything, but just things you think will do better. Sometimes you’ll hope the exit is just around the corner, then you die.

If you can get over the first 3-4 runs just to get familiar with the cards then you’ll like this game.

Hope there will be more content, I see a lot of potential here. For the actual price (early access) you get the right amount of stuff.

Real player with 198.2 hrs in game

Imagine playing Space Grunts but using cards to simulate the combat and this is what you get.

Real player with 16.6 hrs in game

Space Grunts 2 on Steam



THE SPIRIT LIFT is a deck-building rogue-like horror adventure set in a haunted hotel.

_Dare to explore a haunted hotel?

Where countless ghosts and monsters dwell?

Danger lurks behind each door

As you ascend to the 13th floor

What secrets shall tonight unveil?

And who will live to tell the tale?_

It’s the 1990s. A magical elevator awakens in an abandoned hotel as several teenagers enter on a dare. They’re about to get the ride of their life, because this place is haunted on so many levels! Make it to the top and fight the boss to learn the hotel’s secrets. And if your team checks out early? Be kind, rewind, and better luck next time…

Gameplay Features:

  • Your starting team determines your strategy, so choose wisely. Each character has a special ability and a custom set of starting cards. They’ll also react differently as the story unfolds.

  • Find more equipment cards by exploring rooms. Use your deck to fight the creatures who prowl each floor.

  • Each run is a unique hotel experience. Different bosses influence battles and events across a randomly generated layout.

(Note that THE SPIRIT LIFT is still in development. Check out our social media links to follow our progress!)
















堕星之乱 on Steam

A Long Way Down

A Long Way Down

As it sits right now, A Long Way Down is an incomplete game that is hampered by bugs - but this is an Early Access title so I can forgive this. That said, I can’t say I was particularly all that interested in this game; nor was I particularly interested in the element of ‘farming’ that this game seems to encourage.

The gimmick of this card rogue-like is that you are given an incomplete dungeon layout - a lot of tiles will be floating in, well, Limbo, and you will ‘build’ your path through the dungeon with tiles you can set down. There are many event tiles that you can come across and interact with - as well as of course enemies to encounter.

Real player with 16.7 hrs in game

If you liked the review and interested in completion and perfection time of games with additional useful information (for example: how difficult to get all achievements, is MP or DLC required and so on) or interested in reviews like this, then please follow my Average Achievement Hunter curator.

I completed the game and earned all achievements in the game. I believe, that I experienced all the content and so I can share my experiences about this game.

Real player with 10.1 hrs in game

A Long Way Down on Steam