Tainted Grail: The Fall of Avalon

Tainted Grail: The Fall of Avalon

Avalon is dying. King Arthur is long gone, and Knights of the Round Table are in disarray. Guardian Menhirs, the only thing that makes it possible for humans to survive in this remote land, are going dark. Your village chose its best and brightest and sent them on an epic quest to reach Kamelot, find the Grail, and save the land.

You were not among them.

They’ve never returned, and now it’s your turn to lead a band of unlikely heroes, the only ones this land can still provide. These ordinary people set off far too late, under-equipped for the task ahead, and with little hope of success.

Tainted Grail is a dark fantasy open-world RPG with fresh turn-based exploration and combat. It is based around deep, immersive story from one of the best and most innovative board games (biggest Kickstarter project of 2018!), but introduces a whole new experience crafted directly for PC.


Tainted Grail is a deeply immersive experience that takes the best elements of RPG adventures and brings them to the next level through intricately branching storylines. Written by Krzysztof Piskorski, one of the best Polish fantasy writers, it will draw you right in and keep you engaged, surprised, and invested in many secrets of Avalon.

In this dying world, no decision is easy or morally obvious, and you will often face impossible choices. Other times, the consequences of seemingly minor actions will haunt you in the least expected moments. In the end, your impact on Avalon is going reverberate through deep, meaningful changes to the game world - entire towns will raise or fall, land will shatter, ancient powers will be restored, or broken forever.


A major part of the game involves expeditions into the land covered by the Wyrdness, an ancient force twisting people, creatures, and even space itself in all manner of ways .There will be plenty of enemies and weird, unexpected events waiting for you. While dangerous, exploration will be the only way to gather precious resources and, ultimately, to figure out what is happening to Avalon and if it can be stopped.


During combat, you will decide between using skills specific for your hero and figuring out the best possible combinations to do it. Every hero will bring a different playstyle, defined by unique skills, that you will continue to further develop based on your favorite tactic. You will supplement this rich toolset with various items and special moves. All of that makes every encounter a different and exciting tactical challenge!

Read More: Best Card Game Choices Matter Games.

Tainted Grail: The Fall of Avalon on Steam



Inanis is a story-rich fusion of bullet hell, boss battles, and deck-building! Will you be the pilgrim to successfully reach and slay the king?

Follow us at Kickstarter! Campaign launching October 5th: https://www.kickstarter.com/projects/inanis/inanis-0

**Over 15 Bosses.

3 traversable world maps, full of secrets

A cast of Unique characters to interact with and learn the games story from

Over 100 cards, 15 spirits, and endless combinations

A full deck building system, so you can prepare your arsenal for each fight

Replay-ability and scaling difficulty, with each boss available to play on a greater difficulty after it’s beaten**

Read More: Best Card Game Deckbuilding Games.

Inanis on Steam

Ring of Pain

Ring of Pain

3.5/5 : Card battler heavy on the modern “roguelike”: you die a lot, over and over, but your deck improves slowly (I’m going to start calling them neo-roguelike since rogue had no such advancement). Very pretty and novel UI. Weird story. I’ve played it all the way through and I don’t have any idea what I’m supposed to get.

The worst part of the game and the reason for the low score: YOU CANNOT STOP PLAYING without losing the run. It’s the worst no-save game I’ve seen in a decade.

Full playthroughs take hours, but if you need to stop, you have to leave the game running or you lose all your progress. Not only no save, but no saved position. I have had to leave the game running for days because I had a great run going but then had silly things come up like work, sleep, cleaning, or making dinner. Perhaps the RING OF PAIN name is supposed to reference how terrible this designed defect is?

Real player with 511.8 hrs in game

Read More: Best Card Game Dungeon Crawler Games.

Alright, I’ll do my best to keep this review neat and concise. I will preface by saying that I tried the closed beta of this game.

Ring of Pain is a Dungeon Crawler Card Game where the player chooses to go left or right and attack monsters. You have stats and manage item slots with items found across dungeons, progressing deeper and deeper into this “ring” until you reach the end. You have Attack and Defense, Speed to determine whether you or the monster attacks first, and Clarity, which manages how much healing you get from potions, Curse chances, and additional Souls (currency) is acquired per monster kill. Item slots are individualized, meaning if you find a weapon, it goes in the weapon slot and if you find a new weapon, you have to make a choice of either chucking your old one for the new one or keeping the old one.

Real player with 78.6 hrs in game

Ring of Pain on Steam



The game has some polishing to do - things are a little tricky to figure out at first; there’s too much text on some screens; and I like the retro vibes from the art style, but not all the cards have unique art at this point. Once you past the initial lack of clarity though, it’s interesting and unique gameplay. The card effects are simple yet the strategy is intricate, and the deck manipulation aspect is something I haven’t experienced before - l have to think about every play, as opposed to some rogue-like deckbuilders where I often feel I’m on autopilot. I tried it on Steam Link too, and it transfers nicely to mobile. I look forward to seeing what comes of it.

Real player with 15.8 hrs in game

Top notch for an indie game! My son loves pokemon cards and he got right into this game, I’ll have to get him a copy!

Real player with 0.3 hrs in game

Cosmica on Steam



Take a dive in a Card Game experience dipped in Roguelike and Deckbulding. Combine cards together to make them stronger, discover mysterious items imbued with magic, duel divine creatures, perform combos with infinite combinations and possibilities. Can you be the one to reach the surface?


  • Disruptive Fusion System: playing cards in Primateria is more than just putting them on the table. Match the elements to play stronger cards and create powerful combos.

  • Deckbuilding: you are as strong as the synergy of your cards. Building a strong deck is the essence to defeat the most powerful opponents. Choose your cards wisely, build your combos and strategy, because your foes most definitely will.

  • Powerful items imbued with magic: discover incredible equipment, consumables and artifacts to aid you in your journey to the top. Combine your items with your deck to become even stronger.

Primateria on Steam

Indies' Lies

Indies' Lies

An easier, and more enjoyable DBG

Different from the traditional deck building games, we have made many adjustments and optimizations in many aspects, the deck building process will be smoother and more flexible, allowing more players can experience the fun of DBG.

Solitary different role experience

There are 3 professions in early stage. Among them, each profession has three characters. Around each different profession, each character has its own unique and surprising gameplay, different talent trees and varied lieutenants, which will make your deck building more diverse. There will always be something you would like!

Cleverly designed lieutenants System

Players can invite up to two lieutenants to join the team in the game. Different lieutenants have their own positioning and building routes, some of them are strong DPS hero, some of them have strong tank capabilities, and some of them can make the attack of the main character more powerful. You have to make choices depend on the need of your team. A good choice can make your experience more refreshing.

Rich and Variable Talents

We designed unique talents for different professions and deck building. Even the same profession will have different talent selection routes for each game. 200+ unique talents can satisfy all your growing demands in the process of deck building.

Unique Plot Mode

The game has an original fictitious worldview and unique stories.

When you use different characters to complete the games, their own stories will be unlocked, and you will uncover different clues. These clues will take you further to the world under the influence of both old and new gods.

Indies' Lies on Steam



Wanted to hold off reviewing it until I beat +15. If you’re looking for a new deckbuilder, I’d recommend this one. I’ve played Slay the Spire, Monster Train, and a few others, and this one really made me want to thoroughly complete it. There is enough variety and unique combinations that really makes each run fun and challenging. It’s not perfect (I’ll talk about that below), but it’s worth the coin.


*Gem system adds a fun element that makes some not so useful cards viable.

*The large deck angle adds more ways to build around bad cards.

Real player with 150.8 hrs in game

I unfortunately can’t leave a positive review. I am a linux user. Before buying this game, I checked and saw that the game worked fine with steam compatilibity tools, so I bought it. The game was working perfectly. Then they added an update, which added some random visual bugs (slightly annoying but nothing major) as well as some random game crashes (around once every 1h30 of play for me, but since I’m slow and runs were about 2h30 that was quite annoying). Then the last major update hit, claiming some bugfixes. Cool. I do not experience any bug anymore since my game doesn’t even launch anymore. I’ve tried switching the compatilibity modes, proton versions…etc… to no avail, the game doesn’t launch anymore.

Real player with 103.6 hrs in game

Roguebook on Steam

ARISEN - Chronicles of Var’Nagal

ARISEN - Chronicles of Var’Nagal

I like this game so far. Don’t get me wrong it is still early access and their are missing text on some parts, but I am entranced by the story lines and who I want to be with

Real player with 7.7 hrs in game

If you spam-skip the game has a stroke.

Real player with 5.5 hrs in game

ARISEN - Chronicles of Var'Nagal on Steam

Realm of Alters

Realm of Alters

devs should stop prompting player to rate the game over and over every 3 match! i’m not convince yet to giving out any good or bad review yet but this prompt keep appearing which annoy me and made the game less fun.

i’m going to re-review this game later. for now yeah bad review for needless pop up and needless clicking.

edit :

now that i’ve been playing for 20 hours i’m confident to giving out review. though i don’t think i’m close to completely master the depth of this game so i avoid talking about balance or meta stuff. those things changes every month anyway.

Real player with 37.0 hrs in game

Mixed on this game because I want to see where it goes and if they introduce something original (counter spells, fast spells, double attack ability or is it just going to be back and forth the whole time) After playing Legends of Runeterra, which has only been out this year, but perfected and introduced a ton of new mechanics to the CCG world, this game doesn’t even compare. Still a little confused why this game exists it’s basically Shadowverse early stage without voice acting and a ton of other mechanics. Some confusing things such as you can’t check cards stats of what they do by clicking on the card in hand, I forgot half the time what the card actually does and I’m playing it blindy. Haven’t figured out how to emote yet, you can’t even see each others players name during a match, the card collection search is a mess (Legends of Runeterra you can search by keyword for abilities to help build your deck faster),

Real player with 20.2 hrs in game

Realm of Alters on Steam

Faerie Solitaire Harvest

Faerie Solitaire Harvest

At its core, Faerie Solitaire Harvest is Mahjong; that is, matching cards of identical value to remove them from the board.

Just like in Faerie Solitaire, Subsoap includes a good supply of abilities- in this game called “Talents” - which help to give the player more options than in a real-life card game of the same nature. The gameplay allows creativity and strategization, and I for one very strongly like that.

The music is very enjoyable as well. Placeholder paragraph for Harvest’s music.

The art in this game is, I’ll have to settle on saying for now, very good. It is staunchly improved from the first Faerie Solitaire; each Card, each icon for the Talents, and the pets are interesting and encapsulating to behold. I let this be a placeholder paragraph for until I can share my more fleshed-out review.

Real player with 329.2 hrs in game

Standalone game set in the same universe as Faerie Solitaire.

I have always hated this type of solitaire… Until now. During the course of beta-testing, Faerie Solitaire Harvest has become the best, most-addictive solitaire game I’ve ever played.

The story is not like what we experienced in Faerie Solitaire. This time we find “shards” of lore that give us a lot of information about Faeverse and its denizens.

Options include separate sliders for Music, Ambience and Effects, plus Full-screen/Windowed and Custom Cursor. Under Game, you can even customize the colors of your suits! For instance, I made mine Violet and Pink instead of Black and Red.

Real player with 235.7 hrs in game

Faerie Solitaire Harvest on Steam