The Solitaire Conspiracy
Bithell? More like Bit heaven! Mike Bithell and his team have a genius where they can take something familiar and well worn (platformer, text adventure, stealth, er… John Wick?) and infuse it with so much character, intelligence, story and warmth that it’s the kind of art that changes you when you experience it.
Their treatment of solitaire may not kick you squarely in the feels like Thomas was Alone or the Circular games BUT it is a great game and has a great twist where the picture cards are characters with powers that alter the game. The short story is great and keeps you hooked until the end (I’ll say no more to keep this spoiler free) and then there are the modes you unlock play playing the campaign - this is what you’ll be playing tomorrow and after that. Countdown is a cool endless mode with a global leaderboard which is both exciting and addictive with that “just one more turn” quality to it. Skirmish mode lets you experiment with the different spy teams - analogous to the suits (clubs, hearts etc) except there are much more than four to choose from, each with their own unique abilities!
– Real player with 28.1 hrs in game
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I’ve played a bunch of solitaire games on Steam, and while I can’t say The Solitaire Conspiracy is the most anything - not the most challenging, not the most creative, not the most innovative - it’s so well put-together as a package that I absolutely have to recommend it, and with a roadmap for even more content coming, it’s going to keep getting better.
The core of the game is simple; four suits scattered across a board. Move cards on the top of any given pile onto another one of higher value to reach what you need, try to build the suits in the centre from ace to king. You can see every card’s location from the very start, and consequently you won’t ever have to actually bank on RNG to save you. Every face card (jack, queen, king) has a special single-use ability determined by its suit, which you can use to get yourself out of a sticky situation. That’s it, that’s the game. From the first level to the last, regardless of difficulty, the basic rules of playing TSC will stay the same.
– Real player with 7.8 hrs in game
Vesper: Ether Saga - Episode 1
- Try the demo:
https://store.steampowered.com/app/1759290/
Vesper, the name of the heroine
A combat system combining role-playing, card games and strategy games.
- Role playing game
Start with the heroine Vesper and win new allied units with unique abilities. Level up your characters, unlock new skills (active and passive abilities), and improve them …
Objectives to be fulfilled, gain experience … Results at the end of the fight!
- Card Game
There are 3 types of cards
Unit Cards - Summon your allies into battle by exchanging Ether Crystals.
Action cards - the abilities specific to your heroes.
Arcane Cards - Collectible cards that will give you various bonuses!
- Strategy game
Unleash your ULTIMA
Plan your own strategic moves to face your enemies, using the range of diverse combat units available. Keep moving to avoid certain enemy attacks. The layout of your units is important. For example, short-range physical attacks will have more effect on the front line. But beware, this rule can also be used by your enemies.
Comics/game: An original story based on a new series of comics
The entire comic will be readable in the game, not in the usual comic format but in a version suitable for reading on screen! These cut-scenes will punctuate the series of completed missions.
An episodic game
The game and the comic book tell the same story: Episode 1 in the game is the same story as Volume 1 of the comic book. As each future episode is released, you can resume your game from where you last saved to continue the adventure with the content that you have already won!
Explore the universe of Etheria
As the story progresses, you will unlock areas on the world map. Each location will offer a number of missions to complete in different difficulty modes.
Physical DPS, capable of melee attacks (sword and spear) and precise aiming range (dagger and wheelblade). Her abilities are all of the darkness element.
Full Tank, his abilities can grab the attention of enemies and defend your characters.
More versatile, both tank and physical DPS, Lubikai is a leader, able to call on his fellow sorajis for reinforcement.
& More to come…
This episode will have 8-10 playable characters. In addition to the heroes, you can also have basic units to help you in combat.
Face a multitude of enemies, exploit their weaknesses and adapt your tactics to beat them all!
Some of them may be called in as reinforcements in combat (under certain conditions) but will not be controllable.
A floating world that surrounds the crystal tree
“All is one”. Three words to create a universe.
If all is one, then you are not external to the universe; you are the universe.
From this belief was born the world of Etheria; the crystal world tree that breathes soul into matter.
In a body on loan for a limited time, life seeks itself and raises its consciousness by going beyond its limits.
When the moment of death comes, the world is not the same as it was before. Just like the soul that returns to Etheria is not the same. Infinite, eternal, in perpetual change. Without change, there would be no life.
Soul, conscience, spirit … Whatever name you give it, don’t get lost. Charged with its experiences, it transforms the universe.
The part of the world you’ll explore in episode 1
All souls return where they came from: ETHERIA, the crystal tree.
The siege of Valestiel
Vesper, nicknamed “Amazon of the Knights of Nyx”, is a courageous and determined young woman, able to wield ethereal magic. She provides services to Prince Crimson Nyx. They fight together for the kingdom of Sylvaestris, in a war that has lasted for several years against the Soraji nomads.
Vesper & Crimson
But the dark forces from Vesper attract the attention of Ekklesia. This almighty religious institution will call upon Redgrave, a ruthless inquisitor of the Aurora Crux …
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Crash The Core
A wonderful little rogue lite and deck building game. The UI is fairly basic but the mechanics are great which is bigger deal to me than shiny UI. I like the monster art and it in just the few days I’ve been playing the publisher has updated it, and fixed some things/issues. I believe it is a tiny or even one person maker of the game. So given the great mechanics and publisher seems to be wanting to make improvements, IMO it is by far worth the price! I always want to support small/indie developers, and this game so far been great fun!
– Real player with 19.6 hrs in game
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It’s nothing revolutionary, but it definitely has its heart in the right place. I had a good time playing, and especially enjoyed it considering the price. If you’re a fan of roguelike deckbuilders, this’ll familiar but fun. The Summon and Item system makes for some interesting synergies. Just be wary of some annoying bugs and balance issues, which may or may not get patched out by the time writing this. Again, nothing phenomenal but pretty alright considering it’s their first game.
– Real player with 9.0 hrs in game