Card Hog
10/10: Highly recommend
Playing this game from the very first day of release I can say this game has a huge potential.
Buggs are fixed within few hours and new content is added nearly every day.
Even though game mechanics are simple as you spend more time playing you can master these mechanics and find your own way playing this game.
Based on your skills one run can take from few minutes up to hour and more.
For now, you can play few modes:
Endless Dungeon Crawl - 3x3, 4x3, 4x4
– Real player with 17.9 hrs in game
This is a great game when you just want to play something for 15 minutes. This is a card game but not one where you have a deck of your own and play cards on a field. Instead there is a grid of cards randomly chosen from enemies, weapons, healing potions, and more, and YOU are one of the cards! You move around the grid up, down, left, right by clicking on the card next to you that you want to go to. If there is an enemy there you’d better have a weapon otherwise you take damage equal to the enemies HP. Your HP is 10 and you need to be careful not to take too much damage because healing potion cards do not always show up when you need them. If your HP goes to zero, you die. Other helpful cards are shrines that make every enemy on the board poisoned or on fire for a few turns. There are also spikes to watch out for. They go up on one turn then down on the next. You can walk over them when they are down (it looks like ground with a bunch of holes in it) and that neutralizes that threat. Some enemies move and follow you as you take your turn but most stay where they are so you can maneuver around them, grab a weapon, collect coins and then come back to kill them. But each move you make creates a space for a new card to appear and it could be an enemy, a weapon, spikes, healing potion, or just flat empty ground.
– Real player with 11.6 hrs in game
SteamWorld Quest: Hand of Gilgamech
Makings of a Hero
SteamWorld is a franchise of vaguely connected games, each starring a friendly cast of robots. The latest entry – Hand of Gilgamech introduces a stark departure from the usual futuristic setting, venturing instead into the land of fantasy. Meet Armilly, an adventurer aspiring to at last become a member of the local heroes’ guild. Good heavens! The village has been invaded by an evil army and all of the heroes have been kidnapped. Such a tragedy, if only there was someone desperately longing for a worthy quest to finally prove themselves. It’s high time to gather your trusty companions and make this one count.
– Real player with 41.6 hrs in game
Read More: Best Card Battler Card Game Games.
On my first playthrough I went with the Legend difficulty and I was not disappointed… Mostly. Also, quick note, I got the game half off so my thoughts are based around what I got for that price.
Starting with things I liked/loved:
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The Art is beautiful.
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The Characters are simple but lovable.
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The Music I find to be very pleasant to listen to.
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I love the opening and ending sequences, I wish there were more of these.
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The Ending Song, while short, made me smile. I love it.
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The card game mechanic is pretty solid. Deck-Building is fast and easy, chaining cards together for combos or allowing for an additional helpful card to be played is really fun, and while I didn’t use a lot of other cards, I can definitely see some ideas on how to use them for other play styles so I like that there is multiple options on how to play.
– Real player with 38.5 hrs in game
The Lord of the Rings: Adventure Card Game - Definitive Edition
Ever since the online emergence of Magic: The Gathering (sadly not available on Steam anymore), many developers tried to copy the formula and release their own version of a turn-based card game either for mobile phones or PC. A flux of these came in 2015, when even major companies put heavy emphasis on releasing entries of this genre expecting huge income. Many actually became more successful than the original, mainly more and more people began playing games on their smartphones and due to the simpler rules used compared to MTG.
– Real player with 134.9 hrs in game
Read More: Best Card Battler Tutorial Games.
How much you’ll enjoy this game partially depends on your expectations beforehand. If, like many others, you’re a huge fan of the physical card game you might walk away disappointed, as it changes quite a few mechanics.
That being said, looking at the product objectively as a whole, it’s pretty solid. Personally, I think they improved on the game quite a bit. Granted, I find the physical card game it’s based on to be pretty mediocre. It’s probably one of my least favorite card games from fantasy flight. Whereas the physical version felt a little stale and slow, the digital version feels a lot snappier, interactive, and overall more intriguing than the physical version.
– Real player with 107.7 hrs in game
CasterLords
Note: This game is in development. Some graphics are currently placeholders. Thank you.
WIELD THE POWER OF THE CASTERLORDS
CasterLords is a single-player deck-building game about powerful warlocks caught in an eternal cycle of death and rebirth.
You are placed in a fantasy world and presented a challenging gauntlet of enemies to overcome, armed with a custom-built arsenal of magic spells, weapons, and ancient artifacts.
FEATURES
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Many simple rules combine to make tactical gameplay.
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Discover and collect new cards along your journey and use them to fine-tune your deck!
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Procedurally-generated campaigns with dozens of scenarios, no two playthroughs are alike!
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The final boss of each campaign is your character from the previous one, who will fight you with the same deck you built to get him there!
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Five CasterLords planned at launch, with more on the way - each with multiple unique decks to change up your playstyle!
CHOOSE YOUR CASTERLORDS
A powerful mage obsessed with the pursuit of forbidden knowledge. Nazrun’s unique cards heavily focus on casting magic spells, trading survivability for raw power.
Ka’ri spreads her seeds of flame to burn away the old world, and in her wake, new life blooms. Her unique cards have lingering effects, and she can transform into her beast-form for a burst of power.
This ruthless assassin uses poisons, toxins, and traps to dispatch her opponents. What she lacks in magic, she makes up for with an arsenal of weapons and items. Stack combos are deal devastating damage!
An honourable warrior who treats the lowly denizens of Eawyn with respect and dignity. His unique cards boast flexibility, offering a balance between power, defense, and magic.
Harness the powers of destruction and reconstruction with this Lepisian warlock! Her unique card’s can break cards down to their core components and then rebuild them into new forms.
STORY
Deep in the mistfallen valleys of Eawyn lies the green, mossy ruins of an ancient shrine; a long-forgotten portal to some other world or some other time.
Every so often, a CasterLord will appear from this sacred portal, perhaps brought into this world by some benevolent spirit or banished from their own world by a fearful deity.
These CasterLords may take different and strange forms, but each bristles with overwhelming power and is compelled to take over the kingdom.
Sitting on his gilded throne, the Immortal Emperor towers above the realm atop his twisted iron fortress. The shadows of hundreds of vanquished CasterLords burned into its walls, will you be able to defeat him and unlock the secrets behind the mysterious appearances of the CasterLords?
ADDITIONAL INFO
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The Demo lacks many quality-of-life features, such as Tooltips, History and Interactive Tutorial - we plan to implement these and more when we get funding.
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Demo includes up to 250 cards.
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Final game estimated to include more than 1,000 cards.
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If we get enough support, we can include even more CasterLords and Steam Workshop integration, allowing players to create their own cards, and CasterLords!
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Provisional PEGI Rating: 12 (Fantasy Violence)
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Developed by H. Hochkins, a games developer with 8 years experience that specialises in card games.
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No microtransactions or loot boxes. Every card and character is unlockable via game progression.
Please wishlist & follow CasterLords on Steam to help support our project! Thank you!
Dead Man’s Draw
This is very close. Another game I wish I could give a neutral rating.
Its a push your luck card drawing game with each suit triggering a different mechanism and along with your traits you can combine them in to more or less devestating attacks in order to collect cards that bolster your score.
Contrary to some of the reviews Ive seen nothing to suggest that the AI is cheating, it does pull off some last minute nasty moves at times but keeping my cool I can think back to the many times I have done the same thing. How much this actually matters is debateable, if the game makes you feel like it is cheating then whether it is or it isnt, the frustration is always real. I think this will be the biggest sticking point for most people, at first it may not be quite so apparent but as things go on you will see through to the luck component of the game increasingly easily and more and more you will feel robbed by complete chance regardless of how well youve played a hand.
– Real player with 82.1 hrs in game
I really enjoyed this game, the rules are really simple to pick up, it’s fun to play, the characters are memorable and consistent in ‘who they are’ with the trait combos they use. The AI is really good and not overly cheaty, there were a couple of times I thought you wouldn’t keep drawing like that or you’d have had to have known that card was there to have carried on or to have played that card, but this didn’t happen often enough to make it a concern. It is incredibly fair the majority of the time.
– Real player with 55.0 hrs in game
Rise of Humanity
Super fun game for X Com and Deck Building fans. Seems difficult at first, till you learn the amazing combo’s you can make (just make sure you don’t damage your team mates … too much !)
It’s still early access so there’s only 6 story missions yet, but there are side missions up for grabs!
Daily challenges are also a hoot, Hoping to see some real battles for the top of the leader board!
– Real player with 56.5 hrs in game
An interesting twist on XCOM2…
XCOM2 but with cards, is how this game can best be described. Now, this game doesn’t have the budget behind it that XCOM2 had, which almost automatically means that it’s going into a gun-fight with XCOM2 but this game is armed with a pistol and XCOM2 has a hellfire missile launcher… not very fair, but that’s the fight that the devs have chosen to engage in, and good luck to them… they’re gonna need it.
Pros: #1. Very good graphics (I’d say it’s almost as good as XCOM2)
– Real player with 32.4 hrs in game
Spectromancer
This is not a TCG (trading card game) and that’s what makes it so great.
There is no card collection or deck building, each game you get a random selection of 12 basic cards out of the game’s pool of 48 basic cards and 4 special cards from the class of your choosing.
“So what if I get completely screwed over and only get bad cards?” - That doesn’t happen because a) the game is incredibly balanced, every card has its use and strength b) the selection isn’t totally random, the game makes sure that you have 2 healing cards every game and that it’s a fair mix of low and high cost cards ad that you always have board clear cards.
– Real player with 309.3 hrs in game
Recommended ONLY for single-player mode’s interesting challenges. In multiplayer, those who buy the expansions and use the newer classes have massive advantages.
In SPECTROMANCER, you play as a magic caster that has access to 5 ‘elements’: Fire, Water, Air, Earth, and (whichever class you choose) and the play is similar to the combat between players in a trading card game like Magic The Gathering. Each of the two opposing characters take turns casting spells of different costs. You gain 1 point of energy in each element (plus your chosen class ‘element’ (such as Cleric, Mechanic, Illusion, etc), and you choose which spell to play or creature to summon. To me, the biggest draw to the game is that once the match starts and you see which spells you have, you can play the same spells over and over if you choose or save up for a more powerful spell.
– Real player with 209.7 hrs in game
Voice of Cards: The Isle Dragon Roars
Voice of Cards was a game I was either grinning at or holding back tears with. All your party members are, as the narrator puts it, colorful characters, and they get to express their personalities frequently through the random events you bump into while traveling. Who will you choose to break down this door? The big muscle guy is the obvious choice, but maybe you should ask the magician… basically, it’s fun to pick the wrong answer, and you’re never really punished for it. Much!
Gameplay is a lot more straightforward than you might think, with the tabletop/card aesthetic the game has going on. Anyone familiar with typical turn-based RPGs will be fine, and it’s not a terribly difficult game to begin with. This is your cue to pick your favorites and just do whatever!
– Real player with 31.3 hrs in game
When I picked this game up I was expecting another wild ride from Yoko-taro; This is not that. I am fairly certain that Square Enix just slapped his name all over the marketing for this game as a marketing ploy, and it sure got me.
However, it is a nice experience in it’s own right. Maybe not worth 30 dollars/euro/whatever, but servicable for what it is. I found myself having a good time, enjoying the gameplay and characters.
The game shines in characters and their dynamics together. The mix of main characters make up a fairly unique roster, from the money-driven self proclaimed “hero” to the muscle-man nutritionist, you’ll be hard pressed to find a character you don’t like. The character writing at work here is definitely up to square enix standards!
– Real player with 25.6 hrs in game
Blood Card 2: Dark Mist
I planned to give Red Mist two hours of stream time and ended up continuing on for five and a half. Then I clocked another ten hours off stream. If you still need to hear more, watch my gameplay footage or read on below.
https://www.youtube.com/watch?v=0MYIZPQJEs8
You build your deck, and your cards are your life. Enemies will steal them from you as they damage you, and you’ll face three or four foes at once with more waiting in the wings. If you’re a casual player, you’ll love this like I did. If this isn’t your first rodeo, then you’ll find each character (deck archetype) has a few ways to create an infinite loop. But even the infinite loop isn’t a guarantee of victory: the real trick is understanding the effects enemies will have on you.
– Real player with 290.8 hrs in game
3.9/5 (B plus) : Good card battler with a unique mechanism (cards as life points) and interestingly different characters. Art is good enough. Weaknesses are mostly in the lack of advancement. The difficulty levels add no new fun or functionality, just increase the difficulty, which does increase the challenge with each successful replay, but almost nothing else.
A very good element of the game design is similar to Slay the Spire, having very different play styles, cards, and mechanisms for the different characters. Really appreciate how different they are and there are six.
– Real player with 195.1 hrs in game
Deep, In the Forest
It’s a fun little game. It’s not going to have as much deck-building depth/synergy as some other games like STS. However, it has a fun atmosphere and overall concept. Well-done for a 2 dev team. I wasn’t a huge fan of the danger level mechanic in general, but there is an easy mode that does make the game more manageable for those that are struggling. Recommended to grab on sale if you like this kind of game.
– Real player with 15.4 hrs in game
I had a ton of fun with deep in the forest it’s got a nice mechanic of you can burn a card once per turn to gain 1 more mana gain each turn and the burned card stays gone so you can thin your deck during the battle and gain advantage it’s awesome and makes you think and make hard choices. Some downsides is that the game doesn’t have a mechanic to see your deck, discard, or burned cards during battle so it can be a big pain not know what cards you have left. (my first run i burned all my attack cards without realizing it)
– Real player with 10.3 hrs in game