ARTHA
the game doesnt even work!
– Real player with 7.9 hrs in game
Read More: Best Card Battler Tabletop Games.
** Not sure what language this was made in, but do not buy if you plan to play in English**
No worthwhile tutorial, very very poor translation means card mechanics are a complete mystery with cards acting in bizarre fashion.. sometimes doing one thing, sometimes not doing anything at all. The performance is also pretty bad. I can’t really figure out any mechanics that work properly.
A shame because there is a lack of non-p2w card games out there.
– Real player with 0.8 hrs in game
Cardaclysm
Verdict: Enjoyable single-player strategic card game with RPG elements. I had a lot of fun in the first four acts but the last one is a grind fest. I would recommend it on sale because of that (you can even see that majority of positive reviews didn’t get to the late game) and missing basic features (like save slots, loadouts ..)
Still worked on (balance, new features, adaptive difficulty …)
Steam trading cards (4 drop, 8 to make badge)
Steam achievements (40, require a single playthrough and most of them come naturally)
– Real player with 23.6 hrs in game
Read More: Best Card Battler Strategy Games.
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What is this game about?
Cardaclysm is a very light roguelike card battler that starts with a bombastic cutscene and high production graphics which built up expectations quickly, only to end end with disappointment for most players as the gameplay loop is surprisingly very simple. So is it a bad game? Despite its flaws, I don’t think it’s a bad game but let’s explain how it works.
– Real player with 22.1 hrs in game
Lucadian Chronicles
I’m 20 hours into the gameplay and enjoying it very much. (The solo campaign demo, free, took about 5 or 6 hours and it was easier than the later stages.) I normally play turn based strategy games like Civ 5, so this game has a much lighter and more casual feel, but it’s still very intellectually engaging. It’s mostly a card game with a loose framework of a storyline and a fantasy campaign setting. The gameplay where you will be spending 90-95% of your time is somewhere between tactical combat and puzzle solving. I find myself saying things like “Well, that didn’t work, maybe I will try deploying my berserker opposite that elven archer, so he will lose some HP and start attacking more vigorously, because I need their ghouls to die before their skeletons so they don’t keep getting hit point boosts…” and “Dammit, the fire tribe engineer can’t be placed next to the air-aligned ballista to repair it.” Also, “I’m stuck on the campaign map, I just don’t have enough 1-point cards to fill out a solid team after choosing my best vampire leader and the armor cracker and the druid. Even after trying all the different spells I still can’t bring down their healer fast enough. So I guess it’s time to go PVP to build up some more gold and buy more cards.” Some other reviewers have criticized the art; it’s admittedly an odd mix of “old masters”, anime, and classic dark fantasy art. But, for less than $10, this is a great buy. Lots of fun, thought provoking gameplay. A very smooth, bug-free gaming experience, both PVE and PVP. Check it out!
– Real player with 561.1 hrs in game
Read More: Best Card Battler Indie Games.
Amazing collectable card game, and it’s free after the first purchase!
The battle play itself but it’s not an easy game. There is a lot of challenge in selecting the cards for each battle, it’s a very good puzzle game.
It also has a storyline and PvP mode.
There is also drafting PvP, while it is well designed, it is unfortuante that there isn’t enough players for drafting so some times it’s hard to find a game.
– Real player with 159.9 hrs in game
3 TACTICAL LINES
This app is a tactical card game.
Build a deck with 40 cards.
Place the units in the three lines of front line, middle line, and back line.
Upgrade and enhance your unit.
Equip your weapons and skills to increase your annihilation power.
It can be strengthened with a formation card that activates when the number of people is met.
You can use the Commander Card to interfere with your opponent.
Defeating an enemy unit increases the draw penalty.
The opponent draws the deck as much as the draw penalty.
Artifact
Valve got greedy.
Apparently Valve forgot everything they learned from TF2, CS:GO and Dota2. Making fun games fully accessible to everyone. Online games without players and communities are destined to fail.
But… Nope. Valve decides to exclude 90% of the World.
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Pay for the game.
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Pay for cards to play the game, making the best cards the rarest and therefore most expensive. (when they said power level wouldn’t be related to rarity)
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Pay to enter prize modes.
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Take a % cut of prize mode entry fees.
– Real player with 102.0 hrs in game
Valve has literally abandoned the game…
Edit: 13/03/2021
This game was so hyped at the time, and for me, the gameplay lived up to it for me when it launched, it was so different from everything that I’ve tried before and I did not even know Dota 2 universe… But after years waiting for something, it’s finally Official, both versions of the game, Classic and Foundry, will not be in further development… Here is some of the main things that were impactful during all this time being a casual player.
– Real player with 64.7 hrs in game
Ironclad Tactics
I’ve been playing Ironclad Tactics off and on for over a year. Only now, after earning every card, I realize that I forgot to write a review. It’s sort of a Plants VS Zombies game except that it’s Zombies VS Zombies, and the zombies are steampunk mechs.
The pace is realtime, but it moves slow enough to allow some thinking time for your next moves. Most of the challenge comes from building specialized decks to solve the puzzle that each level presents. Your AI opponent will have the upper hand with some new attack or defense and you’ll have to come up with a counter. Most of the time this results in a tense battle of planning, wits, and fortune. When you tweak a deck combo into working just right it feels great! Each new card opens up lots of tactical options and completing challenges for cards feels rewarding.
– Real player with 46.5 hrs in game
I got this game in a bundle and I was so happy that I decided to give it a try - I would easily purchase it individually.
If you enjoy deck-building card game, laning-style gameplay, and the steampunk theme, then you will love this game.
The aesthetics are great - the detail put into the cartoon-style graphics are very nice. The cutscenes are delivered in a comic-book style format, and the art is well done. The music is sounds are also good and add to the atmosphere of the industrial-age setting.
– Real player with 22.4 hrs in game
Unsung Knight
fun but crash a lot
– Real player with 2.6 hrs in game
Card Hog
10/10: Highly recommend
Playing this game from the very first day of release I can say this game has a huge potential.
Buggs are fixed within few hours and new content is added nearly every day.
Even though game mechanics are simple as you spend more time playing you can master these mechanics and find your own way playing this game.
Based on your skills one run can take from few minutes up to hour and more.
For now, you can play few modes:
Endless Dungeon Crawl - 3x3, 4x3, 4x4
– Real player with 17.9 hrs in game
This is a great game when you just want to play something for 15 minutes. This is a card game but not one where you have a deck of your own and play cards on a field. Instead there is a grid of cards randomly chosen from enemies, weapons, healing potions, and more, and YOU are one of the cards! You move around the grid up, down, left, right by clicking on the card next to you that you want to go to. If there is an enemy there you’d better have a weapon otherwise you take damage equal to the enemies HP. Your HP is 10 and you need to be careful not to take too much damage because healing potion cards do not always show up when you need them. If your HP goes to zero, you die. Other helpful cards are shrines that make every enemy on the board poisoned or on fire for a few turns. There are also spikes to watch out for. They go up on one turn then down on the next. You can walk over them when they are down (it looks like ground with a bunch of holes in it) and that neutralizes that threat. Some enemies move and follow you as you take your turn but most stay where they are so you can maneuver around them, grab a weapon, collect coins and then come back to kill them. But each move you make creates a space for a new card to appear and it could be an enemy, a weapon, spikes, healing potion, or just flat empty ground.
– Real player with 11.6 hrs in game
Chess Evolved Online
The developer is clearly insane, and there are numerous horrific flaws that I assume will never be fixed ever. The good news is that it takes a while for the true gravity of those flaws to start affecting you, and until then you can enjoy this game a lot.
Here is a small sampling of some of the terrors of the past, although they may be gone*, they surely portend of more great sorrow in the future:
1. Turn one checkmate was once possible. Yes it is as bad as it sounds. Although it could be staved off by simply covering ever square within a 3 square radius of your king.
– Real player with 752.7 hrs in game
Chess Evolved Online is an extremely frustrating game to play, and not for the right reasons. While it has an incredibly compelling base for a game and that is fun for a long time, you eventually get to a level where, at the highest rankings (I am currently in the top 50 as of this review, rank ~4400), you are forced to play only the most boring stally armies or lose a lot of rating because of effective RNG where other armies hard-counter your pieces.
So while I am giving this game a positive review out of support for being much better than most games out there, it still feels dreadful to play due to developer incompetence.
– Real player with 565.3 hrs in game
DragonClash
An outstanding game, one I thoroughly enjoyed playing and reviewing. Great artwork, excellent game mechanics, balanced play, plenty of progression, an epic score, and such a tonne of content for a great price. If you are looking for a review, then please take a look at the link above. Otherwise, get out there and buy DragonClash.
– Real player with 29.2 hrs in game
PROS:
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Card game about Dragons' fight
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nice cards / art
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complex actions and ruleset
CONS:
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very confusional
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not beginner friendly
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very long battles, if you are starting to grasp the game’s content
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a little tiring and/or boring
NOT REVIEWED:
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boss battles / mechanics
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further ingame depth and progression
As a Dragon lover, i picked up this game because it would have been a nice addition to my library (or hoard, since we’re talking about Dragons).
Also the game game seemed to look nice.
– Real player with 3.5 hrs in game