Inscryption
Played through it twice, the game is the best of it’s kind, rogue like and incredible deck building elements, this game has that “little extra” that games like this need to be successful.
– Real player with 56.7 hrs in game
Read More: Best Card Battler Deckbuilding Games.
great gameplay, amazing story, just wish you could play against the wizard and necromancer too
– Real player with 55.7 hrs in game
Mage Mountain
A little unbalanced, but it’s early access and fun to play. And it’s got STATS
– Real player with 3.2 hrs in game
Read More: Best Card Battler Turn-Based Tactics Games.
We all know that synergy is the best and most satisfying part of any deckbuilder. Well, this game is ALL SYNERGY!
– Real player with 2.5 hrs in game
Gamble Tower
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Three clans to choose from, choose a combination of a primary and secondary clan to achieve different builds!
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20 different enemies that vary and change between floors!
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Two main boss battles with unique mechanics.
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Over 50 different orbs that you can modify and upgrade in different and unique ways.
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Capture and use enemies (and the enemies’s tools and weapons) as a way to improve your deck
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Random events, shopkeepers and interactions between each combat!
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The tower and its content are procedurally generated between each run, no run is the same as before!
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Gender swapping
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And the content list is still increasing!
A deckbuilding roguelite game where you hire a hero to crawl his or her way up to the top of a distorted tower in search of treasures, while you bet and gamble against other gamblers to profit on your hero’s misadventures.
Here you have Orbs (which actually look more like gemstones) that have a plethra of uses and effects but act exactly like cards, you have things such as Summons, Equipments, Attacks, Special Orbs and more!
A variety of different kinds and types of enemies and other gambling challenges await for your unlucky hero inside not very friendly rooms, where you might find a reward at the cheap cost of your hero’s life.
You must find precious orbs and synergize them with the other gemstones available in your orb to assure your success on this expedition! Find them on chests, enemy loot and other quite… interesting places.
Each run is different in this randomly generated tower, where you might find a lot of weird NPCs and gambling gadgets, therefore, keep entering surely not suspicious doors to your heart’s content.
Ufflegrim
Great game, has a lot of replay value and the soundtrack and visuals are charming as well. This game deserves more attention. It’s easy to play but hard to master and has many different ways to play. If you like strategy, RPG, rouge-like or card battler games than this is something you should at the very least try.
– Real player with 25.4 hrs in game
Ufflegrim is a unique take on turn based tactics, and i approve greatly.
You play as more of a summoner, each creature you summon will fight and die for you. You can also play creatures on other creatures to make buffs. Drop effects and Place effects drive this game, and make many unique, and interesting synergies you can build decks around. Though you can attack things yourself, and attacking things is a way to pull creatures from your deck to summon, it’s not your main source of damage, and doing so too often on a floor is likely to get you killed.
– Real player with 14.0 hrs in game
Iris and the Giant
This review is mostly based on 8 hours playing the demo, and one 2-hour run post-release. Will update sometime.
TL;DR: A good game but not quite ready for release, and the lack of explanations might frustrate you and make it seem harder than it is.
Does the fact that every card you play is destroyed from your deck worry you? It worried me, but it actually works because you get frequent chances to replenish your deck, and you’re not playing with several unique cards but rather a fairly tight set of base effects and improved versions of them. It doesn’t really matter that your sword is gone after you attack, because you probably have 4 more in your deck, you can get another 6 from the next chest you find, and you might have a magical power that gives you 2 swords for free at the start of every room.
– Real player with 15.0 hrs in game
Overall, I’d recommend Iris and the Giant for its surprisingly deep positional combat and charming art style. If you’re primarily looking for a great story or you don’t want to fail a few times while gaining upgrades, maybe Iris and the Giant isn’t for you.
I really enjoyed the combat system (I’ll elaborate below). I enjoyed the simple art style and good music. That said, the story didn’t work for me. It felt like it was relying heavily on common bullying/depression tropes. I personally didn’t find the story to be a motivating factor nor did it enhance the game play for me.
– Real player with 13.7 hrs in game
Dragon Bridge
Choose a character and do battle in this quick, yet surprisingly deep two player BUMPING CARD GAME.
It’s easy to learn, and seems simple enough: just bump your opponent off the end of the bridge, into the maw of the Dragon. But beware: the Dragon can switch sides!
FEATURES
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15 characters to choose from, each with their own unique playstyles and special abilities
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9 different items, with a random selection each game, that change the power dynamics in each battle
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The optional Bridge-Hack expansion cards open up a whole new level of strategy
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Matches are short but play out in wildly different ways each time you play
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Create a lobby and invite a friend to play in fun two player head to head battles
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Play against an AI with a single player Elo system (coming soon!)
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Takes place in the Gem Wizards Universe! Choose Andromeda Robin, the Potato Forest Witch who can use green gems to BUMP, or Robot Boy, the Alcove Prefex robot who can use BUMP cards on himself!
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Part of a series of BUMPING games from award-winning game designer and author Keith Burgun!
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More game modes coming soon!
Read the full rules HERE: https://www.boardgamegeek.com/filepage/212145/game-manual
Dragon Bridge is created by Keith Burgun Games and takes place in the Gem Wizards Universe. More info coming soon!
Cards of the Dead
At first the game felt fine…and then it becomes clear that the only way you can progress is by brute-forcing it. There’s no strategy, there’s no cleverly using character abilities. It’s just sheer dumb luck and the deck is massively stacked against you. It didn’t become apparent until after the 2 hour mark, and the second story is absolutely infuriating in how badly it is designed in regards to gameplay. REQUIRING SERUM TO USE A GUN THAT YOU HAND OUT LIKE CANDY IS BAD WHEN YOU HAVE TO USE THAT TO SURVIVE.
– Real player with 9.9 hrs in game
The rules are simple, survive.
That being said, the game is really difficult. But, there’s pretty frequent auto-saves to help you along. If you enjoy RPG’s and are willing to play a card-game variant, give it a go. I’ve enjoyed it so far.
After an additional 5 hours, I can say that the game is still difficult. It’s a lot of trial and error, which I can appreciate as you’re really learning how to play as you go. I’ve just beaten the game and am only missing the 100% completion achievements, so that’s probably another hour or so, but overall, the game’s decently short. Personally, I’d recommend the game as it’s priced, especially for all those that love Indie games, but on sale, it’s definitely worth it!
– Real player with 6.4 hrs in game