The Curse Of Mantras

The Curse Of Mantras

The Curse Of Mantras is a dating sim with optional card battler gameplay.

You play as either Lily or Ace, and you wake up in a strange supernatural world known as the Afterlife. A strange man, Mantras, greets you and introduces you to the world’s rules and your companions.

Your companions are other dead people that represent an avatar of one of the four elements: water, fire, air, earth, and one of the two arcana: life and death.

Lily and Ace are the avatars of death. The most powerful avatar, the only one who has the power to activate a strange device, a music box, which can make them remember their past lives, and most importantly, why and how the died.


Read More: Best Card Battler Strategy Games.


The Curse Of Mantras on Steam

Fury of Dracula: Digital Edition

Fury of Dracula: Digital Edition

I hadn’t played this game since the 1st edition that came out in the 80s. Back then three Hunters chased a nearly-impotent Dracula around the map, eventually slaying him. Nearly every time, anyway. Dracula had hidden movement behind a screen, and left some rumors in his wake, but the damnable hunter cards would give him away at horrible times, and if you encountered him he would get caught during the day more than half the time (you rolled a die, but the hunters had more cards) - a vampire during the day is as feeble in combat as you would think. We called it “The Frustration of Dracula.” He was fun to play, but it was very difficult to win with him. Still, I have fond memories.

Real player with 37.3 hrs in game


Read More: Best Card Battler Strategy Games.


While no game is ever going to translate perfectly from the board to digital I have to tip my hat to Nomad games for taking on Fury of Dracula, not just for doing it, but doing a very capable job.

*When you read negative reviews about the lack of 1 vs 4 during initial roll out of the game, I have to point out that this was clearly posted on the store page well in advance and in the discussions. It shouldn’t have been a surprise to anyone and it’s a poor excuse to give a thumbs down. It was perfectly clear and the developers have repeatedly stated why they released it as 1 vs 1 and 1 vs AI initially, along with their plans to work on and release 1 vs 4. Understandably, the developers want to get it right, so we just need to be patient. Their professionalism and consistent feedback to our inquiries leads me to believe they will get it done.

Real player with 30.8 hrs in game

Fury of Dracula: Digital Edition on Steam

Erannorth Reborn

Erannorth Reborn

I’ll start with the base game itself and tackle modding later on in the review despite it being my favorite part of the game. While modding is a major focus of the game it’s not what you expect to be paying for right off the bat.

First up, gameplay. There is an open world game mode that I haven’t played much of (yet) and thus won’t be talking about. The core game mode is the rogue-like card-based rpg formula we’re all familiar with by now. There are a great deal of difficulties and game modes such as draft in the base game letting you have your own variety. These game modes will set you on a journey across Folkswave, the area of focus within the setting, where you will hopefully but almost certainly not find success. On this journey you’re certain to make friends, find loot, kill monsters, explore the unexplored, and generally have a great time.

Real player with 381.5 hrs in game


Read More: Best Card Battler Roguelike Deckbuilder Games.


TLDR: Thumbs up for a very complex card battle game with rpg-like character customization and alot of depth. Though there is alot to learn from card text and tags, this game is an addictive hidden gem: 9/10.

This review is long because I was frustrated trying to learn about the game when I started. So I wanted to talk about what approach worked best for me.

At first the game felt linear, but there were so many abilities to discover that I didn’t mind it. Monsters are fairly diverse too as you move across stages. Plus there are events that give you choices. Eventually though it started to feel just a little repetitive, but that was only because I didn’t understand all the different game modes. Each mode has 3 tiers of difficulty so it’s easy to get locked into wanting to see how far you can survive through the tiers.

Real player with 188.1 hrs in game

Erannorth Reborn on Steam

The Curse Of Esrevni

The Curse Of Esrevni

The Curse Of Esrevni is a 2-4 player multiplayer board game. The aim of the game is to survive by getting rid of various obstacles and traps. In the meantime, you can set various traps on your opponents. Anything can happen, be careful! Don’t give up !

Features

_Ascending level game system

Trap setting

Attack the opponent

Skill cards

Lucky cards

Freecam_

The Curse Of Esrevni on Steam

Fuzz Force: Spook Squad

Fuzz Force: Spook Squad

Fuzz Force: Spook Squad is a cute little dice-rolling game. It’s very easy to pick up and play, but there could be more to this game. Let’s explore the ups and downs of the game (+, +/-, -, ?):

  • The game looks really nice, shiny and coloful. I like how the characters and enemies move in a limited way.

  • Great character design.

! Mecha Peppa is probably my favorite.

  • A good selection of weapons, skills, dice, buffs and debuffs*.

  • It’s super fast to start playing the game. Everything is super straight forward. Just go and beat ass.

Real player with 22.4 hrs in game

This game is pretty great, its main feature or whatever is that it’s insanely cute. Adorable. The criticism I have is that the actual gameplay is extremely simplistic, and the replay value is also in turn almost zero, aside just trying out each character once. It’s fun to see the new weapons, but… the gameplay is so simple that I find myself not caring what every weapon does. The game tries to make some replay value with the achievements, like using the mutators/handicaps/ AKA “special missions”, but I just don’t feel compelled to, because the gameplay is so barebones.

Real player with 10.4 hrs in game

Fuzz Force: Spook Squad on Steam

The Zone: Stalker Stories

The Zone: Stalker Stories

This is the Zone – a post-apocalyptic world of strangeness and confusion, treasure and danger, exploration and tactical card battles.

Advance through twisted monsters and deadly anomalies. Unearth artifacts of mysterious power. Develop your psionic abilities and crush foes with the force of your mind.

Create your perfect deck by equipping artifacts and researching new powers. Carefully manage your expedition to maximise your loot and how far from home you can go. Take side quests with unique rewards. Make friends… Make enemies.

Inspired by games such as Slay the Spire, S.T.A.L.K.E.R and Darkest Dungeon, the Zone blends a new take on deckbuilding with a full narrative RPG – a rich story crafted by industry veterans (Mount&Blade, The Next World).

  • Gorgeous hand-drawn art

  • Gripping story, colourful characters

  • A beautiful, dangerous world to explore

  • Deep inventory management - Assemble your deck and abilities by carefully choosing your equipment

  • Research powerful upgrades for combat and exploration

  • Complete side jobs to gain unique rewards

  • Many different items and abilities to mix and match your perfect playstyle

The Zone: Stalker Stories on Steam

THE SPIRIT LIFT

THE SPIRIT LIFT

THE SPIRIT LIFT is a deck-building rogue-like horror adventure set in a haunted hotel.

_Dare to explore a haunted hotel?

Where countless ghosts and monsters dwell?

Danger lurks behind each door

As you ascend to the 13th floor

What secrets shall tonight unveil?

And who will live to tell the tale?_

It’s the 1990s. A magical elevator awakens in an abandoned hotel as several teenagers enter on a dare. They’re about to get the ride of their life, because this place is haunted on so many levels! Make it to the top and fight the boss to learn the hotel’s secrets. And if your team checks out early? Be kind, rewind, and better luck next time…

Gameplay Features:

  • Your starting team determines your strategy, so choose wisely. Each character has a special ability and a custom set of starting cards. They’ll also react differently as the story unfolds.

  • Find more equipment cards by exploring rooms. Use your deck to fight the creatures who prowl each floor.

  • Each run is a unique hotel experience. Different bosses influence battles and events across a randomly generated layout.

(Note that THE SPIRIT LIFT is still in development. Check out our social media links to follow our progress!)

THE SPIRIT LIFT on Steam