Hand Cannon Virtuoso
This is one of those hidden VR gems that deserves more attention and praise. This game offers a high skill ceiling, with fast, and easy to understand mechanics. It fully takes advantage of the medium and format of VR, and it feels like a full game and not just a tech demo, despite still being in early access.
The main game play is that of a shooter. However, instead of just running and gunning, you have rockets on your wrists, allowing you to jump, fly, glide, and even dash your way through the rooms. This fast, yet tight and responsive flying system, gives the game an immense speed to its main game play. However, this does mean it may not be the best first time VR experience as you move so quickly, but I have never personally experienced any dizziness or nausea from the game.
โ Real player with 38.4 hrs in game
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DISCLAIMER
I am very close to the developer and have been heavily involved in alpha/beta testing for this game, so I am VERY biased :)
That said - as evidenced by playtime I think this game is a lot of fun.
My favorite parts are:
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Locomotion is pretty unique relative to other VR games I’ve played. It looks fast paced but actually does not really cause me any issues with motion sickness. I think having to wave your arms around to control your thrusters helps with motion sickness.
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The game is more than a tech demo - I find it fun and highly replayable with a lot of cool content to keep me interested. There are tons of weapons, enemies, and tactics to learn
โ Real player with 27.6 hrs in game