Monster Train
I guess hours played should really say what I think about this game.
I have a very specific morning routine. I wake up, start making coffee, brush my teeth and have a smoke. When coffee is finished I sit down and slowly wake up to a game or two of Monster train before starting work. Sometimes I play a game of Slay the spire but since that takes about 30-45 seconds to start I tend to go for Monster train (500 hours of SLS on Gog).
This is the perfect timewaster. Easy to get into and all the different races have so much variability. And deckbuilding is my favorite boardgame game mode ever.
– Real player with 1233.5 hrs in game
Read More: Best Card Battler Turn-Based Tactics Games.
Game is pretty fun. A bit more combo based than say Slay the Spire and a lot of luck can be needed on higher difficulties. That being said it is bright and fun and it’s enjoyable to take a train to hell.
– Real player with 300.1 hrs in game
Griftlands
Updated for Flourish & Mettle Update
My opinion of Griftlands is largely unchanged from my original review (below). The combat is tight and you’re frequently just a misplay or two away from losing a big fight, but the RPG elements get increasingly gimmicky the more you play. It’s sort of sad that choosing whether to help someone or not really depends on whether the passive bonus they give for loving or hating you is important or not. At higher prestige runs then you feel somewhat punished for taking an in-character action that ends up giving you a malus - I understand that’s a strategic trade off you have to make, but it highlights where the RPG and strategic aspects clash jarringly in Griftlands.
– Real player with 45.3 hrs in game
Read More: Best Card Battler Deckbuilding Games.
TL;DR: Slay the Spire meets RPG. Production values are high but card gameplay is inferior to StS. Not a game I expect to play over and over again. Passable.
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Have you ever played Slay the Spire adn thought to yourself, “Man, this game could use more story”? Well, Griftlands is that game! Narrative, great writing, flavour, design, environment, Griftlands has all you’d want from a card battler rpg!
…Kind of.
I like Klei. I do! Their products, while not always for me, are usually quite innovative and interesting. So I’ve been keeping a close eye on whatever they produce. In this case, they borrowed the card battling mechanics VERY VERY heavily from Slay the Spire, and added in all the essential elements of RPGs and made it well. In these ways, the production value of Griftlands is significantly higher than Slay the Spire.
– Real player with 36.2 hrs in game
Demon’s Mirror
You’ve stumbled into a world filled with your worst nightmares. You’ve been here before, possibly thousands of times, and the journey ahead of you is going to take everything you have. Only you can bring balance to the chaos. Demon’s Mirror presents a fresh take on roguelike deck building by giving you an additional method to battle your opponents. Play powerful cards and create massive chains of tiles to sway the battle in your favor.
Use your deck of cards to battle foes
Chain tiles to attack, defend, and gain resources
Enemies can place tiles that will damage you
You can play cards or create chains to damage and destroy enemy tiles
What To Expect
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No playthrough is ever the same
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Fill your deck with the perfect set of cards to battle your opponent and manipulate the game board
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Match tiles to attack, defend, gain resources, as well as destroy enemy tiles
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Discover powerful artifacts that will give you exciting new powers
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Choose your own path to determine your own fate
If you took a roguelike deckbuilder and mashed it with a strategic puzzle battler you’d have Demon’s Mirror. This is NOT a cheap mobile game filled with IAP!
Can you survive a trip through the mirror?
Read More: Best Card Battler Dungeon Crawler Games.
Fight with love - deckbuilder datingsim
Go into fights and use word cards to construct sentences of love that damage your opponent if you do it right, maybe… there was no tutorial, so you just had to… work it out. I like the art though.
https://www.youtube.com/watch?v=CTeow7UgGvA
– Real player with 10.2 hrs in game
This game sounded interesting at first. An unusual slay the spire type game. The problem is, it still feels like a barely playable demo even after being released from early access. It fixed the problem where the cards in your deck didn’t shuffle, but removed inventory, making the bar, theater and nightclub “date spots” all the same (Before, one sold healing items, one sold cards, and the other sold permanent buffs)
Also, the story is barely translated, and a lot of the cards had been rediculously censored. If this is a game about dating and sex, why can’t the cards swear?
– Real player with 2.1 hrs in game
Orpiment
Choose your knight, earn him the most beautiful and powerful equipment, but above all, surround yourself with the best supporters to encourage you during your fights! In Orpiment you don’t play the knight but the members of the audience who all have their own skills.
You don’t control your knight during the fights but you can intervene at any time by using the special abilities of your audience members. Throw a roast chicken, drop your panthers on the field or steal your opponent’s shield to tip the balance in your favor!
In this rogue-like game where the heroes are the shadowy characters, bring your knight into the story by using the best audience member combo possible.
Recruit new audience members through victories
Get new equipment to replace those destroyed in battle.
Repair your shields and armor at the blacksmith’s, upgrade your supporters at the inns, and buy rare equipment from the merchants.
Progress through your adventure via a procedurally generated map, choose your path amongst the various pitfalls that make up the map, surround yourself with the best supporters and equip yourself with the most powerful equipment to face the Golden Demon and his 4 demonic knights.
Features:
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4 knights with different characteristics
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Around 20 different audience members
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Over 60 special abilities
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Almost infinite team compositions
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Over 80 different weapons!
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Over 40 different shields!
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More than 40 different battle armors!
Brave’s Rage
“Brave’s Rage” is a challenging real-time strategy card game. You can build your own unique deck and team, flexibly use bullet time and perfect defense mechanism, defeat the enemy elegantly and efficiently, and explore the truth behind the princess kidnapping!
【STORY】
Once upon a day , an evil dragon came to Aim kingdom and took the princess away. King managed to rescue the princess by assembling groups of braves, but many of them never came back. With this opportunity , Forces were going to start something again , even Devils and Old ones were involved.
【FEATURE】
- Classic DBG game with new flavor
You can build your card deck during the game ,and you can also have up to 3 braves of different classes, which is ,double building with card and braves, double the fun!
- Real-time strategy
You can act whenever you want , and good timing can bring great advantages, such as perfect defending (just like soul-like games).
- lock-free skill function
You can avoid damage by moving when use cards, and also can hit multiple targets while enemy moves together. This will give you new experience that is totally different from classic card games.
- Brave’s growth
Up to 10 different classes of braves , each class has its unique talent tree, and while braves upgrade, they will get a new skill from skill pool. This will challenge your statics, good luck!
- Events and Enemies
You will encounter various of events and different kind of enemies during the adventure, and each new round of game is new experience. Choose your braves and cards wisely.
CasterLords
Note: This game is in development. Some graphics are currently placeholders. Thank you.
WIELD THE POWER OF THE CASTERLORDS
CasterLords is a single-player deck-building game about powerful warlocks caught in an eternal cycle of death and rebirth.
You are placed in a fantasy world and presented a challenging gauntlet of enemies to overcome, armed with a custom-built arsenal of magic spells, weapons, and ancient artifacts.
FEATURES
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Many simple rules combine to make tactical gameplay.
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Discover and collect new cards along your journey and use them to fine-tune your deck!
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Procedurally-generated campaigns with dozens of scenarios, no two playthroughs are alike!
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The final boss of each campaign is your character from the previous one, who will fight you with the same deck you built to get him there!
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Five CasterLords planned at launch, with more on the way - each with multiple unique decks to change up your playstyle!
CHOOSE YOUR CASTERLORDS
A powerful mage obsessed with the pursuit of forbidden knowledge. Nazrun’s unique cards heavily focus on casting magic spells, trading survivability for raw power.
Ka’ri spreads her seeds of flame to burn away the old world, and in her wake, new life blooms. Her unique cards have lingering effects, and she can transform into her beast-form for a burst of power.
This ruthless assassin uses poisons, toxins, and traps to dispatch her opponents. What she lacks in magic, she makes up for with an arsenal of weapons and items. Stack combos are deal devastating damage!
An honourable warrior who treats the lowly denizens of Eawyn with respect and dignity. His unique cards boast flexibility, offering a balance between power, defense, and magic.
Harness the powers of destruction and reconstruction with this Lepisian warlock! Her unique card’s can break cards down to their core components and then rebuild them into new forms.
STORY
Deep in the mistfallen valleys of Eawyn lies the green, mossy ruins of an ancient shrine; a long-forgotten portal to some other world or some other time.
Every so often, a CasterLord will appear from this sacred portal, perhaps brought into this world by some benevolent spirit or banished from their own world by a fearful deity.
These CasterLords may take different and strange forms, but each bristles with overwhelming power and is compelled to take over the kingdom.
Sitting on his gilded throne, the Immortal Emperor towers above the realm atop his twisted iron fortress. The shadows of hundreds of vanquished CasterLords burned into its walls, will you be able to defeat him and unlock the secrets behind the mysterious appearances of the CasterLords?
ADDITIONAL INFO
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The Demo lacks many quality-of-life features, such as Tooltips, History and Interactive Tutorial - we plan to implement these and more when we get funding.
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Demo includes up to 250 cards.
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Final game estimated to include more than 1,000 cards.
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If we get enough support, we can include even more CasterLords and Steam Workshop integration, allowing players to create their own cards, and CasterLords!
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Provisional PEGI Rating: 12 (Fantasy Violence)
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Developed by H. Hochkins, a games developer with 8 years experience that specialises in card games.
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No microtransactions or loot boxes. Every card and character is unlockable via game progression.
Please wishlist & follow CasterLords on Steam to help support our project! Thank you!
Deep, In the Forest
It’s a fun little game. It’s not going to have as much deck-building depth/synergy as some other games like STS. However, it has a fun atmosphere and overall concept. Well-done for a 2 dev team. I wasn’t a huge fan of the danger level mechanic in general, but there is an easy mode that does make the game more manageable for those that are struggling. Recommended to grab on sale if you like this kind of game.
– Real player with 15.4 hrs in game
I had a ton of fun with deep in the forest it’s got a nice mechanic of you can burn a card once per turn to gain 1 more mana gain each turn and the burned card stays gone so you can thin your deck during the battle and gain advantage it’s awesome and makes you think and make hard choices. Some downsides is that the game doesn’t have a mechanic to see your deck, discard, or burned cards during battle so it can be a big pain not know what cards you have left. (my first run i burned all my attack cards without realizing it)
– Real player with 10.3 hrs in game
NEOVERSE
At its core, Neoverse is a Slay-the-Spire-esque “roguelike” deckbuilding game where you play cards to clear combat encounters across three acts of increasing difficulty, each one capped off with a boss fight. It aggressively invites comparisons to its dark fantasy predecessor, being more similar than many others in the same narrow genre.
However, despite the fact that it saves a lot of effort by way of imitation, Neoverse is a rather different experience to play.
For one, Neoverse is more forgiving. Some negative reviews complain about the difficulty spike of the bonus boss, but while that encounter does require more care and preparation than anything else in Neoverse, it’s still nowhere near the teeth-grinding frustration that you get in many games with “Roguelike” elements that expect you to fail over and over until the RNG winds blow fair and you’re able to assemble that perfect winning combo. I’d go so far as to say that until you start pushing the harder content like higher-level Transcendent Universe runs or Challenge Mode, the game is actually pretty easy… at least if you have a good instinct, either learned from playing or transferred in from familiarity with the genre, for what to do in general. But, I would say instead that Neoverse feels much more ‘fair’ than most other members of the genre.
– Real player with 59.1 hrs in game
One of the best Spire-type games out there!
Without a doubt. If you like Slay the Spire, you’ll love this little gem!
The setting of the game puts us in a futuristic, post-apocalyptic “universe” where mankind stuck its d#ck in crazy when everything was fine and dandy as it was. As a result, humanity finds itself in QUITE the pickle with multiple realities slamming into each other like a night at the local rave club - only it’s not fun and drugs are nowhere to be found. Monsters, and God knows what else, start pouring through as dimensional shifts smash realities into each other and try to find a balance amidst the chaos. Naturally humanity was NOT ready for this level of f#cktitude, and - as could be expected - that which once WAS is now a complete, dilapidated mess.
– Real player with 45.5 hrs in game
Primateria
Take a dive in a Card Game experience dipped in Roguelike and Deckbulding. Combine cards together to make them stronger, discover mysterious items imbued with magic, duel divine creatures, perform combos with infinite combinations and possibilities. Can you be the one to reach the surface?
Features
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Disruptive Fusion System: playing cards in Primateria is more than just putting them on the table. Match the elements to play stronger cards and create powerful combos.
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Deckbuilding: you are as strong as the synergy of your cards. Building a strong deck is the essence to defeat the most powerful opponents. Choose your cards wisely, build your combos and strategy, because your foes most definitely will.
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Powerful items imbued with magic: discover incredible equipment, consumables and artifacts to aid you in your journey to the top. Combine your items with your deck to become even stronger.