3 TACTICAL LINES
This app is a tactical card game.
Build a deck with 40 cards.
Place the units in the three lines of front line, middle line, and back line.
Upgrade and enhance your unit.
Equip your weapons and skills to increase your annihilation power.
It can be strengthened with a formation card that activates when the number of people is met.
You can use the Commander Card to interfere with your opponent.
Defeating an enemy unit increases the draw penalty.
The opponent draws the deck as much as the draw penalty.
Read More: Best Card Battler RPG Games.
Missile Cards
A fairly unique spin on the genre and a fine, if brief, slice of card-driven entertainment.
It will be tricky to find another digital card game on the market today that gets its point across faster than Missile Cards does. Decked out in the sort of 8-bit retro aesthetic that we’ve come to love and loathe in equal measure, this wonderfully simple game tasks players with fending off the many nukes, comets, and other hazards that threaten to destroy their planet-side base of operations.
A set deck of player cards is assigned for your chosen level with each one featuring the planetary missiles and laser beams that you’ll need to fend off threats of differing intensity. The gameplay is as simple as loading your chosen card into your console and waiting for it to charge before deploying it in a satisfying explosion of pixelated debris.
– Real player with 8.5 hrs in game
Read More: Best Card Battler Strategy Games.
Card games usually aren’t my bag, but something about the retro aesthetic and Missile Command undertones triggered an urge to buy. The genre can so easily feel unfair–as if all the skill in the world won’t compensate for a lack of luck–but that’s not the case with Missile Cards. Unavoidable losses are rare, yet so are the instances in which you can get by without thinking ahead. Meanwhile, the game steadily lays on new concepts to consider, and keeps the dopamine flowing through unlockable cards and skills. The low-fi kathunks and kablams have an odd way of making matches more satisfying, too.
– Real player with 7.8 hrs in game
Alphadeck
I got surprised that this game is actually free, it is really nice and the soundtrack is really awesome!
got almost 2 hours in but I’m still on the 2nd tier enemies, got a few new cards, will definitely continue to play it!
You should definitely try it, it’s free and is a really good game!
– Real player with 4.0 hrs in game
Read More: Best Card Battler Card Game Games.
(At this time this was written) This game has several problems -easily fixed- that make it… frustrating to play. It’s a simple Hearthstone-esque card game where you win battles to purchase cards, and destroy cards to improve other ones.
First of all, this game doesn’t have a tutorial. The player is forced to fumble through the menu and eventually into the first fight. There you have slightly helpful, if a bit hard to see UI that gives you buttons to press. While there is a list of “hints”, they’re too cumbersome and time consuming to substitute an actual tutorial.
– Real player with 1.8 hrs in game
Deck Adventurers - Origins
Good game, if you don’t play it you might fail at life.
– Real player with 12.3 hrs in game
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What is this game about?
Pleasantly surprised with this one. Considering its size, it packs a solid punch.
So, the gameplay:
You are a hero that is tasked to overcome evil. You go unto linear missions each consisting of a few encounters. In those encounters you fight several enemies with special abilities that form a sort of puzzle of deciding who to prioritizes first.
– Real player with 8.2 hrs in game
Card Quest
This game is like if FTL and a modern digital card game had a baby with most of the fun parts of both and none of the flaws.
You build your run from the start out of pieces of equipment, each of these pieces of equipment come with cards that make up your deck. For example, a sword comes with 3 sword hacks and 1 sword stab. This is how you build your deck. Unlike any other roguelike i’ve played, there are very little upgrades you can get within the middle of a run. In fact, there isn’t really any. Every single stage comes with a piece of equipment or upgrade to a piece of equipment, but these carry over run to run and mostly serve to give you more options. You don’t slowly build up a run as you play it, you build your run from the start and see how far you can get.
– Real player with 126.2 hrs in game
This is a tentative recommendation. I enjoyed the game, but not quite for the reasons I expected.
When I bought this game, I expected it to be something of a ‘deck-building’ game, when it’s really more of a resource-management game. That is to say I expected to theorycraft some overpowered decks by finding hidden synergies between card packs, but the way the game is designed causes most card packs to only work with a few others, and it’s fairly obvious which ones go together and which ones don’t.
– Real player with 106.3 hrs in game
Bud Masters
Bud Masters is an indie weed lifestyle deck building card game. The goal: smoke all your opponent’s buds out of their bud bowl while defending your bud bowl.
Play using your custom deck or a random deck in the One of Each game mode.
Play against a stoned yet surprisingly adept AI, or PvP via Online / LAN. Online play is via Steam or direct IP connection. No additional developer game accounts required.
Easy to pick up and play with all card and other unlocks earned through playing the game.
Age of Giants
Pretty neat game for a dollar.
When i reached prestige 2 most of the maps keeps crashing, might even crash at last lvl just because you speed the game up or click on a tower to repair it too fast.
i didn’t have a single crash before reaching prestige 2 though…
At this rate i can’t complete the game because of this issue
i really want to give this review a yes but mainly because i can’t continue playing i feel like i have to give it a no. :(
– Real player with 96.2 hrs in game
one one of those mobile tower defense games ported to steam where the developer didn’t even take the time to allow for full screen gameplay. final score: wait for sale
– Real player with 9.2 hrs in game
Clash of Irons
I love anything that has something to do with guns and this game is awesome. You can automatically let it do its thing or manually do it your self (I suggest you do it manually cuz it’s more fun and sometimes you need a strategic approach). I like the story, tanks, events, all in all It’s great. You can play it casually or If you are a hardcore player that too.
– Real player with 448.6 hrs in game
This game was good at the beginning, and perhaps still is, but developer policy is constantly killing any enjoyment that player can have.
Game is interesting, as a simple time killer, and can hook you for good especially when you love tanks and bit of alternative reality, but as i said developer policy is cancer, a great wall that you can’t hope to overcome if you don’t throws tons of money at it.
Pros;
Nice tanks models - real ones, and fictional ones.
Bit of tactical and strategical play-style - some tanks are good in specific set-ups.
– Real player with 253.6 hrs in game
Fury of Dracula: Digital Edition
I hadn’t played this game since the 1st edition that came out in the 80s. Back then three Hunters chased a nearly-impotent Dracula around the map, eventually slaying him. Nearly every time, anyway. Dracula had hidden movement behind a screen, and left some rumors in his wake, but the damnable hunter cards would give him away at horrible times, and if you encountered him he would get caught during the day more than half the time (you rolled a die, but the hunters had more cards) - a vampire during the day is as feeble in combat as you would think. We called it “The Frustration of Dracula.” He was fun to play, but it was very difficult to win with him. Still, I have fond memories.
– Real player with 37.3 hrs in game
While no game is ever going to translate perfectly from the board to digital I have to tip my hat to Nomad games for taking on Fury of Dracula, not just for doing it, but doing a very capable job.
*When you read negative reviews about the lack of 1 vs 4 during initial roll out of the game, I have to point out that this was clearly posted on the store page well in advance and in the discussions. It shouldn’t have been a surprise to anyone and it’s a poor excuse to give a thumbs down. It was perfectly clear and the developers have repeatedly stated why they released it as 1 vs 1 and 1 vs AI initially, along with their plans to work on and release 1 vs 4. Understandably, the developers want to get it right, so we just need to be patient. Their professionalism and consistent feedback to our inquiries leads me to believe they will get it done.
– Real player with 30.8 hrs in game
无尽之路
FAKE Minimum spec, running 10FPS on 1080p 8GB RAM 1GB VRAM 2.8Ghz Quad-core , with the minimum you would run a slideshow, Unity Engine sucks at Performance
– Real player with 39.5 hrs in game
i love this game it needs alot more update and fixing but its a great game
– Real player with 34.3 hrs in game