Spellsword Cards: Origins
So I read through a few of the other reviews and I can see how some may find it negative. No it is NOT flashy and doesn’t have ‘interesting’ characters, but to be honest, it’s kinda refreshing. I’m an old school gamer and I’ve played Many card games, rpgs, whatever and I have to admit I’m addicted to this for some reason. I’m determined to beat the stupid lich with all my characters if possible. That being said, it’s also VERY frustrating and will P1ss you off many times! The cards are a bit unbalanced, for example I’ve reached the lich with no access to mana or healing cards depending on who I choose. This makes it a bit unfair, as well as not being able to meet the boss with a full health. No matter how hard I try to finish the previous battle with as high health as possible, it just doesn’t cut it. There was one game I used to play a lot, had over 400 hours until some new dev, crappy pants, redid the whole thing and made it vegas like…I truly hope these devs Don’t do that to this game at all! It’s a game unto itself and Yes it Does need work but it can be challenging and fun if you know how to use the cards given to you. I noticed the new game from these makers and I wanted to give it a shot thinking it would be similar to this style, but I think they already headed to the slot machines….
– Real player with 170.1 hrs in game
An interesting take on Card Game / RPG / Roguelike hybrid. I like the mechanic of dumping cards to the discard pile to gain extra action points (earned quite a few 1 turn kill combos that way). I do like the card combinations and various synergies thus far, and I due appreciate the card upgrades system as well.
EDIT: Some previously written issues turned out to be user error, and thus deleted that portion of the commentary above. Other than that, the above aforementioned is exactly the same prior to the deleted, and erroneous (on my part again, sigh) critique.
– Real player with 26.8 hrs in game