Voice of Cards: The Isle Dragon Roars Demo

Voice of Cards: The Isle Dragon Roars Demo

I’ll just be straight to the point, I enjoyed the Demo. The presentation is both unique and well done. And while the story, at least in the demo, isn’t something we’ve seen in other RPGs or even D&D sessions, it tells it well and, since it is a demo, can go many directions with it. Just give the free Demo a try and see if it is your cup of tea as well.

Real player with 3.4 hrs in game


Read More: Best Card Battler Card Game Games.


This review is for the Demo. There is nothing compelling about the gameplay OR story. The UI is maddening because you have to click options twice. Speaking of clicking, this game is essentially a point and click game but a bit more arduous because of the aforementioned UI. The characters are bland af and there didn’t seem to be any tech tree or customization options. The combat system is so bleh. Is this game geared toward the 7-10 age range? Although the story wasn’t compelling, I did appreciate the writing style and the wit/humor. I also didn’t mind the mini games within (it was nothing special, but I enjoyed that aspect of it nonetheless).

Real player with 3.2 hrs in game

Voice of Cards: The Isle Dragon Roars Demo on Steam

NEOVERSE

NEOVERSE

At its core, Neoverse is a Slay-the-Spire-esque “roguelike” deckbuilding game where you play cards to clear combat encounters across three acts of increasing difficulty, each one capped off with a boss fight. It aggressively invites comparisons to its dark fantasy predecessor, being more similar than many others in the same narrow genre.

However, despite the fact that it saves a lot of effort by way of imitation, Neoverse is a rather different experience to play.

For one, Neoverse is more forgiving. Some negative reviews complain about the difficulty spike of the bonus boss, but while that encounter does require more care and preparation than anything else in Neoverse, it’s still nowhere near the teeth-grinding frustration that you get in many games with “Roguelike” elements that expect you to fail over and over until the RNG winds blow fair and you’re able to assemble that perfect winning combo. I’d go so far as to say that until you start pushing the harder content like higher-level Transcendent Universe runs or Challenge Mode, the game is actually pretty easy… at least if you have a good instinct, either learned from playing or transferred in from familiarity with the genre, for what to do in general. But, I would say instead that Neoverse feels much more ‘fair’ than most other members of the genre.

Real player with 59.1 hrs in game


Read More: Best Card Battler Deckbuilding Games.


One of the best Spire-type games out there!

Without a doubt. If you like Slay the Spire, you’ll love this little gem!

The setting of the game puts us in a futuristic, post-apocalyptic “universe” where mankind stuck its d#ck in crazy when everything was fine and dandy as it was. As a result, humanity finds itself in QUITE the pickle with multiple realities slamming into each other like a night at the local rave club - only it’s not fun and drugs are nowhere to be found. Monsters, and God knows what else, start pouring through as dimensional shifts smash realities into each other and try to find a balance amidst the chaos. Naturally humanity was NOT ready for this level of f#cktitude, and - as could be expected - that which once WAS is now a complete, dilapidated mess.

Real player with 45.5 hrs in game

NEOVERSE on Steam

Awaking GODSOUL

Awaking GODSOUL

GODSOUL game concept

The love that stems from the heart, the firm ideal and dedication, will eventually turn into strength,

Link people who resonate, awaken the power of “God Soul”, defeat evil, and move towards freedom…

From now on, I will never be dictated by others

Type: Mythical Beast Girl x Campus Legends, Card Game + RPG Development

Background story

In a fictional city “Dream City”, the near future with advanced network technology.

People’s free time is constantly being taken away.

In the school, uniformly compulsory fees for supplementary lessons have been continuously extended for students to stay in school.

Moreover, advanced technology is abandoned, and unspoken rules are implemented to implement old systems such as “meal tickets”.

In enterprises, young employees have been forced to work overtime intensively for a long time, “voluntarily” killing their youth

During the break, people’s thoughts are also controlled by mysterious forces…

Most young people are enveloped by confusion, evasion, submission, and drifting with the flow…

The few people who firmly believe in themselves have been reluctant to be ordinary since they were young.

Even if they are rejected by others, they still fight for their ideals and people’s freedom.

They are “rebels” who are different from ordinary people. They will connect with your soul and compose the myth of rebellion.

Reality + Different Space Dual World:

Developed network technology, the real world of mild cyberpunk

People’s perception of thoughts, resonance, fantasy, and other worlds,

There are all kinds of “souls” and “devils” in different air.

Character introduction【Rebel】

Game Frenzy Little God

Birthday: 06.30 Height: 155cm Weight: 50KG

high school sophomore, some meaty girl

Cool action games always make her extremely excited,

Often write game strategy and live broadcast,

It is also an excellent target to be ridiculed by three-dimensional students.

Divine Soul: Cat Little God · Loki

Ultra Painted Dream Lingxi

Full name: Wang Lingxi

Birthday: 06.01 Height: 162cm Weight: 45KG

high school sophomore, gentle and soft like a rabbit, believes in cuteness as justice,

The cute girls often forget time.

Soul: Rabbit Lingxi·Aurora

Cyber ​​Hermit Moon Shadow

Birthday: 12.31 Height: 170cm Weight: 47KG

master student and company staff, she was a program girl who was squeezed by her tutor and company during the day

Amateur incarnation “Linghu” shuttles the network

Soul: Fox Moon Shadow Brunhild

The radio waves shine, Star Dreams

Weight: 44KG

high school sophomore, because virtual idol touches the soul, good at singing and dancing.

I hope to be an idol

Soul: Dragon Star Dream Thor

Awakener: YOU!

(You are the awakened, and the name is up to you.)

16-year-old sophomore, loves digital, games, animation and music.


Read More: Best Card Battler Turn-Based Strategy Games.


Awaking GODSOUL on Steam

3 TACTICAL LINES

3 TACTICAL LINES

This app is a tactical card game.

Build a deck with 40 cards.

Place the units in the three lines of front line, middle line, and back line.

Upgrade and enhance your unit.

Equip your weapons and skills to increase your annihilation power.

It can be strengthened with a formation card that activates when the number of people is met.

You can use the Commander Card to interfere with your opponent.

Defeating an enemy unit increases the draw penalty.

The opponent draws the deck as much as the draw penalty.

3 TACTICAL LINES on Steam

Voice of Cards: The Isle Dragon Roars

Voice of Cards: The Isle Dragon Roars

Voice of Cards was a game I was either grinning at or holding back tears with. All your party members are, as the narrator puts it, colorful characters, and they get to express their personalities frequently through the random events you bump into while traveling. Who will you choose to break down this door? The big muscle guy is the obvious choice, but maybe you should ask the magician… basically, it’s fun to pick the wrong answer, and you’re never really punished for it. Much!

Gameplay is a lot more straightforward than you might think, with the tabletop/card aesthetic the game has going on. Anyone familiar with typical turn-based RPGs will be fine, and it’s not a terribly difficult game to begin with. This is your cue to pick your favorites and just do whatever!

Real player with 31.3 hrs in game

When I picked this game up I was expecting another wild ride from Yoko-taro; This is not that. I am fairly certain that Square Enix just slapped his name all over the marketing for this game as a marketing ploy, and it sure got me.

However, it is a nice experience in it’s own right. Maybe not worth 30 dollars/euro/whatever, but servicable for what it is. I found myself having a good time, enjoying the gameplay and characters.

The game shines in characters and their dynamics together. The mix of main characters make up a fairly unique roster, from the money-driven self proclaimed “hero” to the muscle-man nutritionist, you’ll be hard pressed to find a character you don’t like. The character writing at work here is definitely up to square enix standards!

Real player with 25.6 hrs in game

Voice of Cards: The Isle Dragon Roars on Steam

Final Stardust

Final Stardust

Choose Your Element

Final Stardust is an anime like JRPG that aims to bring a new perspective to turn-based battle systems by introducing many new features such as Saiments, Synergies, Turn Effects, Dynamic Music, Voice Acting and more!

Synergy

This is how you deal the “big damage”. Every synergy has a cost and you need to consume stacks to be able to cast it. You get a stack by using a spell and its element will be the same as the used spell, meaning that if you use a “Mars” spell, you get a “Mars” stack. After multiple turns you will get enough stacks to cast a powerful spell, a.k.a synergies!!!

Saiment

You can’t use items in battle, only saiments. Saiments are similar to items but they have their own system. At the end of every turn you draw a saiment(randomly from your deck). Every saiment has an “effect” that you can use instead of casting a spell/synergy. Every saiment you use is consumed and you can’t use it again(unless you start a new battle)!!!

Sealing

Sealing new monsters(a.k.a Planos) isn’t about luck but about strategy. You need to use “Sealing” saiments and survive long enough to be able to fill up the “Sealing” bar to 100% and acquire the new Plano!!!

Anime Moment: Ultimate Draw

Final Stardust is filled with anime moments and this is one of them. This mechanic allows you to get any particular saiment you want from your deck(can only be used once per battle). If you are a fan of anime, you are in for a treat!!!

Final Stardust on Steam

Temple with traps

Temple with traps

The entire game is one map with fifteen rocks to collect. Rate 0/10 Do not buy! This game does not deserve a price tag unless there are 100 levels or more content. The name has nothing to do with the game play!

Real player with 0.1 hrs in game

what ya see is what ya get, over and over again. and that funky colour.. boke. i thought for the price there was more increasingly harder levels to go through. NOPE.. just one level. finished in 5 minutes, sooo. nooo. read the refined tags if ya wanna good laugh at what this game is not. i was well conned. refund time for me.

Real player with 0.1 hrs in game

Temple with traps on Steam

Monster Monpiece

Monster Monpiece

Monster Monpiece is a highly flawed card game that still manages to be enjoyable.

The core gameplay is pretty solid. You get 3 Mana every turn, and you can use this Mana to play one of the cards in your hand (all creature cards) each round, placing it onto a small board. The goal of each battle is to get your monster girls across the board and into the enemy HQ, which will cause the unit to be lost but the enemy to take one point of damage. Typically, three points of damage will defeat your opponent. The enemy AI is extremely stupid and quite predictable, so the game usually compensates for that by giving it superior cards.

Real player with 82.7 hrs in game

Monster Monpiece, or as I’ve come to call it, maybe another month’ll do it because this game can’t be played all at once without losing your sanity. That’s a bit of a mouthful though, so we’ll shorten it to “unless you really like card games and monster girls, you can skip this one.”

Alright, that wasn’t much better, but my point is this game drags on for way too long for how little depth there is to it. After the first few battles you have basically mastered the game, from there the only thing that changes is getting new cards that do new things that the old cards might not have done, or they do better, or etc etc card game mechanics until you realize two things. Nothing matters but the main stat which is used to summon a card, and that skipping the first few turns has 0 downside and lets you stack your hand to summon whatever you want anyway. Unfortunate first hand draw, didn’t get a 3 mana monster, doesn’t really matter cause next turn you can draw one of those 4, 5, 6 cards anyway. To help you understand, this would be like Yugi summoning Dark Magician on his second turn, it’s really dumb, and it’s how the game is actually played. The second thing you learn that makes almost any other card in the game irrelevant, is that some cards get a + mana bonus, in particular, they tend to give mana when you summon them, and when they are destroyed. Whenever you first get access to a card with this (Nekomata), the game completely changes because you skip your first turn, summon nekomata, she casts her ability to give 3 mana, instantly dies to whatever monster you put her in front of, on your 3rd turn now you have basically 3x as much mana as you would have in any other battle up until this point. From there you stack your deck with Nekomatas, and congrats you have beaten the game. Also don’t bother with healers or buffers, they are just dead weight in comparison to putting another combat ready card on the map that can stand on it’s own, seriously, you might think that’s just a min-max kind of statement, but no really, it just works out like that with how the game is built.

Real player with 51.0 hrs in game

Monster Monpiece on Steam

Shadowverse CCG

Shadowverse CCG

I come from a very strict family, and I always like card games, especially the Japanese ones.

But, my parents always get angry at me for wasting my money at these real form card games.

Not after this game was Introduced to me few months later from a feed on my social media where some weebs shown off their legendary card gacha pack.

I was intrigued by it and search it from google, and I found this hidden gem. The moment after passing the tutorial, I already fallen in love with the game.

But I was a bit too late, since it’s already on Darkness Evolved expansion pack and I’m missing many free stuffs. Nevertheless, I still enjoy playing the game until this day..

Real player with 1620.2 hrs in game

This CCG has its own cancer deck(s) of course, but it’s still good enough to recommend, since my experience is: a tiny bit of frustration, which quickly goes away, and a whole bunch of fun, that you won’t forget any time soon. Most of the following is very subjective, so that’s an other reason to try the game, but of course reading different opinions might help you decide if the game is for you, so here we go! (I’ll try to stay objective, where I can. Tl;dr: check the “OVERVIEW” part.)

THE LOOKS:

Real player with 1119.8 hrs in game

Shadowverse CCG on Steam

Children of Zodiarcs

Children of Zodiarcs

Children of Zodiarcs - a review by Wind

1 • First Impressions

I came across this game while perusing through a Square Enix sale. Found it quite beautiful and decided to give it a try. The stuff of dice along with cards deck was a bit too much to my head, which is mainly why I buy games at the first place. I never go for common ground. And this one would keep its promise.

At my first run of the game, I recall feeling dragged inside its atmosphere. The opening song (and of course all other outstanding songs) by Vibe Avenue is superb. It really gets you pumped up. I stood still for some time just to listen to this artwork.

Real player with 54.3 hrs in game

I want to start with saying I enjoyed my time with this game but I still feel it has many flaws. Children of Zodiarcs has many things going for it and to me fulfilled most of its goals. I played the entire game including the side story and the complete arena, along with probably 12 skirmishes and it lasted me around 25 hours. I was sold on a strategic deckbuilding game with dice, so if you don’t care for deckbuilding or dice rolling, you may want to pass on this game.

Story

The story is centered around a band of children thieves and murderers. Even though when you kill someone, the body disappear, the game make sure that you know that you are killing people and that most of your actions are unjustified, as much as your characters themselves feel that they are. The story is about a heist for this group to get rich and explores how the environment of the main cast has shaped them into basically villains. It worked for me but for the most part lacked depth due to the amount of characters and length of the game. I enjoyed most of the characters, I feel most had interesting stories but would have enjoyed a lot more if the characters and world just got a little more fleshed out.

Real player with 27.6 hrs in game

Children of Zodiarcs on Steam