Tabletop Creator
Make your tabletop games come true! Tabletop Creator is a tabletop game maker tool that allows you to design any kind of tabletop game. Create your different game components, customize them and export your game for getting a physical copy or for playing it online!
Features
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Blueprints: design your components templates by using a WYSIWYG editor!
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Collections: create instances of your components, just choose a blueprint and customize it!
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Version control: projects support version control, enabling collaboration on the cloud with others to create your game!
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Documentation: guides and tips articles on how to create your game
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Automatic updates: receive all future updates for free
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Support: join the community at Discord or mail us for solving your doubts and issues
Under development features
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Icons gallery: all the icons you need for a prototype already included!
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Demo projects: “original” game projects created for you to check examples of use
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Variables: create a set of variables, use them along your game and replace its value from just one place!
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Export: export your components to pdf/image format and print a copy of your game!
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Game localization: translate your tabletop game texts in an easy way by exporting and importing a csv file!
Read More: Best Card Battler Tabletop Games.
Collective: the Community Created Card Game
Huge Change:
They removed the Draft feature that triggered every time you levelled up your character in a match… The single most important distinguishing feature that made this card game what it was for me and unique among the others.
Huge thumbs down for me, I had grown to love this game mainly due to the excitement of drafting at each level up. Without that, the game is as good as dead for me and not much different to other card games out there. Will still give it a chance, but I cannot express enough how disappointed I am in this and how much i disapprove this change.
– Real player with 357.0 hrs in game
Read More: Best Card Battler Free to Play Games.
After over 140 hours and almost 2 months playing it, It has interesting concepts but some serious downfalls.
Pros
A - Trying to Encourage Player Participation
This seems like a good idea that has been tried in different ways in other card games, just that by now I would have expected people to learn from those previous games and have guidelines to avoid mistakes made before.
B - Both Single and Multiplayer
Card games with both seem to do better than those with only 1 except for either modern roguelike games (Slay the Spire, Iris and the Giant, etc.) or older games from years ago when multiplayer was more rare (original Magic: The Gathering from 1997, etc.).
– Real player with 151.6 hrs in game