Inscryption
Played through it twice, the game is the best of it’s kind, rogue like and incredible deck building elements, this game has that “little extra” that games like this need to be successful.
– Real player with 56.7 hrs in game
Read More: Best Card Battler Deckbuilding Games.
great gameplay, amazing story, just wish you could play against the wizard and necromancer too
– Real player with 55.7 hrs in game
Sinistrous
Introduction
Discover an ancient dungeon and battle eldritch horrors in this Lovecraftian deck-builder. Play as either the Warrior, the Witch, or the Rogue and enjoy strategic turn-based combat as you carve your way through mind-bending labyrinths. With each new adventure you will face a unique and randomized assortment of mystifying events, phantasmal environments, and perplexing creatures. There are more than 100 unique cards featured in Sinistrous and each class introduces new mechanics and distinct play styles for high replayability. Seek out the Darkness, question your sanity, and uncover the secrets of Carcosa.
Features
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Play as three cultists with their own unique skill sets while fighting your way through an unpredictable Lovecraftian world.
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Make critical decisions in an attempt to preserve your sanity, or satiate your lust for lunacy and unlock your cultist’s untapped potential.
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Customize your deck with over 100 ‘Cards’ and game-changing ‘Runes’ as you strategize against enemies of shapes and sizes unbeknownst to man.
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Experience events that make you question reality as you explore and unveil the secrets of Carcosa.
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Enjoy a dark, gritty art style featuring fully animated heroes, enemies, and more.
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Experience a hauntingly atmospheric soundtrack that fuses orchestra and electronica.
Read More: Best Card Battler Adventure Games.
Cabals: Card Blitz
Well, I have had many hours of fun trying to level up in this groovy title.
I just ran out of content upon reaching rank II.
There is strategy, and nail-biting, edge of your couch moments, and
there are times you take a break and play something else while you let
your high levels take time to level.
Looking forward to my first card over the monumental level 10 but
will wait for new content that is promised. With NO real end…
there isn’t a lot of drive to carry on at the moment.
BobMan’s Final verdit:
– Real player with 464.4 hrs in game
Read More: Best Card Battler Free to Play Games.
I’m currently #4 on the worldwide PvP ladder in this game.
As you can see by my time spent in this game, I really tried to like it. It’s a fun browser game concept.
BUT you asked for $$$ after essentially everything you do. You can still have fun, but it’s God damn annoying.
Which would be something I could life with, if this game was more than a cash in.
There’s so much wrong:
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At some point PvE simply ends. You LITERALLY can’t fight a single battle anymore.
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You can only fight 5 PvP battles/ hours without paying $$$
– Real player with 356.3 hrs in game
Magic of Autumn
This game has its high points and low points, it’s a good value for the cost but not everyone will enjoy it.
The card battling is interesting, you don’t get to re-use cards so you have to carefully build your deck and choose how you play. I found it very thought provoking and a fun challenge, but you cannot expect a traditional deck shuffler here.
The atmosphere is very nice, I liked the art style and the story snippets contributed nicely to the feel of the world.
The system of learning spells (cards) by interacting with things made the world feel alive, although it was frustrating to figure out I had missed something and have to go back and find it. Also some stuff moved around frustratingly out of reach, it took me about 10 minutes of patrolling a corner waiting for one thing to pass close enough.
– Real player with 11.3 hrs in game
It’s a shame such a wonderful game goes unnoticed.
It’s a little adventure game about conjuring everything you find on your way and creating cards from it. You’ll face enemies with a lot of different strategies and you’ll have to adapt your deck accordingly.
The graphics may look simple, but they work really well all together.
And the music. Oh, the music. Simple, same as the graphics, but astoundingly charming. If the developer releases the soundtrack as an extra, I’ll buy it, no hesitation.
– Real player with 9.0 hrs in game
Cards of Cthulhu
Cards of Cthulhu is a casual little game, simple in design but with suprising depth. You pick cards for your deck from a choice of random two. Two cards at the beginning and more are added as you progress through the battles. Then you jump onto your motorcycle, grab your shotgun and ride across the wasteland to face off against Cthulhu himself - who stole your girlfriend, as villains in games have traditionally been fond to do.
Each opponent you meet on your way you fight by playing your cards (and autoattacking with your shotgun). Simple enough? The depth of the game is knowing when during a combat round to play each card, in battles with consequitive fights of more than one enemy which card to save for the next enemy, which card in a given situation perhaps not to use at all, which cards to deny your enemy from playing, and when to not play cards.
– Real player with 13.4 hrs in game
This game packs a lot of style and fun in a simple package, It is relentlessly focussed on play dropping you right in the game and back to the start when the game ends, which is minor but a refreshing change from the typical game with lots of menus and cut scenes wasting your time. This one has confidence in what it is delivering and delivers it proudly.
Each game you collect a small deck of cards each of which can be used once against a monster or set of monsters. In this way each run feels fresh because you are building a new deck which will be played differently than other decks.
– Real player with 8.2 hrs in game
DIMENSION REIGN - ROGUELIKE DECKBUILDER
The game feels a bit especially on the boss as :
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The boss has a large amount of hp - it is hard to combo break stun the boss.
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The boss can one-hit kill your heroes.
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With 1 & 2, it is hard to defeat the boss without taking any damage.
Hence you need higher weapons to defeat the boss
Minor user interface improvement would be great:
- When level up the hero the numbers should be in this order x/y where
x is the total number of orbs collected
y is the required orbs to level up
Suggestion:
– Real player with 64.2 hrs in game
DIMENSION REIGN is a story about Karen and her brother Edge The Shadowhog who, so dissatisfied with the customer service at their local Stop N Shop, decide to go on a rampage arguing their way up through the chain of command: From disgruntled employees just trying to calm them down, to dozens and dozens of managers, to security officers trying to politely get them to leave, all the way up to the CEO of the company so that their many dozens of nonsensical, self-centered, and outright bizarre complaints can be heard.
– Real player with 45.4 hrs in game
Metroplex Zero
In 2280, Eurasica is ruled by cutthroat hyper-capitalist megacorporations. Only you can thwart ZantoCorp’s attempts to reestablish a dark tyranny. Metroplex Zero brings a new take on roguelike deckbuilding with it’s party-based RPG-style combat.
Visit powerful locations
To resist capitalistic tyranny, you’ll need to power up. Choose your route carefully, different locations give different benefits; upgrade your champion, recruit powerful units, upgrade cards, gain passive bonuses or duplicate any card in your deck.
Strategize to fit your playstyle
With five heroes to choose from, each has its own unique and surprising gameplay. Before each battle, scout your enemies and pick the ideal 36 cards to take on your foes. You are never forced to bring any card you don’t like into battle. During your run you will be able to acquire new cards, equipment, and augments. You can get special surgical implants, level up your heroes, and manipulate corporations into giving you very nice shopping discounts.
No playthrough is ever the same
You’ll never play the same deck twice!
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Over 250 different cards, allowing for a blend of various playstyles and builds
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Over 70 unique game-changing augments
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5 heroes each with very different gameplay
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Level up your heroes multiple times in every run
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Choose your own level up perks every time you gain enough XP
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More than 20 unique random events
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Over 30 different enemies
Banners of Ruin
I do not play deckbuilders if I can help. I’m not really down for the whole card system usually and I think Slay the Spire was the only exception. I’ve tried others in the past and none of them really stuck. This one was baller, I dig the art style and the card system isn’t overBEARing. I’m sure some folks that play this games primarily may find it easy but for a noob, it’s awesome. Even the music gets you pumped and it is very much like a choose your own adventure.
That being said, there’s not really a lot of content to the game and I kinda wish there was more to it. I didn’t even know I beat the game, I thought it was just the first part or something and then abruptly ended. Still, that didn’t keep me from coming back and playing it again and again.
– Real player with 40.0 hrs in game
TLDR: If you don’t have enough patience to read this review then you don’t have enough patience to play this game I assure you. That being said, it has a LOT of redeeming qualities and is worth a look for anyone who likes deck builders or games similar to Slay the Spire.
Let me start off by saying that I REALLY want to love this game and it is pretty good in spite of its faults. I was raised on CCGs and the advent of deck builders has given the genre a fresh and new take that I thoroughly enjoy and Slay the Spire, a game which I have played into the ground. (Ascension 20 on most characters) Ever since I have been looking for the next StS and there have been some decent offerings, but none have managed to capture my attention in quite the same way. Because of this when I saw this game come up on my store page and watched some gameplay I was immediately sold.
– Real player with 27.2 hrs in game
Ancient Enemy
No other words can describe this game other than amazing.
I already adore solitaire, and this game’s take on it showed me a perspective of which I thought I’d never see. In fact, I feel the trailer doesn’t do the game justice, because while it looks like a slow and boring game of solitaire, it actually is a game filled with bits of satisfaction when you get a great hand and are able to do half the enemy’s health in a single hit. I also love how they managed to create a build system, that while not complex and mostly interchangeable, does allow certain styles of play. For example, mine started as careful defense followed by a counterattack in the right moment, but evolved into creating enormous combos and decimating each enemy before they could even touch me. For example, I beat the final boss without taking a single hit. Spells are overpowered only if you play your cards right (pun intended), and enemies remain a threat while still being bearable and enjoyable. The difficulty scaling is very slow and steady, so none of the fights I faced felt like complete BS, while still being challenging victories (mainly in the pursuit of more stars). As of this review, I beat Relaxed mode in 10 hours.
– Real player with 18.2 hrs in game
**Please check and join my curators page :
I beat the game and now i can make a full review of it.
The game is ok, with a good progression (maybe in the end you become too powerful) and
and an easy difficulty. Basically combining the cards in increasing or decreasing value and following the colors you build combos for more powerful moves and defenses.
There are also consumable items that honestly, of all that I had, I used only bombs and life potions and I was very good with it. There are also cards with extra powers that influence the combat cards and equipment cards, that like the consumables, there are only 4 or 5 that really have an interesting advantage, the rest is rubbish.
– Real player with 14.3 hrs in game
Deck of Ashes
I’ve never left a review before, but this game deserves it. I see it has mixed reviews at this time and I understand some of the pain points that reflect the early-access-still-in-development status that have turned people off.
However, I think this is the best RLDB (Roguelite Deckbuilder) currently in Early Access on Steam (Or, at least, it is tied with Fate Hunters). It is already worth the money you’d be spending on it, as long as you have the patience to spend a few hours getting into it. And if you’ve played StS, a similar deckbuilder with long term campaigns, you really shouldn’t be afraid of putting in those hours because you definitely have the patience for the long term reward that sort of game gives.
– Real player with 65.1 hrs in game
This game is great! And it certainly deserves a much better review score! Naturally, Slay the Spire and Monster Train are better, so I would recommend getting them first. If you have already played your share of StS and MT, this game brings a LOT of new concepts and variety to the genre.
It is different, so here are the things you should know before you get it:
1. the runs are much much longer (e.g. my first run was 30min, but my second run was 8hr long), so it is not really a rogue-lite like other similar games. You can of course exit and continue at any point. You can’t have multiple “saves”, but you can buy “resurrection”, so that if you die you get resurrected (I didn’t buy any, as you can use that money to get stronger). On the other hand, it does have additional cards and modifiers and traits that you can unlock after the run, like in rogue-likes. Also starting hand for each run can be drafted, which is a lot of fun! I recommend playing a standard character deck first (just to understand the mechanics), and drafting on following runs. So it does have some rogue-lite elements: if you hit a wall (and/or get killed), you can unlock some additional cards, draft a different starting deck and try a different strategy.
– Real player with 18.3 hrs in game