Dungen
cute little game apart form the fact that its basicly in alpha:
bad translation to the point where you left guessing what cards do
a good portion of the cards doesnt do anything in the first place
starter decks of the diffrent classes cant fight half the enemies in the first lvl
fights start sometimes randomly without input from your side
and the list goes on and on, not worth the money at this point
– Real player with 1.0 hrs in game
Rise of the Slime
Rise of the Slime
You suddenly wake up as a small Slime and are told to go on a journey across the land to reclaim the throne…
Slay the Spire but with a slimy gooey twist
After playing the game for quite a while now I can say that I really enjoy it and every little aspect of it.
Art
The artstyle is a cute comic cutout style with almost everything being moved around on sticks like on a kids play which adds a unique charm to it. Small details like two extra arms holding up shields to signify block are just cute.
– Real player with 27.4 hrs in game
I was pleasantly surprised by this game. This is NOT just another carbon-copy deck builder.
Rise of the Slime feels a bit more casual than similar titles. I died less often, and combat encounters felt less swingy in general. You can expect to get much further in your runs, and to have more control over the cards in your deck.
The adorable graphics and setting are a huge bonus. Most deck builders take place in a highly gritty fantasy setting, and the adorable art style is a nice change of pace. It is also nice to walk through the world rather than click on rooms in a menu. There are even a few secrets with the interactable terrain.
– Real player with 24.6 hrs in game
Heart of Crown PC
Updating this review after 57 more hours played:
The boardgame is still fun.
The computer game is mostly the same and the game itself is also a lot of fun.
The interface still annoys me in quite some places though:
Noticeably:
When you start the game it takes you to an unneeded (and unwanted) intro screen. In many games you can disable these kind of screen or introductions. There would be a config:/skip intro movie,
In HoC there is no such option and you return to this needeless screen after every game.
– Real player with 384.4 hrs in game
Read More: Best Card Battler Casual Games.
I played this once in tabletop and was hooked. The moment I saw it was on Steam I added it to my Wishlist, and finally during the last sale got around to purchasing it.
The game is a deckbuilder - if you’ve played other tabletop deckbuilders such as Dominion, Thunderstone, Trains, etc. the mechanics will be familiar. It is not the same as digital-only deckbuilder games, like Slay the Spire or (I assume) Ascension: You do not upgrade cards, and there is no phase of gameplay during which you play with the deck you built but cannot purchase new cards.
– Real player with 181.4 hrs in game
Necronator: Dead Wrong
With almost 15 hours under my belt, here’s my thoughts.
The game is setup in an RTS meets deck-builder. This gives the game a different feel than your straight up deck builders (like Slay the Spire or Banners of Ruin). Since the battle is semi-automated, you just have to manage your resources. But don’t call it easy, because there is a great challenge sometimes in keeping up with the various levels; especially with the “survive for xxx seconds” maps.
You get commanders with different playstyles. One is a straight-up combat deck and the other is a toy-box style deck with few normal units. You can also unlock alternate decks for the commanders for even more variation at the start. The upgrade paths for the cards can be a bit random, so the rogue-like element is there and can either flummox you or really help you.
– Real player with 88.6 hrs in game
Mostly fun game, has some fairly obnoxious/punishing game mechanics.
For starters, there are a decent number of relics (items that effect everything, usually based on some criteria) that give you some strong boosts if you have fielded less than 6 units. Then half the game is spent playing against enemies who get to make a card in your hand useless every few seconds if you have less than 10 (will be lowing to 6 according to the roadmap) units on the field. Do you want to try and field a small but strong elite army if the relics line up right? Good luck when you have to wait for mana to regen and by that point there is a solid chance that your card gets ‘silenced’. Silenced isnt just some minor condition that can be fixed, its a card in your hand that now CANT DO ANYTHING. The only way to get rid of it is to redraw your hand, which can cost from free (if you wait long enough and are playing the toy maker) to 40 mana (of which you only get 100 from the base hero).
– Real player with 27.2 hrs in game
Cardpocalypse
Extremely Fun game with a unique and well designed card game mechanics. While there are a few things I think that could be improved, overall they really pale in comparison to the fun I’ve had from this game.
Pros
-
Fresh new card game mechanics with well designed factions that are both unique and synergistic
-
great story
-
Very replayable
-
Fun Gauntlet mode make your own deck each win with difference Champs
-
Great sound track and voicelines
Cons
- animations and walking can get a little tedious on multiple playthroughs
– Real player with 88.5 hrs in game
This game could have been AMAZING but has some design and balance shortcomings. I’ll list them briefly then go into more detail below.
-
No way to collect all the cards or undo certain permanent changes
-
No real post game or new game+ to try out different deck types. Unskippable cutscenes ruin the thought of replaying the game.
-
Some balance shortcomings can make a couple parts almost impossible in some cases, this game is otherwise extremely easy.
I still had fun with this game and not a lot of people make games like this anymore. The story and writing is charming and the art grew on me. The complaints only hurt so hard because the rest of the game shows so much promise. I still had fun with my 14ish hours of it but I wouldn’t recommend paying full price unless you really love these types of games.
– Real player with 33.9 hrs in game
Rise of the Slime: Prologue
The demo is awesome! You should try it out.
– Real player with 4.9 hrs in game
You know how some games make the beginning easier so you get that feeling of accomplishment before you’re stomped on?
That doesn’t happen here. :)
– Real player with 2.5 hrs in game
Baby Goat Billy
Surprisingly good!
currently in second dungeon but im enjoying the fights. Nice, neat, polished little game with fun card battles.
If you are into this kinds of games definitely give it a try.
– Real player with 8.9 hrs in game
I really love BABY GOAT BILLY!!!!
+Fun and straightforward deckbuilding RPG!
+Roguelite mechanics that work surprisingly well!
+Baby Goat Billy is a mascot to boot with and root for!
[url]CURATOR PAGE with INDIE REVIEWS that are ALWAYS POSITIVE[/url]
– Real player with 5.3 hrs in game
Blackjack Hands
Loved this game, it’s a great mashup between threes and blackjack.
I loved to play poker hands, this sequence is also very good.
I recommend this game if you want a relaxing but also challenging puzzle game
– Real player with 8.1 hrs in game
Interesting idea to mix puzzles and card games rules. Random elements brings a touch of card game feel.
Art is simple but nice, as well as the relaxing soundtrack. Good for card fans.
– Real player with 1.5 hrs in game
幻想曹操传 Fantasy of Caocao
Story
In the later period of China’s East Han Dynasty, from year 184 to 220. Caocao, family of eunuchs, fall in love with multiple wives all the way. Begin as nobody and finally unify the Three Kingdoms.
Features
*A stand-alone indie game
*Really excellent and beautiful character image and cg
*Light strategic card battle
*True Three Kingdoms history, discover a different story.
Gameplay
*Multiple branches, multiple endings
*unlock 7 wives at most, play little games with them, unlock new special card and CG
*Follow master story, through card battles, discover different history and unify the Three Kingdoms
From developers
I am an indie game developer and this is my first time to make game.
I want to make a game I’d like to play, after all I am the first player.
I wish it has beautiful characters which you could enjoy,
I wish I am not only an outsider of history, I build story through each option.
Awaking GODSOUL
GODSOUL game concept
The love that stems from the heart, the firm ideal and dedication, will eventually turn into strength,
Link people who resonate, awaken the power of “God Soul”, defeat evil, and move towards freedom…
From now on, I will never be dictated by others
Type: Mythical Beast Girl x Campus Legends, Card Game + RPG Development
Background story
In a fictional city “Dream City”, the near future with advanced network technology.
People’s free time is constantly being taken away.
In the school, uniformly compulsory fees for supplementary lessons have been continuously extended for students to stay in school.
Moreover, advanced technology is abandoned, and unspoken rules are implemented to implement old systems such as “meal tickets”.
In enterprises, young employees have been forced to work overtime intensively for a long time, “voluntarily” killing their youth
During the break, people’s thoughts are also controlled by mysterious forces…
Most young people are enveloped by confusion, evasion, submission, and drifting with the flow…
The few people who firmly believe in themselves have been reluctant to be ordinary since they were young.
Even if they are rejected by others, they still fight for their ideals and people’s freedom.
They are “rebels” who are different from ordinary people. They will connect with your soul and compose the myth of rebellion.
Reality + Different Space Dual World:
Developed network technology, the real world of mild cyberpunk
People’s perception of thoughts, resonance, fantasy, and other worlds,
There are all kinds of “souls” and “devils” in different air.
Character introduction【Rebel】
Game Frenzy Little God
Birthday: 06.30 Height: 155cm Weight: 50KG
high school sophomore, some meaty girl
Cool action games always make her extremely excited,
Often write game strategy and live broadcast,
It is also an excellent target to be ridiculed by three-dimensional students.
Divine Soul: Cat Little God · Loki
Ultra Painted Dream Lingxi
Full name: Wang Lingxi
Birthday: 06.01 Height: 162cm Weight: 45KG
high school sophomore, gentle and soft like a rabbit, believes in cuteness as justice,
The cute girls often forget time.
Soul: Rabbit Lingxi·Aurora
Cyber Hermit Moon Shadow
Birthday: 12.31 Height: 170cm Weight: 47KG
master student and company staff, she was a program girl who was squeezed by her tutor and company during the day
Amateur incarnation “Linghu” shuttles the network
Soul: Fox Moon Shadow Brunhild
The radio waves shine, Star Dreams
Weight: 44KG
high school sophomore, because virtual idol touches the soul, good at singing and dancing.
I hope to be an idol
Soul: Dragon Star Dream Thor
Awakener: YOU!
(You are the awakened, and the name is up to you.)
16-year-old sophomore, loves digital, games, animation and music.