Crash The Core

Crash The Core

A wonderful little rogue lite and deck building game. The UI is fairly basic but the mechanics are great which is bigger deal to me than shiny UI. I like the monster art and it in just the few days I’ve been playing the publisher has updated it, and fixed some things/issues. I believe it is a tiny or even one person maker of the game. So given the great mechanics and publisher seems to be wanting to make improvements, IMO it is by far worth the price! I always want to support small/indie developers, and this game so far been great fun!

Real player with 19.6 hrs in game


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It’s nothing revolutionary, but it definitely has its heart in the right place. I had a good time playing, and especially enjoyed it considering the price. If you’re a fan of roguelike deckbuilders, this’ll familiar but fun. The Summon and Item system makes for some interesting synergies. Just be wary of some annoying bugs and balance issues, which may or may not get patched out by the time writing this. Again, nothing phenomenal but pretty alright considering it’s their first game.

Real player with 9.0 hrs in game

Crash The Core on Steam

Vesper: Ether Saga - Episode 1

Vesper: Ether Saga - Episode 1

  • Try the demo:

https://store.steampowered.com/app/1759290/

Vesper, the name of the heroine

A combat system combining role-playing, card games and strategy games.

  • Role playing game

Start with the heroine Vesper and win new allied units with unique abilities. Level up your characters, unlock new skills (active and passive abilities), and improve them …

Objectives to be fulfilled, gain experience … Results at the end of the fight!

  • Card Game

There are 3 types of cards

Unit Cards - Summon your allies into battle by exchanging Ether Crystals.

Action cards - the abilities specific to your heroes.

Arcane Cards - Collectible cards that will give you various bonuses!

  • Strategy game

Unleash your ULTIMA

Plan your own strategic moves to face your enemies, using the range of diverse combat units available. Keep moving to avoid certain enemy attacks. The layout of your units is important. For example, short-range physical attacks will have more effect on the front line. But beware, this rule can also be used by your enemies.

Comics/game: An original story based on a new series of comics

The entire comic will be readable in the game, not in the usual comic format but in a version suitable for reading on screen! These cut-scenes will punctuate the series of completed missions.

An episodic game

The game and the comic book tell the same story: Episode 1 in the game is the same story as Volume 1 of the comic book. As each future episode is released, you can resume your game from where you last saved to continue the adventure with the content that you have already won!

Explore the universe of Etheria

As the story progresses, you will unlock areas on the world map. Each location will offer a number of missions to complete in different difficulty modes.

Physical DPS, capable of melee attacks (sword and spear) and precise aiming range (dagger and wheelblade). Her abilities are all of the darkness element.

Full Tank, his abilities can grab the attention of enemies and defend your characters.

More versatile, both tank and physical DPS, Lubikai is a leader, able to call on his fellow sorajis for reinforcement.

& More to come…

This episode will have 8-10 playable characters. In addition to the heroes, you can also have basic units to help you in combat.

Face a multitude of enemies, exploit their weaknesses and adapt your tactics to beat them all!

Some of them may be called in as reinforcements in combat (under certain conditions) but will not be controllable.

A floating world that surrounds the crystal tree

“All is one”. Three words to create a universe.

If all is one, then you are not external to the universe; you are the universe.

From this belief was born the world of Etheria; the crystal world tree that breathes soul into matter.

In a body on loan for a limited time, life seeks itself and raises its consciousness by going beyond its limits.

When the moment of death comes, the world is not the same as it was before. Just like the soul that returns to Etheria is not the same. Infinite, eternal, in perpetual change. Without change, there would be no life.

Soul, conscience, spirit … Whatever name you give it, don’t get lost. Charged with its experiences, it transforms the universe.

The part of the world you’ll explore in episode 1

All souls return where they came from: ETHERIA, the crystal tree.

The siege of Valestiel

Vesper, nicknamed “Amazon of the Knights of Nyx”, is a courageous and determined young woman, able to wield ethereal magic. She provides services to Prince Crimson Nyx. They fight together for the kingdom of Sylvaestris, in a war that has lasted for several years against the Soraji nomads.

Vesper & Crimson

But the dark forces from Vesper attract the attention of Ekklesia. This almighty religious institution will call upon Redgrave, a ruthless inquisitor of the Aurora Crux …


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Vesper: Ether Saga - Episode 1 on Steam

SteelPinion

SteelPinion

SteelPinion is a steampunk turn based tactical strategy game with a dash of autobattler. Deep fleet customization synergies can be created or disrupted by the modding community. (NOTE: This steampage will be updated frequently as development continues)

An Alternate History

Experience a conspiratorial retelling of history where steampunkery,

chivalry, and explosive elemental weaponry prevails. Procedural spice flavors every encounter with new unknowns in the otherwise hand-crafted environments. Meet three warring factions with distinct technology and heros.

Tactical Battles

Combat in SteelPinion is a mix of well known tactics game genre staples, with a new difficult to implement mechanic - simultaneous turn resolution.

Position your airships well, allowing your best armored angle to withstand opponent’s salvos; all the while exploiting their exposed angle.

The advantage is not always as simple as “get behind and shoot em” since players may have altered an airship to their liking and your dismay!

Unique “Steamflakes”

While we want the game to have a low barrier of entry and will have some preset faction fleet configurations; players are encouraged to branch out mixing faction components and create a strategy that wrecks.

Speaking of which, salvage wreckage from other players and add their components to your own fleet as a reward for your victory.

Don’t worry if you lose, your engineers back at the shipyard can literally work miracles and bring you back from a pile of scraps. (Reminder to hug your nearest engineer buddy… umm on second thought, don’t do that).

Sit Down

Sitting can be exciting when you are customizing individual ships components/subsystems and pilot abilities that work together. Use a deck building approach when designing your fleet for a cozy unrushed experience.

Flip Tables

Hate customizing? Just want to see stuff blow up before putting on your pajamas? Then use player published presets to get by and smash our inferior AI (you’re better than AI right?).

Know Better Than Us

An ole saying “the customer is always right” has conflicting reception. We know that players inevitably will surpass us in playtime, eventually knowing the metagame better. So we want to make absolutely sure that the metagame is always in the hands of the player. A carefully integrated repo will expose public mods, automatically making them available in the game for playtesting and fun - woohoo devOps automation!

Friendly for Kids

That doesn’t mean “made for kids”, however, you can safely play this in front of your favorite young mind without fear. The game’s violence is steampunk machines blowing each-other up. Just like a little boy crashing a tower.

Get bailed out if you’re an underdog

You are admiral, and you should live with the consequences of your bad commands - or not. Get bailed out by allocating more engineers to repair your desolate fleet. Everyone knows that assigning more engineers speeds up delivery time! In the same way, you can order around your lackeys to “just get it done” and they will; there is no punishment for being a bad tactician, but there are rewards for being a good tactician.


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SteelPinion on Steam