EndCycle VS

EndCycle VS

Picked this up earlier, and found it to be quite fun. It’s similar to the old Megaman Battle Network series for the Nintendo Gameboy Advance, a series I used to love a lot. It’s fast paced with unique mechanics, as well as mixing in some old ones with a unique twist such as the CRUSH system(Think guard break from other fighter games). It’s a bit different from Battle Network 6 in terms of combat pacing, but you have a lot more weapons you can use to control the battlefield as well as your deck being more consistent since you have access to all 12 weapons in your deck all the time, with cooldowns for differing levels and weapons.

Real player with 535.8 hrs in game


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If you want a game that plays similarly to Battle Network, then EndCycle VS is the game for you. I know I’ve been having a blast with it in the 109 hours I’ve already clocked in at the point of this review.

First and foremost, this game offers a very unique twist to the Battle Network “grid fighter” formula, by replacing the Battle Chips you would burn through with VOC’s that you can keep on hand at all times. Sure, you’re more limited when it comes to how many you can use during a battle, but that’s why you have three different sets you can shift through in the middle of the fight and change up your play style on the fly. It takes some getting used to, though. Even now, I’m still trying to get used to it, though that’s due in part by most of my time being eaten up getting into modding rather than the competitive scene, but I’ll get on to that subject later.

Real player with 129.2 hrs in game

EndCycle VS on Steam

Final Stardust

Final Stardust

Choose Your Element

Final Stardust is an anime like JRPG that aims to bring a new perspective to turn-based battle systems by introducing many new features such as Saiments, Synergies, Turn Effects, Dynamic Music, Voice Acting and more!

Synergy

This is how you deal the “big damage”. Every synergy has a cost and you need to consume stacks to be able to cast it. You get a stack by using a spell and its element will be the same as the used spell, meaning that if you use a “Mars” spell, you get a “Mars” stack. After multiple turns you will get enough stacks to cast a powerful spell, a.k.a synergies!!!

Saiment

You can’t use items in battle, only saiments. Saiments are similar to items but they have their own system. At the end of every turn you draw a saiment(randomly from your deck). Every saiment has an “effect” that you can use instead of casting a spell/synergy. Every saiment you use is consumed and you can’t use it again(unless you start a new battle)!!!

Sealing

Sealing new monsters(a.k.a Planos) isn’t about luck but about strategy. You need to use “Sealing” saiments and survive long enough to be able to fill up the “Sealing” bar to 100% and acquire the new Plano!!!

Anime Moment: Ultimate Draw

Final Stardust is filled with anime moments and this is one of them. This mechanic allows you to get any particular saiment you want from your deck(can only be used once per battle). If you are a fan of anime, you are in for a treat!!!


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Final Stardust on Steam