Norman’s Great Illusion

Norman’s Great Illusion

Before reaching the first ending, I tried to explore the game as much as I could. However, almost the whole room is not related with the game. So why did the developer put the apartment structure draft here? Only the chairs and TV can be interacted with the character.

The mini-game sucks. The developer has explained, “…mini-game “On the work” reflects the stress that many people experience in their workplaces”. Excuse me, but games are not supposed to impress players by literally torturing people! Actually, the two mini games are the mandatory and indispensable parts of gameplay. From function point of view, they are not mini at all.

Real player with 3.4 hrs in game


Read More: Best Capitalism Indie Games.


I originally posted a negative review of this game, however I went back to play it some more and have changed my mind on it.

My main gripe when I first played was that the working mini-game was too unforgiving. The game entails solving advanced maths sums while under a strict time limit and I really struggled with it. Upon replaying, I’ve realised that the point of the mini-game is to basically be impossible. You’re supposed to barely be able to scrape by in it because that’s what it’s like working a gruelling job in a society that doesn’t value you. The only way to “beat” the mini-game is by cheating and pausing the game to work out the sum in your own time. Just like in real life, the only way to succeed in capitalism is by cheating. Looking at the game as something that is to be “won” will ensure that you don’t enjoy it. You’re not supposed to succeed in the mini-game, you’re supposed to lose continuously.

Real player with 2.4 hrs in game

Norman's Great Illusion on Steam