SQUID GUYS
Our main task is to respond to the challenge and kill all the survivors standing in our way. We will fight with a special doll that will prevent us from doing any actions. Our game will depend on the behavior of the doll, if it looks at us, we must lurk, as soon as it turns away we will try to fulfill the goals.
– Real player with 3.5 hrs in game
Read More: Best Capitalism Sports Games.
This game is trying to convey the atmosphere of the popular series, and makes it possible to feel like a player fighting for remuneration in the deadly battle against others, although virtual, players.
Just as the series has the game “Red Light, Green Light”, and “Glass Bridge” and other tests. The creator tried to convey the atmosphere of the show to each player, give pleasant impressions. And as for me, it turned out well.
So I recommend the game to the acquisition, especially the fans of the series.
– Real player with 2.1 hrs in game
Death: The Ascension
Certainly not for everyone, confusing at first, but has plenty of unique mechanics after you get past the learning curve
– Real player with 285.1 hrs in game
Read More: Best Capitalism Tabletop Games.
Update:
After a few ascensions, I have a better idea now how the mechanics and concepts fit into this creative new game developed by a very friendly and responsive indie-developer who has updated the game in quick response to suggestions on the discussion forum.
What is it?
I would describe Death: The Ascension as a card/puzzle life-choice simulator in which you aim to optimize your chances of a successful ascension by manipulating event probabilities. It has a deck-building type of mechanic in which you add cards to your deck, but the deck is not a draw-deck. Cards in your “deck” influence the chances of drawing cards into the player’s five card hand from an infinite pool. In other words, if you have only one card in your “deck”, you have a 100% chance of drawing five cards of that type. You are playing cards against Death as your opponent. Death has their own deck that has similar draw mechanics, but only draws one card per turn. Each turn one card from each deck is played with four possible events dictated by the player’s card with varying probabilities for each event known ahead of time.
– Real player with 83.4 hrs in game