Economica
Wow. So this game is incomplete however it has long way to go for greatness. The Dev needs keep working on it. I am sure though eventually this game will be great.
– Real player with 0.1 hrs in game
Read More: Best Capitalism Space Games.
Capital Profit
Music Used In Trailer
Track: the Sun Is Coming
By: Oursvince
License: Cc 3.0 By-share Alike
Capital Profit is a first person crafting tycoon game. It is based on the gathering of resources and creating them into various objects. Furthermore, you can sell these objects to NPCs in-game via your very own shop. The goal of the game is to either make the most amount of money possible or have the coolest/ rarest items!
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Search For Resources
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Build Items
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Sell Items
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Buy Items
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Decorate
Reasons to Play
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Build Your Shop Empire In Real-time
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Competition: Compare your shop and island with your friends and try to be the one who has the coolest items or the most money
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Replay-ability: Continue playing and upgrading your island until you are satisfied
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Family Friendly: This game has absolutely no violence except for the concept of fishing
The Name
I often get asked how I came up with the name “Capital Profit”. The game is very much based on the functions of capitalism, because of the buying/ selling of items and getting the most amount of money possible. Plus it was a word that my friend liked after I suggested to him (I’m all about that friendly teamwork). Now the word “Profit” is mostly based on profiting from the work/ play-time you put in the game. Therefore Capital Profit are two words that represent the game very well.
Read More: Best Capitalism Crafting Games.
Festival Tycoon
I really like this game and I had it on my wish-list for a while coming up to the release date.
When I first started playing it really felt like a community driven game which is really nice to see, like what I mean by this is it’s not hard to get in direct contact with the developer to talk about the game and that’s pretty damn cool.
From being in the Discord server, the community along with the developer are both really friendly. Johannes (Developer) Is a really friendly and co-operative person and can take feedback really well and is on top of any bugs/issues very fast. His response time is a lot better than 90% of developers I’ve contacted and when I had an issue it was fixed within an hour. So that’s already a plus for me, even if I didn’t enjoy the game.
– Real player with 44.4 hrs in game
Read More: Best Capitalism Time Management Games.
If you are reading this in six to twelve months time, this should be an instant buy if you play tycoon games. This is a fun and highly enjoyable tycoon game that I have had a fair bit of enjoyment out of. If you are reading this in October of 2021, my advice would be to wait six to twelve months. The base of this game is fantastic, it is a bit lacking in content though, and can become quite repetitive due to the lack of content (especially in the choice of festival sites), as well as a couple of bugs which do make gameplay harder to enjoy. This is quite typical for an early access game, of course, but it does need to be mentioned. However, unlike some other early access games, the developer is super on top of things and does a great job at communicating with the audience, so I have no doubt that there will be in the very near future new content to keep it fresh and challenging, as well as constant bug fixes. Overall, this should either be a get this game, or will end up being a get this game.
– Real player with 22.7 hrs in game
Hedgie Simulator
By far, the greatest piece of software published on any platform, ever. This masterpiece has reduced Steam to a mere launcher for what is now the sole driver of my existence: Hedgie Simulator.
– Real player with 0.7 hrs in game
Pale Roots
You have sixteen weeks before the town ends.
Each week is comprised of your work at a local market, and buying what you need to survive.
The cost of dinner is always fluctuating with disaster.
Purchase food, bribe your boss, even saving the game has a price.
The narrative:
A local cult has slain the tree with pale roots. Tragedy and disease consume the town as an abominable new tree grows. You exist among a dwindling population, forced to survive sixteen dark and strenuous weeks.
Product features
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Earn money depending on your performance at work.
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Spend money to survive.
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Speak with many crazy characters as the town succumbs to tragedy.
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Keep your family alive.
Patrician IV
7/10, got on sale for $5 but would be happy at full price of $15. I’m surprised it has such a low review score (53% at time of writing), maybe people had higher expectations than I did (update: seems people are unhappy about the lack of tutorial).
It’s kind of a leisurely game with no apparent objective other than discovering the game, enjoyment, and building out an intricate trade system. Granted I haven’t finished the game yet so perhaps the end game objective has yet to be revealed.
I like the ‘older’ looking pixely graphics and keeping and eye on the map as my ships make their way to and fro, and discovering and building mutually beneficial trade routes is also quite fun. Music is good and not inundating or overly repetitive. Helps if you enjoy trial and error and investigating what does what as the tutorial (campaign advisor) does not hold your hand much.
– Real player with 50.7 hrs in game
It’s been a while since I’ve written a recommendation for a game, and it’s a service I feel the community really needs doing, so here we go:
Patrician IV, henceforth known as “Patty IV’s” is in something of a niche genre, in that it is a Renaissance trading simulator set around the Hanseatic League in Northern Europe. Doesn’t sound like the most riveting game now, but when I rephrase that as TIME TRAVELLING DOSH SIMULATOR 1420 EDITION it starts to sound phucking dank. (Note to self, make montage video with that title)
– Real player with 30.1 hrs in game
Above the Fold
Full Disclosure- I got my key at no cost, from the developer, to playtest the game, from Alpha 4 on.
This in no way affects my review of the game. If it sucked, I would be brutally honest about it. I call then like I see them.
Okay, that said, up there ^^^…
I don’t really tend to enjoy manangement sim games, I usually find them too simple, shallow, or just plain uninteresting.
This game is different. It may be because I have been inside, watching it evolve (and will continue to do so through Early Access, and beyond…), but this game has depth. The subject matter, a paper print newspaper from the 1980’s- (when I was a teen and young adult) is very relatable for me. The game is still in development, but it already very rich with details that hold your interest, tension that makes you hustle and make snap decisions, humor that pops up and relieves some of the tension, in a very silly way, and more challenge than I expected. I like challenge.
– Real player with 65.0 hrs in game
Its very early and developed by one person with a budget smaller then my allowance during all 4 years of high school combined. That probably isn’t true though.
Anyway, this game is a gem, and will be a gem in the future.
Yes, turn your music off asap or adjust using your systems audio mixer, that is a bit of feedback that can be acted on.
At the core this game is charming, you have a deadline you need to meet, an owner that can get angry with you, but also praise you. I imagine it is as similar to managing a news paper in the late 90’s was, and a news website today is. This is after all a simulation.
– Real player with 47.8 hrs in game
Mall Craze
Have you ever walked into your local mall and started thinking:
“How cool it would be if I could build all of this by myself?!”
YOU CAN! Mall Craze is a shopping center management game where you Build, Customize, and Manage your very own mall.
Build
The first step to becoming a successful businessperson is to actually start building your mall.
Do you want to recreate your local Mall, or would you rather craft your own design
and make the mall truly unique? Go for it!
Shops, Department Stores, Restaurants, Movie Theater, and Fitness Center are just a few among many types of facilities that you will construct.
Customize
Your experince in Mall Craze would be rather dull if every single mall looked exactly the same.
Visual customization is the next step in assuring that the mall you build is trully yours.
A piano made out of gold? I’ll take 2, please!
Manage
Now it’s time to roll up your sleeves and get back to business! (quite literally)
Managing a whole shopping center is no joke and there is a lot that needs to be taken care of.
Hire staff, fulfill customer’s needs, advertise your mall, research new products, and set better prices. All of these are very crucial steps that ensure maximum profit, and are helping you to reach that big dream of yours – becoming a tycoon giant!
Features
Types of Shops
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Classic Shops/Showrooms
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Small Stalls
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Services (barber, fitness center, …)
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Fast Foods and Restaurants
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Movie Theater
News Tower
News Tower is a news and resource management simulation game. Your goal is to build a newspaper empire in 1930s New York that is economically profitable, independent, and, most importantly, that covers trustworthy news. Check your sources, or don’t.
Manage your tower from printer to toilet. Hire new employees, discover the globe and stumble upon the world’s latest news. Assign the best reporters to the job. Search for exclusives, scoops and advertising deals. Keep an eye on your readers’ needs, increase subscriptions and earn big bucks.
News Tower is a game filled with tales of cultural and economic struggles, intrepid adventures and sporting victories. It will capture the interest of any simulation game lover.
New York, 1930. The USA is in depression. The biggest economic downturn in the history of the industrialized world and another World War are imminent. Newspapers are struggling throughout the country, as many of their customers are having to pinch pennies like never before. In this turbulent time, you are trying to become one of the nation’s most trusted newspapers, and to create one of Brooklyn’s most iconic buildings: News Tower.
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Build and manage your own News Tower, from printer to toilet
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Hire the best employees for the job
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Send your reporters all around the globe
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Put together your own newspaper – you choose the news
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Go for truth or spin the news and earn those big bucks
Studio Nul Games, founded in 2019, is a young video game company from Rotterdam,
The Netherlands. We love making games that are smart, welcoming, and immersive.
Everyone in our team shares the same ambition:
to have a good time through friendly gaming experiences that will test your skills
and let you forget anything else.
Factory Magnate
Factory Magnate is part factory builder, part business tycoon. It puts you in the shoes of an industrious factory engineer with a small loan of a million credits. Your goal is to build an empire of factories spanning multiple planets in a procedurally generated solar system. You seek to dominate the solar system through sheer wealth and influence, not military might or political power.
AUTOMATION BY DEFAULT
You don’t control a character and you can place factory buildings anwyhere, as long as you have the money to do so. This takes the “early game” known from other similar games out of the equation, because you jump straight to automation and skip all the manual labor.
NO CRAFTING
It’s all about the money.. because in this game, money is your most important resource.
You don’t craft buildings, you buy them.
PROFIT IS EVERYTHING
You earn money selling your goods to the locals. They seem to have an endless supply of money to throw at you, but if you saturate the market, prices will drop - possibly making your factories operate at a loss. It’s up to you to strike a balance.
THE FACTORY NEVER SLEEPS
At the core of the game sits the main challenge: the factory is always running, and you must pay upkeep. If you’re not selling enough to make a profit, you’ll soon be out of business.
You. Must. Keep. Selling.