Death Trader: Cold War

Death Trader: Cold War

This game was great! It was super fun and im suprised its not more laggy and gltchy than it is, i was sceptical buying it but im glad i did, lots of fun, you need to fix a few bugs but i loved it otherwise and suggest you buy it! One thing I would like to see is things like being able to change the time you start like 1960, 62', 65, etc. I would also like to see more weapons from more country’s, I would like a variety in this game.

Real player with 31.1 hrs in game


Read More: Best Capitalism Indie Games.


Oct 28

The game has a few kinks but the dev(s?) have been quick to patch. It is worthwhile, especially on sale. I’ve not been able to get more than 2 years into the 30 that the game has due to bugs but I’ve gotten a lot of fun out of it.

Nov 8

I can now play 15 out of the 30 years of the game before it crashes or becomes unplayable. The majority of the early bugs are gone, the gameplay is more user friendly with a better ui/tooltip, was a fun game before but it’s even better now. The devs may have released it prematurely, even as early access, but it’s been rapidly improved.

Real player with 18.7 hrs in game

Death Trader: Cold War on Steam

AdVenture Capitalist

AdVenture Capitalist

I’ve successfully beaten this game (as in, unlocked everything) without spending a single cent on it. Most of the “time” I have logged on this game was from leaving it idle, and there’s nothing to be gained from this game. I did it as a personal test to train myself to resist microtransactions.

Real player with 272.4 hrs in game


Read More: Best Capitalism Singleplayer Games.


Probably the best and most fun clicker out there.

Took me 1 year to complete 100% (I’m on the finish line right now, probably 2 more days to complete it), but the game is worth the time.

It had some balance issues, but now the game is properly fixed and the events and daily gifts provide a lot of opportunities for players to gain multipliers on the hardest planet to complete, Earth.

Real player with 236.2 hrs in game

AdVenture Capitalist on Steam

Mall Craze

Mall Craze

Have you ever walked into your local mall and started thinking:

“How cool it would be if I could build all of this by myself?!”

YOU CAN! Mall Craze is a shopping center management game where you Build, Customize, and Manage your very own mall.

Build

The first step to becoming a successful businessperson is to actually start building your mall.

Do you want to recreate your local Mall, or would you rather craft your own design

and make the mall truly unique? Go for it!

Shops, Department Stores, Restaurants, Movie Theater, and Fitness Center are just a few among many types of facilities that you will construct.

Customize

Your experince in Mall Craze would be rather dull if every single mall looked exactly the same.

Visual customization is the next step in assuring that the mall you build is trully yours.

A piano made out of gold? I’ll take 2, please!

Manage

Now it’s time to roll up your sleeves and get back to business! (quite literally)

Managing a whole shopping center is no joke and there is a lot that needs to be taken care of.

Hire staff, fulfill customer’s needs, advertise your mall, research new products, and set better prices. All of these are very crucial steps that ensure maximum profit, and are helping you to reach that big dream of yours – becoming a tycoon giant!

Features

Types of Shops

  • Classic Shops/Showrooms

  • Small Stalls

  • Services (barber, fitness center, …)

  • Fast Foods and Restaurants

  • Movie Theater


Read More: Best Capitalism Management Games.


Mall Craze on Steam

Shadow Council: The Puppeteers

Shadow Council: The Puppeteers

First of all: I do this Review especially for the developers, since I hope they will read this and respond, like they did with other Reviews.

The game has a pretty cool idea and really nice concept, however there are some slight issues or rather.. inconveniences?

For example there is a common lack of transparancy, you really should get much more information about who supports you, how much money do you get, what will exactly happen if youdo this or that - a good idea to achieve this would be the implentation of things like “military support-23% conservatives support 75% socialist support 1%”.

Real player with 8.4 hrs in game

Honestly the game has died, for $15 this is very unfilled and doesn’t have content. The game is basically a wait along that pits you against a country (or more fittingly it’s many different provinces which I will admit have a good tid bit of backstory) fighting to get the people to uprise against their government. The game is a shell, a husk waiting to be filled by content like (not story) mechanics, game speeds, a pause option, and other valid criticisms made by the buyers of this.

And if the developer answers this, I have seen you comment and try to communicate with the community but honestly I have not seen many updates actually be fulfilled and action being done. Please, if you want to improve your game then stop using the good ol' politician’s response of promising and waiting for it all to blow right over.

Real player with 5.3 hrs in game

Shadow Council: The Puppeteers on Steam

Conduct DELUXE!

Conduct DELUXE!

You’ve seen this kind of game before. The frantic adjust-the-train-switches-so-trains-don’t-collide game, BUT… This is a really good one. I don’t know what about it makes it so enjoyable. Maybe it’s how varied nad interesting looking the tracks are.

Bridges, tunnels that make trains reappear somewhere else, as well as many varying enciromenments.

This, along with the ability to select your own trains, as well as having you actually expected to transport passengers from place to place (Which also means, if your train is yellow, and heading towards a yellow station, any yellow passengers form stations it passes along the way will also board it) all work together to make this the best game of it’s kind that I’ve played so far. (Granted I haven’t played many, but I still feel like this is one of the better ones)

Real player with 39.4 hrs in game

The best way I can describe this game is: it’s like juggling three coloured balls where they change colour mid air and in which two more balls and a chainsaw are thrown at you during the course of your act.

The levels themselves are mostly fair and well designed (I’ll come back to that in a minute) and the controls are lenient enough to where when you fail you can only blame yourself.

The music is a nice complement to the gameplay and the art style is nice and simplistic.

Another nice feature is that you can choose which levels to unlock first which has the bonus effect of being able to leave a difficult level for another which makes the game a lot less frustrating when you meet a level that you just can’t quite complete.

Real player with 37.8 hrs in game

Conduct DELUXE! on Steam

Wild West Saga: Idle Tycoon Clicker

Wild West Saga: Idle Tycoon Clicker

As a pointless idle game to play halfway through and then forget about, it’s an acceptable game.

If you want closure on a game, or 100% achievements, or a feeling of playing a completed product, it’s not.

To get 100% completion, you have to refer at least 120 new players, either by constantly spamming every board you can find, being one of the few lucky ones able to get their family code listed on the highscore list, or by creating 120 fake accounts. Not that I in any way endorse cheating the referral system by switching chrome to incognito mode, opening the game on kongregate, and using the free gems to skip ahead until you can insert your family code.

Real player with 6451.6 hrs in game

After 1000+h, I can safely say that this game, although fun at some times, is an unbalanced mess, with repeated technical and design problems…

People cannot finish a World without the Devs resetting them to the next world, if they try to maximize the cards you get in each town (which is of course the natural thing to do). This problem is known for more than a year, and its still not fixed, the Forum is full of these requests. I too had to use it once already, and removed my previously negative review based on that they helped me manually…

Real player with 1228.7 hrs in game

Wild West Saga: Idle Tycoon Clicker on Steam

Hyper Train Corporation

Hyper Train Corporation

The game is incomplete, and was released the crudest way as possible. However it have a good premise, with an interesting engine wich allows it to grow and someday became a real game, today it is a shame to be sold full-price as a complete game, not as an alpha-test version.

Real player with 5.0 hrs in game

dont buy it, save your money on anything else

Real player with 2.3 hrs in game

Hyper Train Corporation on Steam

Railroad Corporation

Railroad Corporation

Updated July 9, 2019

I have now played the campaign through twice and have learned a lot since the below review.

The game remains fun and I really cannot wait for the coming updates, because this game has a lot of promise. Some of the problems I had at first have been eliminated by getting better at the game the way it is now.

-Track laying- the first time through I was doing was overloading the network with too many trains and a lot of crossovers and intersections. The routing does need to be improved but with careful planning, future bottlenecks can be eliminated. Upgrade your stations and invest in train research ASAP. This will allow longer and faster trains, that takes care of the problem of clogging the network with slow and over worked trains. Also build sidings frequently so trains can bypass each other easily.

Real player with 724.5 hrs in game

See those cool videos ? They aren’t in the game. The general overhead view is what you will be seeing. I expected to be able to zoom in and move the camera to see cool things like in the videos (coal beingg loaded, trains going over bridges all like they show in the videos) Unfortunately that isn’t what you get to see, it may be clips you see in some later mission of the video (that I haven’t gotten to yet).

Overall, though, the game is a good financial strategy management game. I do miss the old days of RRT and 2 where you lay each small section of track individually, looking at the cost and elevations and having to decide if it was worth it in the long run to go through, over or around a mountain etc. But, strategically the game is definately a breath of fresh air for those that enjoy doing research, buying industries and managing trains and growing cities whose demands change over time.. I do kinda wish there was a log of how each city is changing as it pops up and is gone what the city is no longer needing or is now needing (it seems the game has been kinda “dumbed down” for those that don’t really want to immerse themselves in the grand strategy of it all).

Real player with 59.5 hrs in game

Railroad Corporation on Steam