Capital Island

Capital Island

Simple but good trading game.

If you’re not looking for a ‘cozy’ trading game, though, definitively go with ‘Challenge’ mode. Being able to visit shops multiple times (in ‘normal’ mode) means you eventually end up able to sell basically any excess resources you’ve got, which kinda takes the ‘trading’ out of this game. Just becomes logistics. Don’t get me wrong, I still had fun, but I like ‘cozy’ games sometimes. Probably pretty easy with Challenge on too.

Real player with 4.5 hrs in game


Read More: Best Capitalism Management Games.


This game takes a bit to get into and requires some patience to continue. There’s a lot of repetitive actions but after about 30 minutes of playing you’ll notice the game advancing.

I’m sure this game is deeper than what I’ve initially seen so I will go back and continue to play.

The music is amazing, so peaceful and calm with an island flair. I can tell the dev worked really hard on this game.

Real player with 0.7 hrs in game

Capital Island on Steam

Definitely Not Fried Chicken

Definitely Not Fried Chicken

Definitely Not Fried Chicken - “For All Your Legitimate Fake Business Needs!

Definitely Not Fried Chicken is a business management sim with a Twist!

Grow your drugs trade through legitimate fronts by managing both sides of the business. Acquire new “businesses”, meet new clientele, develop more potent narcotics, make lots of money and leave a city in ruin!

Set in a sunshine soaked city in the glamorous 80’s, DNFC will test your entrepreneurial business skills.

Build your drugs compound from the ground up, buy adjoining plots of land and expand. Design and lay out your complete production line and establish distribution routes. Fortify your compounds defences and make sure any “overly-enthusiastic” customers can’t break in. Research and develop better strains of narcotics like marijuana, cocaine and methamphetamine.

But simply making a great product is not enough, you need somewhere to sell it from! This is where your legitimate businesses come in - you’ll need to build and manage these fronts, including selling legal goods to avoid detection, people gotta eat right? Run a chain of Fried Chicken stores or diversify your portfolio with other businesses. Different places have different people with different tastes.

The backbone of every business is your workforce, the people who tirelessly carry out the tasks you assign them for minimum wage. A happy employee is a productive employee so it’s important to make sure your staff have the basic necessities like washrooms and a place to eat. A well furnished break room is great for staff morale!

And safety equipment will really help with staff turnover/mortality rates…

Key features

  • Start your drugs empire from the ground up, distributing marijuana, cocaine, methamphetamine and other goods

  • Balance the demanding tasks of managing both your illegal drugs trade and your “legit” businesses.

  • Build and customise your drugs compound and business fronts.

  • Upgrade your facilities and staff equipment for a better product and a bigger profit

  • Design your empire, from fried chicken shops to laundromats to nightclubs

  • Manage your workforce, hire & fire, accommodate for their wants and needs to do great work.

If you like these games then DNFC is for you!

  • Cartel Tycoon

  • Prison Architect

  • Foundation

  • Planet Zoo

  • Two Point Hospital

  • Tropico 6


Read More: Best Capitalism Management Games.


Definitely Not Fried Chicken on Steam

Division of Labour

Division of Labour

In Division of Labour, the player takes on the role of The Manager in a developing nation called Auriverde during a world ecological collapse.

The player manages the workforce and machinery of a factory, fulfilling contracts and earning profits for the Overseer Corp. Buying resources, manufacturing goods, managing the workers and facing moral and ethical decisions are the core of the game.

Compassion

The player has the option to make their workers more comfortable to improve efficiency, or pay them more to increase worker happiness. Events may occur where the player can do a favour for a worker, give time off for a holiday or generally try to help them.

Exploitation

However, Overseer Corp always demands larger and larger profits, and so balancing these becomes the core of the game. To make greater and greater profits, more sacrifices will need to be made and corners will need to be cut.

Storytelling

Along the way, the player will be presented with moral and ethical decisions regarding their works and the world at large. Whether it’s simply a worker who needs time of for medical reasons or an earthquake on the other side of the world sending migrants flocking to Auriverde for work and security, there’s always decisions to make.

Development Progress

A playable demo will be available very soon. To stay up to date with development you can follow our site. For now, consider adding us to your wishlist!


Read More: Best Capitalism Management Games.


Division of Labour on Steam

Kosmokrats

Kosmokrats

I have no words.

This game is truly a hidden gem. I cannot understand how this game has only around 30 reviews.

Sure the gameplay might not be that much, yet it’s still fun, but the story is just so good, I was literally excited to see how things go in diffrent paths, I got all of the 17 endings and almost all of the achievements. Nearly all details are there, even the smallest ones. There’s quite a lot of humour too.

There are so many refrences to pop culture and other games. I still cannot fathom how this game was made by ONE person, with little help from others.

Real player with 101.2 hrs in game

This is a narrative game revolving around completing drone assemblies of spaceships made out of tetris-like pieces. The central mechanics are serviceable and make for some interesting puzzles and an alternately frustrating and satisfying experience as you try to get pieces to connect by bumping and pulling them.

Whilst that wouldn’t be enough to make a great game by itself, the narrative is the real draw here, running a pastiche of soviet-era space and sci-fi references into the exploration of various characters - and enables you to change how the story turns out as these characters vie for power and try to keep Space Force going in very trying circumstances.

Real player with 96.3 hrs in game

Kosmokrats on Steam

Nyako: Restaurant Tycoon

Nyako: Restaurant Tycoon

A restaurant, a small local cafe, or a van with glowing hot dogs? In Nyako Restaurant, you can create your own business empire and conquer the restaurant world. Challenge the Restaurant of the year title holders and take the top spot on the unspoken leaderboard.

Key Features:

  • Individualization. Choose your start in this challenging world. Are you a businessman, a teacher, or maybe an ordinary homeless person? The choice is yours.

  • Development. Learn new recipes, participate in cooking battles, face the unknown in the world of dreams.

  • Cooking food. Prepare food like never before. Combine the ingredients, cut them and use all the kitchen utensils you can find.

  • Construction and purchase. Build your own restaurant or work as an employee. Buy equipment, upgrade it, attend sales and follow the latest trends.

  • Emergency situations. A homeless raid, a fire, an invasion of a horde of zombies, or maybe aliens who decided to drop a cow on your restaurant? What else could go wrong?

  • Employees. Hire new employees, develop their skills and take them with you to the illegal disassembly of the restaurant mafia.

Nyako: Restaurant Tycoon on Steam

Caravan Trade Tycoon

Caravan Trade Tycoon

Erased my entire game. Also pretty monotonous because you just go from town to town without events. I never got attacked.

Real player with 24.4 hrs in game

good game , but still have need more fix, high price

Real player with 18.6 hrs in game

Caravan Trade Tycoon on Steam

You Are Weak

You Are Weak

A game that seemingly inspired directly by the works of Cosmo D. While much more heavy handed than their games, You Are Weak still possesses strong visual metaphor and a varied experience.

Real player with 1.1 hrs in game

I play a lotta weird shit on here but this has to be at the top of the list so far

Real player with 1.1 hrs in game

You Are Weak on Steam

Dear Future

Dear Future

I forced myself to finish it so you don’t have to.

TL:DR 8 hours of boring walking to uncover a lame story, and a non working multiplayer.

A walking simulator made for some college student art project, what could go wrong???

But the innovative sounding multiplayer component, plus the fact that it’s free, sucked me in. And the game, although minimalist, initially manages to feel well-designed and polished…

But notice how none of the reviewers seem to have played this for more than 30 minutes?

Real player with 7.8 hrs in game

Photos of future ruins

Dear Future (Dear Future Production Committee, 2021) is an asynchronous massively-multiplayer photography game about exploring an abandoned city. I have been trying to write about it for several weeks and have found myself incapable of doing with any organization or distance. What follow, instead, are orchestrated recollections and half-formed conclusions of my time with the game. A half-step towards the understanding I’m searching for. A version with photos is available here .

Real player with 1.8 hrs in game

Dear Future on Steam

TasteMaker: Restaurant Simulator

TasteMaker: Restaurant Simulator

I saw callmekevin playing this and it looked adorable! I love games like this and definitely wasn’t disappointed. I’m super excited to see how the updates look in the future.

**Just a few notes I thought of while playing in sandbox mode to maybe improve some things. If these have already been mentioned in previous reviews, nvm mee:

-Bathroom signs or something: Maybe a bathroom sign or some kinda bathroom control where employees and guests aren’t all in it together(lol).

-Less Dirt: Less floor traffic dirt maybe. I’ve noticed my cleaning employee is always complaining about high work load but it’s too expensive to hire more people just to sweep the floors all the time. This is kinda rough when you make a huge restaurant because people are constantly walking through the same areas.

Real player with 47.7 hrs in game

This is a cute little game and I can’t wait to see how it evolves. I’ve sunk nearly 8 hours into it since buying it less than 24hrs ago. I love sim games, and this reminds me of Winkeltje: The Little Shop in a way. Below is a not-so-little list of things that I’ve noticed and/or would like to suggest for consideration in the future :)

Staff and Customers:

  • Female staff, as well as more diverse skin tones overall

  • Allow staff to collect more than one dirty plate from tables. PLEASE!

Real player with 32.9 hrs in game

TasteMaker: Restaurant Simulator on Steam

Norman’s Great Illusion

Norman’s Great Illusion

Before reaching the first ending, I tried to explore the game as much as I could. However, almost the whole room is not related with the game. So why did the developer put the apartment structure draft here? Only the chairs and TV can be interacted with the character.

The mini-game sucks. The developer has explained, “…mini-game “On the work” reflects the stress that many people experience in their workplaces”. Excuse me, but games are not supposed to impress players by literally torturing people! Actually, the two mini games are the mandatory and indispensable parts of gameplay. From function point of view, they are not mini at all.

Real player with 3.4 hrs in game

I originally posted a negative review of this game, however I went back to play it some more and have changed my mind on it.

My main gripe when I first played was that the working mini-game was too unforgiving. The game entails solving advanced maths sums while under a strict time limit and I really struggled with it. Upon replaying, I’ve realised that the point of the mini-game is to basically be impossible. You’re supposed to barely be able to scrape by in it because that’s what it’s like working a gruelling job in a society that doesn’t value you. The only way to “beat” the mini-game is by cheating and pausing the game to work out the sum in your own time. Just like in real life, the only way to succeed in capitalism is by cheating. Looking at the game as something that is to be “won” will ensure that you don’t enjoy it. You’re not supposed to succeed in the mini-game, you’re supposed to lose continuously.

Real player with 2.4 hrs in game

Norman's Great Illusion on Steam