StalakMiner
Wow such nice developers!
– Real player with 9.9 hrs in game
Read More: Best Capitalism Procedural Generation Games.
good
– Real player with 5.7 hrs in game
Cargo Company
At present: very rough around the edges in the UI department, with a very tedious menu/window navigation scheme and hierarchy. Taking users through many pages of data that is both largely uninformative as well as redundant eventually requiring one to open window after window to reach the end of a menu thread which sometimes yields informative data or a shortcut to a specific object. Also featuring a very basic pathfinding logic regarding railroad placement which will very quickly bog down rail based transportation if not managed personally with signals and the “specific track placement tool.”
– Real player with 9.7 hrs in game
Read More: Best Capitalism Management Games.
I’m quite new to this kind of game. Played some Open TTD before, which i enjoy a lot (free here on steam, check it out!)
This has a lot of the same concepts as Open TTD but expands on it in a smart way (settle on other planets like moon and you can have interplanetary supply chains that come with it).
Played for a couple of hours now and did not encounter any major problems. For an EA title this game is perfectly playable for me. I hope they will add some other methods of transportation in the future like ships and airplanes.
– Real player with 8.6 hrs in game