UnearthU

UnearthU

A strange experience, if you’re interested at all I’d recommend not reading much more about this

Real player with 2.2 hrs in game


Read More: Best Capitalism Emotional Games.


This is a “game” much in the same way a walking simulator or a VN is, so just fair warning.

I am currently on Day 4 and will update again when I get to Day 7.

I will not spoil specifics.

The “game” is best experienced as intended: do each day without changing clocks or anything. Do Day 1, and then do Day 2 the following day when it unlocks. Complete all exercises with honest intent, to include the writing prompts and meditation exercises.

There is a narrative and character and background amidst what feels like real mindfulness concepts. The blend between the real and fictional is intriguing and keeps me coming back each day. The layout of the exercises feels intended, with the motivational video leading into the discussions/lectures by KARE, then a meditation/breathing exercises that inevitably lead you to ruminating about what KARE just talked about, a writing prompt that sometimes gives you pause about wanting to be completely truthful, and a final checklist of items that you’re more than likely just going to click through without actually implementing.

Real player with 1.5 hrs in game

UnearthU on Steam

SQUID GUYS

SQUID GUYS

Our main task is to respond to the challenge and kill all the survivors standing in our way. We will fight with a special doll that will prevent us from doing any actions. Our game will depend on the behavior of the doll, if it looks at us, we must lurk, as soon as it turns away we will try to fulfill the goals.

Real player with 3.5 hrs in game


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This game is trying to convey the atmosphere of the popular series, and makes it possible to feel like a player fighting for remuneration in the deadly battle against others, although virtual, players.

Just as the series has the game “Red Light, Green Light”, and “Glass Bridge” and other tests. The creator tried to convey the atmosphere of the show to each player, give pleasant impressions. And as for me, it turned out well.

So I recommend the game to the acquisition, especially the fans of the series.

Real player with 2.1 hrs in game

SQUID GUYS on Steam

Psycholonials

Psycholonials

So the trailers are very honest about the kinds of things this game does that might need content warnings. Guns and blood and mental anguish and stuff. But I also kinda wanna warn people about one other thing this game does because it’s pretty unpleasant. It’s also like my favorite thing this game does so, idk, up to you if you wanna keep reading.

This game fucks with you. The pretentious way to say it would be to call Psycholonials a “challenging piece of art” which I think definitely applies but, you know, jerk off hand motion. I’m not a writer but I’ll try to find better ways to phrase this because… it’s complicated. It keeps doing this thing where it puts you on the defensive by saying something super iffy, but I think after playing the whole thing that I’ve settled on giving Hussie the benefit of the doubt that that’s intentional and making a point. It drops a lot of really big, really red flags but all of them have a more charitable reading that is good actually but requires a lot of unearned good faith reading on your part to see it.

Real player with 16.9 hrs in game


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Hi, sit down and bear with me. Keep in mind i have never felt the need to write a negative review to a game in my entire life. I am just sad.

This game is simply awful, just incredibly bad. There is nothing to like about anything except the music and SOME of the art. Jokes are bad, it’s just “2020 haha” moments and it’s boring. Seriously, i would never finish this if i played it alone, it’s not interesting. Bear with me, what is there to like about an edgy mental “celebrity” who destroys an entire country just BECAUSE? What’s to like about dumb conversations and just “oh, society is bad and i have the right to act like this because… i don’t know, i guess i can”. A lot of deaths occur simply because, too.

Real player with 9.6 hrs in game

Psycholonials on Steam

SuperOffice

SuperOffice

Dodging slow-motion shots and shooting back is really cool. And we missed a top-down game that way. The desire to play something like this motivated us to create SuperOffice.

The game begins when you wake up from a nap at your desk and find out that all your colleagues were kidnapped by aliens and that a jewel in your drawer allows you to control time.

But your office has changed a lot - aliens and monsters are everywhere chasing you. To clean up this mess you will need to use your jewel and any weapon you find along the way, from vases to throw at your enemies to swords that cut them in two.

In addition to the action, time control and a lot of weapons, SuperOffice also features bosses - the alien masters. Each one has a jewel, and getting them allows you to become even more powerful.

SuperOffice features

  • Infinite rooms: Dive into sequences of procedural generated rooms leading to alien masters.

  • Power collecting: Defeat the alien masters and get their weird jewels. You found the jewel of time on your desk drawer - what other jewels may exist?

  • Many weapons: From pistols, shotguns, machine guns, swords, knives to vases, computer monitors and your own fists.

  • Office environment: Tired of your work? Destroy monitors, work desks and report boxes - all in your time.

SuperOffice is currently being developed. Please feel free to ask us anything or give suggestions at support@growingseedgames.com .

SuperOffice on Steam

Beat Defender

Beat Defender

My review may be biased due to my connection with the creator, however I feel confident saying that this game has the potential to become a great and very popular rhythm game. The premise is simple, and the game is quite simple to start learning. Personally I think the learning curve for the first few levels is just about right, requiring a bit of time to learn the basics, and to polish until the final level. Overall I would recommend the game to people that are looking for a new and interesting rhythm game, and especially so if the game continues to be developed.

Real player with 4.0 hrs in game

Gaem gaem GAEMING!

The game follows a silent protagonist with no known name or history who slashes threats who try and invade homeless camps in the city. Other than that, the game has no real story (though I imagine that a story might be implemented later on.)

The game’s hybrid of rhythm and hack n slash makes the experience unique and enjoyable. However, there are times where the game felt cheap as there was a stun that didn’t allow me to move to another part of the map.

As for the final boss, he is 100% supa sick. However some of his indicators could be more visible as it took me a sew tries to understand what I was supposed to do.

Real player with 1.4 hrs in game

Beat Defender on Steam

A Golden Wake

A Golden Wake

I tried to like this I really did, it has a lot of things I like, sadly it is spoilt by a plodding plot and puzzles/games that range from stupidly simple games of fetch to ridiculously unintuitive “action” sequences.

I’m a big fan of most of Wadjet Games work, I was also interested in the 1920’s setting and the idea of a game based around a real estate salesman, not something you come across every day. Simple point and click mechanics I like and the first part seemed fine, if a little uninspiring, it is only an introduction after all. Head south for part 2 and you think things are picking up, the “fetch” missions get broken up by a couple of neat logic puzzles.

Real player with 28.6 hrs in game

A Golden Wake isn’t going to top any of my favorites lists but it’s also not among the worst. It’s kind of in between. It’s a good game but, not a great game.

The graphics are retro pixel style graphics common to Point & Click games from the 80’s-90’s. For the style they did a fairly good job with the graphics. The sprites are fairly decent and easily differentiated from each other. The animations are pretty good, mostly smooth and simple and there’s actually quite a few unique animations and transitions for a game this size. The backgrounds were nicely designed and we’re actually modeled after real places. The characters were largely modeled after real people too.

Real player with 11.5 hrs in game

A Golden Wake on Steam

Negative Nancy

Negative Nancy

Negative Nancy is an social introvert’s wet dream.

Negative Nancy is a modern take on the classic CYOA genre with a modern twist that will humor, amuse, and entertain you.

Negative Nancy is the “No” simulator that you wished was your real life when you worked/work at your retail job that you hate.

Negative Nancy is everything and more.

Negative Nancy…

is the negativity in your life, processed and refined, polished and packaged with care-

so that your life can be

a little more

positive.

Real player with 24.8 hrs in game

“Nancester, we’re doing a review on your game. Would you like to say a few words about it?”

“No.”

“Come on, Nancester. Tell people why they should play Negative Nancy. Is it for my dashing good looks?”

“No.”

“My charming wit?”

“No.”

“My heroic deeds?”

“No.”

“My spiffy hairdo?”

“No.”

“Nancester, come on. Don’t be such a grump. Should they at least play it?”

“…”

“I’ll take that as not a no!”

Real player with 11.3 hrs in game

Negative Nancy on Steam

Deadwater Saloon

Deadwater Saloon

Create Your Character

Playing as a rich and dynamic character in the old west, you will be able to fully customize your attributes to fit your playstyle, such as Mixology, Seduction, and Sneakiness. You will manage your life as well as your saloon, such as maintaining your reputation and getting married. You will struggle with the effects of disease, aging, sanity, and addictions.

Form Relationships

Provide travellers with a distinct drink parlour, gaining legendary stories to regale and build your legend. Interact with townspeople as they populate the town, forging friendships with blacksmiths, sheriffs, and preachers, romance prospective partners, or blackmail, abduct, and murder those who threaten you.

Build

Build your saloon from the ground up. Expand the walls, build bordellos, opium dens, high stakes gambling rooms, and railed porches. Buy and place spittoons, tables, chairs, handcrafted bars, pianos, chandeliers, and diamond dust mirrors.

Manage

Thrive within a complex economy system, stockpiling booze, food, guns, and opium. Research a diverse array of drinks and foods to serve customers. Hire and manage staff from within the town populace, including barkeeps, cooks, servers, prostitutes, croupiers, pianists and bouncers. Help them reach their full potential, or fire and replace them with those more skilled.

Hundreds of Events

Face the forces of nature, meddlesome customers, firebrand Preachers, rival outlaw gangs, and much more. At some point, you will be tested by stronger and more formidable nemesis in longer event chains. Whatever you choose, you will face the consequences of your choices. The frontier is an unforgiving place.

Deadwater Saloon on Steam

Plague Doctor: Contagion 430 BCE–2020 AD

Plague Doctor: Contagion 430 BCE–2020 AD

Plague Doctor Contagion, was a short and sweet retelling of different pandemics through time. I greatly enjoyed the music in the game, the graphics are nothing special but still stylized in a unique way I wont forget soon, and the game play could do with more interactivity (examples could be, puzzles, finding objects to help people, or having your decisions affect your outcomes in a more prominent sense.).

For $3 this game is not bad, I enjoyed it. I enjoyed the descriptions of the diseases and what they were doing to people, and I liked seeing history played out in front of me like they did.

Real player with 1.3 hrs in game

You can pet the dog

10/10 Game Of The Year

Real player with 0.5 hrs in game

Plague Doctor: Contagion 430 BCE–2020 AD on Steam