Capital Profit
Music Used In Trailer
Track: the Sun Is Coming
By: Oursvince
License: Cc 3.0 By-share Alike
Capital Profit is a first person crafting tycoon game. It is based on the gathering of resources and creating them into various objects. Furthermore, you can sell these objects to NPCs in-game via your very own shop. The goal of the game is to either make the most amount of money possible or have the coolest/ rarest items!
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Search For Resources
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Build Items
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Sell Items
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Buy Items
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Decorate
Reasons to Play
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Build Your Shop Empire In Real-time
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Competition: Compare your shop and island with your friends and try to be the one who has the coolest items or the most money
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Replay-ability: Continue playing and upgrading your island until you are satisfied
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Family Friendly: This game has absolutely no violence except for the concept of fishing
The Name
I often get asked how I came up with the name “Capital Profit”. The game is very much based on the functions of capitalism, because of the buying/ selling of items and getting the most amount of money possible. Plus it was a word that my friend liked after I suggested to him (I’m all about that friendly teamwork). Now the word “Profit” is mostly based on profiting from the work/ play-time you put in the game. Therefore Capital Profit are two words that represent the game very well.
Read More: Best Capitalism Sandbox Games.
Winkeltje: The Little Shop
This is a great little shop management game!
I look forward to seeing how it develops over its time in Early Access.
Things done great:
- The villager AI is spot on! I haven’t had anyone get stuck in my store. I also like how the expectations of the customers seems to align with the items your store offers over time. I was worried when I moved away from produce toward a tailor that customers would’t get the picture, but after a couple of days they stopped hounding me for apples!
– Real player with 111.5 hrs in game
Read More: Best Capitalism Management Games.
This game is a gem, plain and simple. It’s made for a very narrow spectrum of gamers though, you’ll probably know if it’s for you by just looking at the screenshots and reading the description, but I encourage everyone who is even a little intrigued or who enjoys relaxing sandbox style games to give this game a shot. Everything you see and read about it is what you’ll get when you buy this game. Nothing more, nothing less. If you bought this game and don’t like it, it’s because you didn’t pay attention or had unfounded and unrealistic expectations.
– Real player with 85.0 hrs in game
Animation Studio Manager
My friend made this game and gave me a copy to play prior to release, and I’ve really been enjoying it so far. I completed levels 1-8 on both easy and medium mode. The easy level had enough guiding to help me through the game without being overly hand-holding, and it’s been nice to switch to the medium level for more of a challenge. The game moves at a nice pace but there is a pause button in case you need to stop and evaluate your next steps, which I appreciate because it keeps the game from becoming overly frustrating. I started out playing to give the creator some feedback from the perspective of someone who loves to game but doesn’t recognize herself as a hardcore gamer. Despite this, I have definitely found myself playing this game simply because I enjoy it and it helps focus my mind after a hard day of work. I can’t wait to see the next levels! I would definitely recommend this game and I will continue to enjoy it :)
– Real player with 48.5 hrs in game
Read More: Best Capitalism Time Management Games.
I’m hooked. I’m truly feeling the excitement and stress that a real animation studio manager would feel. It has cool mini games, an annoying producer, a sarcastic mother and a myriad of production and corporate employees. It’s a fun challenge as new demands appear at every level, like keeping employees happy making webisodes, episodes, and films. Try doing that while making enough money not to go bankrupt. Loved choosing the titles and genres of my TV seasons and watching them go viral. It was also exciting when one of my seasons got renewed. Next level, I get to compete for awards. Can’t wait.
– Real player with 21.4 hrs in game
March of Industry: Very Capitalist Factory Simulator Entertainments
I agree with others that the game is too short for the price. I understand that the design choice was to allow each play through to be around an hour, focusing on replayability. My disapoitment was after the first play through I found myself doing the same thing over and over again.
Pros
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It’s an automation game
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Interesting Non-Grid/Non-Tiled approach
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Mod Support, but not really integrated into the game itself.
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Humor
Cons
- No Tutorial or information on how an object functions
– Real player with 21.4 hrs in game
More Reviews @ TheVideogameBacklog.com
Once again I’m thrust into the world of making arms for money. Wait, what did I say again? Ignore that part. But here you are, making arms for the Motherland. It’s a simple premise of test and build and sell to expand and reset to be able to build better and faster… for funzies! Most of the time those types of games don’t interest me much at all. I’ve played a few games based on resetting to get a bonus and they just leave me with a bad taste. March of Industry is a great example of how to make that formula fun.
– Real player with 17.8 hrs in game
The Corporate Machine
The first thing I need to say is READ THE MANUAL! If you’re like me and tend to play a casual game or two to get the hang of things it’s very easy to have no idea what you are doing and lose the game. A quick skiim of the manual will give you an idea of what is what and how the game runs.
I very nearly wrote a bad review after my first game after giving up in just five minutes, I hadn’t read the manual and had no clue what I was doing.
The graphics and sound options on the game are not great, basic graphics and no volume control are something of a turn-off, but you can do what I did and turn off the game’s music and ignore the graphiocs quality.
– Real player with 58.0 hrs in game
I got this with stardock legends pack, so it was so cheap. It works on my win 10, and I don’t update it unless it asks me so it works perfectly on win10. First with the cons, the training isn’t working as it shows when you press f2 ( it’s been showed in help, f1) so I played a game at beginner than “difficult in pain”. After few lose I managed to own the world. So there should be some ways to endure the others. Ok you will say me to use cards and lucki but cards require too much resources for a losing company. Maybe I’m telling this because MOBA games and their competitive game strategy is popular now, however, I still think there should be balance. Also I wish to have suggestions to continue after 55% global market sharings. Or there would be other choices such as technology winnig. And pros, if you like this kind of games you will like it. You really need to control market, demand and sellings should be balanced very well, otherwise you lose. I really liked it. I wish ppl upgraded it till now, but this gem also lost itself in the marketing :/
– Real player with 16.7 hrs in game
Mech Mechanic Simulator
I wish I could recommend this game but I just can’t in good conscience. It’s a fun and novel idea that I jumped into after discovering that my owning Car Mechanic Simulator 2018 (CMS from here on) gave me a small PlayWay loyalty discount, but it’s very much held back by some questionable design decisions and somewhat limited amount of content.
First, the Good
- All of the mechs look decent (albeit small) and unique and have a surprising amount of detail in the components that can be detached. repaired, and reattached.
– Real player with 25.2 hrs in game
I could not start a new game at first. An integrity check on the files showed that half of the download was not good. Re Downloaded those files and now I am running all Ultra settings.
Short Version: This game could become an awesome Mech Mechanic Sim. Right now it is lacking. I will support the game and not return it because I can see that it may advance over time.
Details:
- It does not make me feel like a mechanic. It feels more like a search and find game or a memory game. When I have taken apart or assembled items I always lay the parts out so that I am sure on assembly that I have not missed anything. Part of feeling like I am progressing is that eventually I can dump the parts out and do a full assembly in 30 minutes without looking at a diagram. In Mech mechanic there is no way to get that feeling. When you disassemble you can see the part you need to get to thanks to the scan. To get there though you move your mouse around waiting on a part to turn green. Then you select that part and see if you can wiggle it off - no? well now you look for the screws or retaining part and remove that. now you wiggle the part off - rinse repeat. Seek and Find. After doing that to the same arm on the same mech you might could get that “muscle memory” built up over time but wait - Sometimes when you take it a part you unscrew the part but when you assemble it you have to select the part and it attaches itself automatically. That lack of consistency actually breaks the muscle memory and makes you feel like you are doing it wrong. All parts you unscrew on disassemble should have you screw it back on in assembly.
– Real player with 24.7 hrs in game
Caravan Trade Tycoon
Erased my entire game. Also pretty monotonous because you just go from town to town without events. I never got attacked.
– Real player with 24.4 hrs in game
good game , but still have need more fix, high price
– Real player with 18.6 hrs in game
Cave Confectioner
This product was provided for free to review by a friend of a friend.
The game initially reminded me of the classic Kings Quest game on the Apple II. You wander around a bit looking for the next thing to pick up. Kind of just wandering and clicking around with very little direction, but there are some occasional tips by talking to the characters. It was probably inspired at least some by MineCraft, since the player starts with nothing and has to pick up items and then use them with other items in inventory or objects on the ground to try to get make else. It also has similarities to One Hour One Life. There’s a lot of experimentation required to get anything going.
– Real player with 2.4 hrs in game
The game seems really nice, and I like the concept a lot. Thing is, I am having some issues with saving. However, as far as I understand the game is early in development and possibly being made by one person so issues like these are understandable. Can’t wait for future updates!
P.S A little help with saving would be much appreciated! :D
Edit: Save function in now working. Also, the controls are fine, that was a mistake on my part. Big thanks to the developer for the fast fix and the kindness!
– Real player with 2.2 hrs in game
Fifefer Island - Terrena’s Adventure
Fifefer island is a micro-economics game. This game offers a very unique and incredible way of learning economics. The story, music, voice-over,the art of the game and unique puzzles are well synchronized, which makes learning and game-play even more fun. This is the perfect game if you are looking for fun and learning in one thing. After playing the game you will not be disappointed. Highly recommended.
– Real player with 26.0 hrs in game
Great game to utilize for differentiation. This game offers an excellent overview of new concepts that can be used as an introduction or to reinforce learning. Love it!
– Real player with 10.5 hrs in game
Enchanted Blacksmith
Enchanted Blacksmith is a casual blacksmith simulation game where you sell weapons made by your own hands.
Take on the role of a blacksmith in the world of the sword and magic. Use your workbench to craft/modify/repair weapons and sell them at your shop.
Craft Weapons
Crafting system allows for creating unique weapons. Customize them by choosing from a variety of Blades, Crossguards, Hilts and Runes. Make blades and other items from materials like copper, steel, etc.
Enchanted Weapons
Use runes with various elements such as fire, poison, lightning, etc. to enchant your weapon with magic.
Upgrades and Quests
Earn experience points and gold by completing quests and orders. Level up your character and workshop to unlock new tools, resources and recipes.
Craft legendary weapons to seek fortune and Forge Your Legend!