Aka Ninja VR
Features
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**Real cut:**According to the cutting position, immediately calculate the cutting, very real
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**Lots of gameplay:**You can pinch the enemy’s neck with your left hand, and then chop his head with a knife in your right hand. You can also punch through the enemy’s belly with your fist and take out the enemy’s intestines.
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**Play as a ninja killer:**Challenge and kill a large number of ninjas to become a ninja killer
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**Large number of weapons:**Many weapons with different characteristics bring a brand new gaming experience
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**control time:**When the sword’s anger reaches a certain value, the time can be controlled
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**Multiplayer PK:**You can PK with other players
Other features
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**The operation is very simple:**The whole process only uses 1 button operation
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**Strategy:**Each level has a boss with a special function, which requires a strategy to pass
Read More: Best Bullet Time JRPG Games.
ReCurse: Eternal
ReCurse: Eternal is a virtual reality sword-fighting single-player game that is combat-focused featuring only boss-level characters which will be fought one at a time as the player progresses from one stage to another. IT IS NOT AN OPEN WORLD RPG. The game’s progression will work like traditional fighting games such as tower mode or arcade modes where you fight each enemy in a ladder-style progression. The actual combat is inspired by souls-like games that encourage strategic gameplay by punishing rushed and spammy movement and rewarding rhythmic dodging, blocking, parrying, attack patterns.
Read More: Best Bullet Time Multiple Endings Games.
Smerch Battle Arena
Those going to death - greet you! Clash in furious PvP and PvE combat in the yellow circle of the arena! Here bloody battles await everyone until the last survivor. Fight for the leading positions, and the most worthy will receive valuable prizes for victory. As a gladiator, conquer fame and fortune in the arena.
The game features team-on-team modes, single-player and cooperative mode against artificial intelligence, as well as a duel mode (1 on 1, 2 on 2). You have to survive at any cost using a variety of weapons and skills. Use all available opportunities to achieve victory. Immerse yourself in the addicting arena battle gameplay with your friends.
Read More: Best Bullet Time Multiplayer Games.
Bakemono - Demon Brigade Tenmen Unit 01
review english and fr
Bakemono is a mecha game where we are in body of a mecha anime
the stage are wonderfull and various in space and planets
the sky in the space and meteor give us the impression to be really in the space
on the planet sometimes we can too go under the water
everything is worked with a lot of care
our mecha can walk but too fly in order to fly and to can control the fly with the controler we must spend in a second mode with one buttoon and after we enable this mode we can control the mecha in the air and with this we can strike evil ship in air with our laser sword one of the best epic possibilities in the game
– Real player with 12.3 hrs in game
If you love mecha anime you will love this
Fastest VR game I have played so far. Basically Titanfall , Armored Core, and Zone of the Enders mixed together. All my Robotech / Gundam childhood dreams, the developer is obviously very passionate about mecha anime. Very fun and challenging, great music.
– Real player with 5.3 hrs in game
ELDERBORN
SUMMARY: Although ELDERBORN bills itself as a “Souls-like FPS”, a lot of the videos show the player frantically slashing and smashing; this might give the impression of a more straightforward heavy metal “Doom with Swords” experience (with all of the high-ledge kicking action of a Dark Messiah of Might and Magic). In reality, what I got was a fairly thoughtful and measured experience consisting of dodging, parrying, blocking, and outmaneuvering dangerous enemies; survival, particularly at higher difficulties, was about fighting intelligently and limiting the number of opponents who could bash your head in at any given time. And to be honest, I think I like it more than the game I imagined I was getting in the trailers. An easy recommendation for anybody who has a craving for some FPS-melee action.
– Real player with 14.9 hrs in game
Elderborn is a great murder simulator. The combat is challenging and satisfying, but usually not so hard that it made me frustrated (Except on the hardest difficulty that can be pretty frustrating.). The visuals are kind of whatever, nothing particularly great, but nothing that bothered me either, and the variety of enemies, environments and murdertools is more than passable.
The combat is incredibly fun and satisfying, and you have lots of tools and abilities to work with. You have 10 (I think, I feel like I may be forgetting one
! , and no the power mace doesn’t count) weapons that you collect throughout the short ~5 hour campaign and a couple of other special abilities that you can unlock through a skill tree, the most notable ones being deflect, where you reflect a projectile back at an enemy, and a charge move, which sends you flying in one direction and knocks down whatever you hit. You are often fighting several enemies at once, making you dodge all around the nice environments and your reflexes will be pushed quite hard.
– Real player with 13.1 hrs in game
Lithium City
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Lithium City is a wonderfully atmospheric isometric twin stick action game. You play as a female warrior working her way higher and higher up in the city towards a final battle.
The game utilises guns, melee and thrown weapons and at times you will need all three. All will need to be used and due to the scarcity of ammunition you will frequently have to change weapons on the fly. Shooting is tight and easy and the various guns have the weight you’d expect. Even when everything feels far too hectic you can usually get back on top with judicious weapon use and occasionally running away! The controls are simple shoot/stab/punch with one button and dash with another, that’s it. Though the dash can be a little imprecise at times.
– Real player with 7.5 hrs in game
A lot of people are comparing this game to Hotline Miami, which is true in a way. You enter a room with a pre-set enemy placement, and try to kill everyone in there, learning and adapting to where they are and what weapons they drop and the best way to plan your assault through it.
That being said, there’s a few stark differences between the two. Hotline Miami is focused more on larger levels, entire floor plans and buildings you have to clear out, whereas Lithium City has smaller rooms. Lithium City is a bit shorter, and each level has more of a specific concept it goes with, whether it’s utilizing moving floors or defending a single room with waves of enemies running in. The biggest complaint I have in regards to gameplay would be that Lithium City is short, with only six chapters it shouldn’t take you more than five hours to beat. Which is fine, for the price, but I found myself wanting more stages that were fully open, which don’t really come in until near the end of the game. It’s also isometric, which works really well with this kind of gameplay.
– Real player with 5.0 hrs in game
Ninja Legends
I absolutely recommend this game, but it’s not going to be for people who are looking for realistic sword fighting or role playing. For me, I was attracted to the idea of being a ridiculously strong ninja in VR, and just creating a bloodbath destroying enemies. This is normal, right? Anyway, the game delivered.
It has satisfying slashing, stabbing, and blocking but it isn’t trying to simulate real-life combat. The game has a story but its not the focal point, and its pretty obvious where the devs' priorities were. It is an arcade style action game. I was a beta tester for the game, but I liked the game enough to buy it in early access and I play it way more than I should.
– Real player with 100.4 hrs in game
Wow, I can’t recommend this game enough. I have to admit that the experience started off a bit slow for me, but after I got through the first few levels, unlocked some weapons and moved up in difficulty (I’ve been playing mostly Master difficulty) the experience has been AMAZING. I just love the feeling of standing my ground and fighting tons of ninjas for all over the place, I feel like I’m in an insane ninja action movie! My favorite levels by far are the 360 degree levels where the enemies attack from all sides, I’ve replayed those levels countless times trying to get three stars on them (it’s so hard!). Another thing I love is the fact that you keep unlocking weapons and special powers throughout the game, so replaying the levels with different weapons gives it an entirely different experience. And how can I not mention what a freakin' workout this is! If you need a good 20-30 minute cardio workout, look no further (just make sure to have a towel handy).
– Real player with 65.7 hrs in game
Dredgers
This is tough, because I love this game and it’s concept. It’s so fun! I have a lot of praise for it.
Unfortunately, I feel like I can’t recommend it at this time for two reasons:
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Missing basics like any type of saving, which pretty much everything I’ve played since the days of shareware has had, seems quite sloppy. The display of the amount of hours I’ve played isn’t really correct: most of that has been on pause because I didn’t want to exit and lose all my progress on the run.
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Do you know how my last run ended? No? Neither do I. Based on all the information I had, it didn’t make sense. Many key things are just not explained, so new players are going to go through several baptisms by fire, creating a lot of frustration.
– Real player with 152.5 hrs in game
Pretty solid roguelike with emphasis on speedy playthroughs and choosing your next step, though that can be its weakness too. Its big selling points are the 30+ races and crazy class combinations which are very very satisfying to play with, as well as actual honest-to-god necromancy where you can have a zombie horde if you want. Or you could skip zombies altogether, dominate the minds of your enemies, send them at your foes, blow up their (animate or inanimate) corpses into a huge mess when they die and then revive them and your former foes as skeletons. Full crafter build is viable, and thats before we get onto races. Pretty much anything that spawns in the dungeon is something you can unlock and play pretty quickly. Only exception afaik is the slime MAN (you can be a regular slime) but I suspect that’ll be implemented in time.
– Real player with 61.1 hrs in game
Red Ronin
Imagine Hotline Miami or maybe Katana Zero being a turn based tactical puzzler. That is what Red Ronin actually does. And it does it very well.
The main concept of the game is very interesting. Similarly to the above mentioned titles in Red Ronin every level is you fighting a couple of enemies, you must kill them all to proceed and both you and them die in one hit. However both you and your enemies move in a turn based way and you must outmaneuver them and kill them one by one avoiding putting yourself in a vulnerable position. That is not all, your character does not actually moves - instead she dashes with no distance limitations, only stopping by hitting an obstacle. This can be advantageous as you can strike your foes and instantly be so far away that they won’t be able to reach you but at the same time abusing it too much may end up with you having no place do dash but right into your own death.
– Real player with 25.1 hrs in game
Full review (including score): https://youtu.be/Lga1uQ-2Dv4
Summarized review below!
Turn-based tactical dash n’ slash with a Hotline Miami aesthetic, that’s what you can expect from Red Ronin. It’s a neat little indie game developed over the last two years by one dude out of Brazil.
Note: Trimmed review to fit character limit, check video for full version!
Gameplay:
Red Ronin may look like a mashup of genres, but at its core, it’s actually a puzzle game. You’re tasked with clearing each room of enemies and reaching the exit without getting hit. Moving in one direction moves you all the way until you hit a wall and you’ll have to take advantage of this in order to dispatch of each enemy. Seems simple, but this is by no means an easy game. In fact, it’s one of the hardest puzzles games I’ve played in quite some time.
– Real player with 8.6 hrs in game