Paradiso Guardian

Paradiso Guardian

Paradiso Guardian is an ARPG in Metroidvania style.

Play as Lenga Valentine, a battle angel from the Paradiso Army,

you are going to reclain a floating castle invaded by unknown forces.

Friendly or hostile, Lenga will encounter a few of interesting guys during his journey.

Once defeated, they will lend a hand to Lenga, helping him reaching the top of the castle,

where the truth shall be revealed.

PG is an ARPG in Metroidvania style heavily influenced by castlevania series.

Players will explore different areas of the whole map and unlock new abilities in order to gain access to new areas.

Main Features

  • Explore a Semi-Linear castle with various enemies.

  • Satisfying battle with tight and fluid control.

  • Handcrafted 2D pixel art aiming at 16-bit era.

  • Persuade your friends and enemies and make bond with them.

  • A bunch of food/equipment/relics to collect.

  • Discover the world of Paradiso.


Read More: Best Bullet Time Pixel Graphics Games.


Paradiso Guardian on Steam

Deadeye Deepfake Simulacrum

Deadeye Deepfake Simulacrum

D E A D E Y E (╬ Ò﹏Ó)

Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and “befriend” every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

D E E P F A K E (˵◡_◡˵)

Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

S I M U L A C R U M (✿◕‿◕)

Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent’s specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.


Read More: Best Bullet Time Transhumanism Games.


Deadeye Deepfake Simulacrum on Steam

GunFu Fighter

GunFu Fighter

GunFu is a lost ancient skill.The master of GunFu can control the surrounding time and let it flow slowly.Using the bullet time effect, the geometric distribution position of the enemy is analyzed and prejudged, and the order of planned attacks gives the opponent a fatal blow.

The bullets are limited. You must use the interactive environment to kill the most threatening enemy, and this is the key to victory.

Additional challenge tasks:

1. Use only bullets to kill all enemies.

2. Kill all enemies by any means other than bullets.

3. Don’t kill any enemy.

I hope to be able to reproduce the movie-like fight scene under the minimalist style of painting, thank you for playing my game.


Read More: Best Bullet Time FPS Games.


GunFu Fighter on Steam

Shinobi Breaker

Shinobi Breaker

ShinobiBreaker

is the next generation of the classic

brick breaker + action game in VR

adapted to Virtual Reality!

In this game, immersed in a geometrical cosmic atmosphere, accept the quest as a space ninja and defeat monsters that bring harms to the universe.

To battle and overcome what your opponent will throw at you, use your weapons to slash through the enemy bullets and return their fire by sending your power shurikens straight to their blocks!

In this highly re-playable game; improve your score on every run by optimizing your unlocked skills and use of different weapons, and aiming to the weak points of enemy monsters.

Shinobi Breaker on Steam

Aeon

Aeon

Kinda fun VR shooter.

Time warp/bullet time was great. I’m no twitch player, and being able to treat a shooter more like a tactical game is just my speed :)

BAD GAME for completionists and achievement hunters since to get 100% you need to play through it six times, once on each difficulty level. Nope. Nope nope.

Very short game, though - three levels. I played through it in two evenings, and have 7 hours playtime on it after exploring a third evening exploring the “Endless” mode. I tend to play slowly, so that’ll be an upper bound for how long most people play it.

Real player with 7.5 hrs in game

Played on Oculus Rift w/ Touch

Verdict: buy on sale

Summary: short 360 degree node based wave shooter that’s a mix between Superhot (bullet time) and Robo Recall (mixed pistol and melee) but more basic than either

Pros:

  • auto saves at each node in the level

– There’s a few points that took me a while to figure out and if I’d had to restart the whole level I’d have Hulk-smashed my room and rage-quit half-way though (last node of level 2…)

  • bullet time makes the dual wield pistols practical

Real player with 3.8 hrs in game

Aeon on Steam

Sairento VR

Sairento VR

100+ HOURS PLAYED

https://www.youtube.com/watch?v=bD9AnnQeuZE

Sairento VR delivers fast paced, yet strategic sword-and-gun gameplay that really allows a players individual style to shine through. Unrestricted to ‘classes’, players level up and can diversify in any element they wish… gunplay, swordplay, slo-mo… by placing skillpoints you can improve bullet-time duration, durability, special skills such as bullet reflection and even force-wave katana slash capabilites. The diversity of character builds is seemingly limitless with weapon and armor customisations, supported by a Diablo-esque loot grind.

Real player with 170.4 hrs in game

In short, this game epitomizes for me the road ahead for VR and has been my most fulfilling VR experience to date.

LOCOMOTION: A superb game that’s growing sometimes by the day, no VR game has come close to Sairento’s brilliant movement mechanics, allowing brilliant jumps, slides, wall runs and teleportations all with the added benefit of having bullet time at your whim and command.

WEAPONS: A vast array of melee, projectiles and firearms allow you to personalise your specific ninja combat strategy. Specific teired relics allow further customization of how each weapon behaves and gives you a fair amount of power to tweak your loadout. Armour has a similar mechanic: eg. boots that give you an extra jump if you want to be above the fray spaying bullets down, or wall sticky boots that allow you to gain a static vantage point and snipe.

Real player with 63.9 hrs in game

Sairento VR on Steam

Bizarre Tale

Bizarre Tale

Bizarre Tale is a fast focused game that requires agility, dexterity and fast decision making, in order to avoid obstacles and destroy waves of enemies that come in great numbers and in all directions. In between battles enjoy the comical skits of the lives of Lucy and Xavier, the Mayor and his bodyguard(A talking tree).

Features:

Top-down arcade game, in which you have to avoid obstacles and throw the enemies out of the area.

Humoristic campaign composed of small skits.

Bizarre Tale on Steam

ROMBIE

ROMBIE

I’ve been playing phr00t’s games since 3079 (great game in its own right!) and I think this is the best combination of the exploration, kill, loot, upgrade cycle which characterize his rpg-type games.

The loot/repair upgrade system in this game is addicting and definitely doesn’t dole out the good drops like before making the rewards and choices more meaningful. The environment is more streamlined and part of the gameplay, I always felt cover was just a dive or dash away and maintaining jet energy has real consequences with the acid river always below. The shooting feels nice and the new combat mechanic of hitting critical areas on enemies makes even the toughest ROMBIES victim to a carefully planned shot! I really like the cryptocoin economy even though it hasn’t worked out for me yet, it’s awesome making investments and hoping they come through! The standard credits economy is also very well balanced and there are always things to buy as having a surplus of money means you can move faster between areas. The story and writing in general are quite barebones and not as engaging to me as in 5089 but I do like how this game has a few set pieces and story parts. The sound is a step up from previous titles and the soundtrack is great as always.

Real player with 62.7 hrs in game

A phr00t FPS where you can be a head-sniping ninja robot frankenstein who jetpacks across a long series of bleak abstract floating islands filled with infinitely re-spawning modular machines which you harvest for upgrades by leading them into quiet corners and shooting them in the head with projectile-based (not hitscan) self-recharging energy weapons.

@erradical:

Robot mugging simulator.

Accurate.

ROMBIE is a ‘real’ shooter, in the sense that aim is a huge part of combat. All the guns shoot slow-moving projectiles which force you to lead your targets a lot more than in your typical “modern” Battlefield-style shooter, and enemies in the game will be far more reliable at shooting you than you, them (which is why you gotta get up close). ROMBIE starts out tough and continues to be dangerous throughout. You’ll be doing a lot of shooting and fleeing (..or cloaking).

Real player with 39.1 hrs in game

ROMBIE on Steam

Elementite

Elementite

Elementite is a third-person shooter RPG that fuses natural elements and futuristic firearms in a vast chaotic open world of challenges and secrets in a way never seen before. You control Chrono, a combatant who has the unique ability to control the time element, allowing him to control battles using close-quarter combat skills and to finish off enemies with a heavy arsenal of firearms imbued with natural elements. Use fire, ice, electricity, and poison to unleash an incredible amount of combat combinations and strategies to overcome your opponents, while experiencing the ultra-realistic graphics powered by the Unreal Engine with Ray Tracing.

The idea for the game came from the references:

Film “Project Power” (Netflix 2020) that tells the story of a world where humans awaken magical powers when they ingest power pills.

Devil My Cry series, mechanics of Hack and Slash.

The Division, mix of elements of third person shooting and RPG.

Dark Souls, boss mechanics and dodge.

HISTORY

Humanity has discovered a mineral that can be used to strengthen the human body. This mineral can awake a natural element in the person’s body, making him immune to almost anything that is harmful, including firearms. For some people it can grant powerful control over some elements.

The formula that is used to make this mineral strengthen humans had become a powerful tool for corporations and organizations to earn money, and eventually it became an uncontrolled fever worldwide.

Decades later, humanity begins to fall. The overuse of the mineral had caused diseases, loss of consciousness among other bizarre side effects. However, for groups that have the pure form of the mineral, they were able to evolve their physical capacity to unbelievable levels.

Without governments, the conflict is managed by big and powerful companies that control the extraction and research of the mineral. The society as we know has collapsed. Private armies, terrorist groups, rebel factions and dozens of lost addicts wander the cities that are at war for controlling the mineral.

Civilians are trapped in their homes.

The game starts in the ruins of a metropolis, in the distant future, after a great war that ended the last democratic government in the world. You play Chrono, a former fighter from the last government who escaped from a research lab where he was a victim of experiments with Elementite. Chrono has awakened the unique ability to use the element of time and is now hunted for it.

CHRONO

You play as Chrono, a very talented ex-soldier of the Global Council. He fought alongside Brigit, his ex-girlfriend, for years across the globe to prevent the fall of civilization, until he was captured by the Corporation after the fall of the Council. He was put under lab experiences that awoke powers he had never seen before.

THE GAME FEATURES

Elementite System

The elementite combat system is divided into two distinct modes, the melee mode and the shooter mode.

-In melee mode Chrono uses his knife imbued with the element of time provided by his own body and performs various combos and abilities that influence time and space such as teleports, slow, time dilation, among others.

In addition, he has the ability to perform physical strikes from other elements if acquired in the skill shop at higher levels.

-In shooter mode Chrono can use up to 4 firearms at the same time that fire shots imbued with the 4 elements fire, ice, electric and poison. As elementite gives enemies the power of element damage immunity, the player must switch weapons to shoot the enemy using his weak point element.

Ice enemies take fire damage, fire enemies take poison damage, and so on.

And this is how the combat system of the Elementite Game works, the player will have to use skill to choose weapons and physical attacks adapted to the enemy’s element in real time.

As in all RPG Chrono has a system of talent points that can be used every time he level up, he can focus his talents on 3 types: Power (Damage), Vitality (Resistance), Agility (time skills).

Another Features

  • Stealth or armed combat.

  • An open world with several primary and secondary missions and the freedom to play the level as many times as you want.

  • An inventory with creation resources. Skill trees to develop your character in a way that adapts to your style of play.

  • New armor, firearms and melle.

  • Shooting mini-games, battle arenas in other dimensions.

  • Cinematics, battles with dynamic bosses.

  • High End graphics using UE4 and Ray Tracing

#### About Me

My name is Danilo, I am Brazilian and creator of the game Elementite. This game has in development since May 2020. My prediction is to finish in 2022.I have been a gamedev for 6 years and worked in other indie games like Room 404 (PC), BlackIris (PC), Eternal Soldier (Mobile) and Volcan Defend the Tower (PC). Due to the pandemic, I am developing the game by myself at home.

I want to create fun and challenging gameplay for Elementite, but for that I need constant feedback from the community that is interested in this type of game. I will always be active on social networks sharing with everyone each new implementation of the game looking for opinions, ideas, and help to test.

The Demo version of the game is available for a limited time so that everyone can get to know a project proposal, however during the months of development I will encourage players to purchase the early access version. The early access version will receive constant updates with new challenges and scenarios and will be the best way for players to share with me the mission of transforming Elementite into a great game.

Hope you like it.

https://discord.com/invite/hRX46mA

Elementite on Steam

Fighting Moore

Fighting Moore

This is a fairly straight forward combat game, at least at first. You have 5 attacks – a hammer, a meteor, a spinning wheel which quickly moves you across the map and two spells you fire from a bow. The best part of the attack system is being able to pick what attack to use quickly.

There are around 10 enemies you face (though I still haven’t seen some from the trailer), some spell casters, some healers, some warriors. The same strategy of attacking, dodging, and attacking is pretty consistent versus most of them but things get more complex once you hit chapter 3. You often face 5-6 enemies at a time but there is a bullet time mechanic to help out.

Real player with 3.0 hrs in game

This game is wonderful! Mechanics wise it’s wonderful! It’s smooth, but it took me a min to figure out how to properly cast. I spent the first few tries just wandering around. I will play to complete all chapters now.

Real player with 2.6 hrs in game

Fighting Moore on Steam