Dredgers

Dredgers

This is tough, because I love this game and it’s concept. It’s so fun! I have a lot of praise for it.

Unfortunately, I feel like I can’t recommend it at this time for two reasons:

  1. Missing basics like any type of saving, which pretty much everything I’ve played since the days of shareware has had, seems quite sloppy. The display of the amount of hours I’ve played isn’t really correct: most of that has been on pause because I didn’t want to exit and lose all my progress on the run.

  2. Do you know how my last run ended? No? Neither do I. Based on all the information I had, it didn’t make sense. Many key things are just not explained, so new players are going to go through several baptisms by fire, creating a lot of frustration.

Real player with 152.5 hrs in game


Read More: Best Bullet Time Action Roguelike Games.


Pretty solid roguelike with emphasis on speedy playthroughs and choosing your next step, though that can be its weakness too. Its big selling points are the 30+ races and crazy class combinations which are very very satisfying to play with, as well as actual honest-to-god necromancy where you can have a zombie horde if you want. Or you could skip zombies altogether, dominate the minds of your enemies, send them at your foes, blow up their (animate or inanimate) corpses into a huge mess when they die and then revive them and your former foes as skeletons. Full crafter build is viable, and thats before we get onto races. Pretty much anything that spawns in the dungeon is something you can unlock and play pretty quickly. Only exception afaik is the slime MAN (you can be a regular slime) but I suspect that’ll be implemented in time.

Real player with 61.1 hrs in game

Dredgers on Steam

Heat Signature

Heat Signature

Tom Francis is quickly becoming one of my favorite humans, and I don’t even like humans.

Heat Signature is one the “main” games that Tom Francis aka Pentadact aka Suspicious Developments. He’s behind Gunpoint, Heat Signature and the upcoming Tactical Breach Wizards. He has done some other stuff like Floating Point and Morphblade but those are a bit more niche, at least in my opinion.

Unlike other space rogue-like/lites where you’re the overseer of a crew and typically deal with resource management as well as real time or turn based combat strategies; Heat signature pits you as a single mercenary out to liberate the galaxy or more accurately, to fulfill contracts for money and glory.

Real player with 70.6 hrs in game


Read More: Best Bullet Time Space Games.


NEW REVIEW (the old one is down below):

The game has changed a lot since my old review and as far as I can tell, only for the better.

First I will list all the content, that was not there back then: Contractors (Defender, Jammer, Tracker, Predator), Jammer doors, Clients, Reinforcements, Ship teleporters, Stealth shields, Character traits, possibly more.

Foremost I want to honor the decision to replace self-charging devices with those that only recharge when visiting a station, limiting the resources during a mission, so that each usage has to be thought through way more carefully. The only self-charging devices are the crash and acid traps, but those are far more tricky to use properly than the beams.

Real player with 54.5 hrs in game

Heat Signature on Steam

BattleGroupVR

BattleGroupVR

BattleGroup VR

BattleGroup VR is my opening argument in the case of why VR is an amazing platform for RTS. Commanding from the bridge is immersive, and having the crew around you is a great way to let the story play out without cutscenes. And I think the developer is solo.

Pros

  • VR. This game is built around a clever use of VR. IRL: Stand in a room and use controllers. In Game: Stand on a platform on the bridge of your flagship and interact with holographic controls. It’s very cool.

Real player with 24.6 hrs in game


Read More: Best Bullet Time First-Person Games.


After playing Stellaris, Sins of a Solar Empire, Empire at War, and Battlefleet Gothic, this outdoes all of them in getting you in the battle. Besides the fact combat is actually 3D, sitting in the bridge, getting reports from your commanders about their statuses, watching a barrage of lasers and missiles fire from your ship as it descends on the enemy fleet, it’s fun and looks great.

Pros

-The ship designs are original and pretty good looking

-As someone who can’t have more than 2 people in Blade and Sorcery, this game has never slowed down

Real player with 19.0 hrs in game

BattleGroupVR on Steam