Destructive Physics - Destruction Simulator
Good, for people like me that love simple but high effort and dedicated work destruction sandbox game, maybe this game is the answer. The graphics are good, simple UI, free to do anything with no restrictions, so
much tools, and good physics. The other thing this game need is maybe more materials like string, wood planks, iron, etc, and maybe different shape of materials and it can be rotated to any degree (not only 90 degree). And maybe more buildings, towers, and other structure. And maybe more variety of destroying tools. The only problem with this game is sometimes the debris on the ground are stuck on the map, physics with glass is rarely bugged. Oh, and i recommend you to make the steam workshop of this game. I’m sure if you add it, the players of this game will go crazy.
– Real player with 127.1 hrs in game
Read More: Best Bullet Time Simulation Games.
I always loved games like these, you just have control to absolutely destroy everything, I’m only recommending this however because the game I see has a lot of potential to become something bigger to be worth the 20$ price tag.
This game right now does not offer a lot, especially structures, im surprised they dont have a workshop, but hopefully they plan on that. I can definitely understand from a developers perspective that its hard to optimize a game to support desctrutive properties at a resonable framerate, which is why structures to destroy arent very big at the moment. which is the biggest problem i have with the game so far.
– Real player with 28.5 hrs in game
Just In Time Incorporated
fun game with a good sense of humor, more than worth the $5 cost. only things about the game i didn’t like was the fact that items often pop out of your hands making certain missions and any form of melee combat far more difficult than they should be, the hitboxes can be super jank at times, the crow level not only isn’t a very good level (in my opinion) but it also features the most infuriating and damn near impossible achievement “Escrow” the matrix level changes the rules on you out of nowhere not allowing you to disarm people and making enemies bullet proof/resistant plus Neo is a garbage shot and most of the time will end up killing you by accident as his bullets fly off in completely random directions, honestly if they would just let you disarm Neo, the guy you are supposed to be saving, this mission would be far more doable. despite all the complaints I’ve listed, the game is still way too fun and funny not to recommend, the matrix and crow levels where the only levels i would consider bad in any way and the hitbox issue is for the most part only noticeable in the crow level, the issue with items randomly popping out of your hands is still a problem but not one big enough to write the game off and for the most part it never caused too big an issue except maybe on the two missions i already complained about, the game is kinda short, assuming you decide to go achievement hunting (minus “Escrow”) the game will likely take between 1 1/2 to 2 hours to complete but for a $5 vr experience, that’s more than reasonable so, if you have a little over $5 and your looking for a fun vr game then this here is a great choice and gets my recommendation 100%!
– Real player with 3.9 hrs in game
Read More: Best Bullet Time Indie Games.
Quick facts:
No janky physics or weird bugs.
Appealing voxel-style characters.
Fantastic bullet-time gameplay.
I turned a river of rats into a river of blood.
Might be a bit short, but a lot of VR games are.
Check out our gameplay video here: https://www.youtube.com/watch?v=bIZU3qH0C4M
Love what I’ve played so far. I stripped people. I saved people. I stabbed people. I grabbed bullets out of the air and turned them around at the people who shot them.
I’m not really sure how long the game is, but this is one of the most polished and well-designed VR games I’ve played in awhile. Would solidly recommend.
– Real player with 2.1 hrs in game
BRING IT DOWN!
Experienced on the Oculus Rift with Touch Controllers
Please note: I received a free Steam key through the Steam Curator Connect program
You can view my review + gameplay here: https://youtu.be/9rX1AuU8EUk
This game is a great concept that could be a totally awesome experience in VR. After all, who hasn’t wanted to just blow shit up and see the fireworks and destructive aftermath? Unfortunately, this is a promising physics puzzler that falls short of greatness. That isn’t to say this a bad game, but it could have been so much better with some more time in the oven.
– Real player with 7.6 hrs in game
Read More: Best Bullet Time FPS Games.
So I got this thinking it was going to be a vr angry birds type game. It is. You have three different kinds of weapons to knock down or destroy what seems like a lot of building levels. I haven’t seen it all since later levels need to be unlocked by completing the levels before them. It’s a great pick up and play for a few minutes game. Not much else to say about it. I’d say it’s worth 20$ and a nice game to get especially for friends when they stop by. I’m going to be going back to this game instead of the lab whenever I feel like knocking down stuff.
– Real player with 3.3 hrs in game
David.
David. is a game that includes a period as part of its title. We’re going to pretend David. knows better and it’s actually called David. Argh! That period there was to end the sentence not describe the title. Moving on. Let’s discuss David.
Here’s a bit of advice: if you’re going to write a review that hinges on you spending two and a half hours to climb to the top of a leaderboard, best make sure the game will update your score and said leaderboard when you quit out manually rather than waiting for a game over. Now, this statement should tell you three things. One: this game is engrossing enough to keep playing for two and a half hours. Two: while David is good fun, it is lacking some technical touches that can be frustrating. And three: yes, I am petty enough to gloat about temporarily being the best David! My name’s not even David!
– Real player with 11.7 hrs in game
David. is an action platformer that pits the titular square-shaped character against many incredible bosses strewn across a number of singular worded doors. Within each door lies in wait a boss that utilizes a certain aspect or value of vice, sin, or fear in which the creature’s body or its domain are designed around the particular aspect or value. David was to bring each monster to justice, ending their reign of terror. With the avoidance of using the words “retro” and/or “minimalistic”, since they have almost become default word choices towards games along the same line as David. treads, I’d like to say that David. is a fascinating, original concept and deserves to be set aside as such.
– Real player with 8.2 hrs in game
Eves Drop
PHOTOSENSITIVITY WARNING
_New Year’s Eve, 1999.
You are the head of an elite underground hacking ring, Project EVE.
Your goal: Stopping the world’s largest surveillance corporation, Big Brother, from turning into a deep-state puppet master.
You’ve spent months setting up this operation.
Tonight, at midnight, you’ll have your chance._
Physics based destruction - Launch data nodes and cybersecurity to crash them in a blaze of cyber explosions.
Upgrade your system on the fly - Crash special nodes to unlock unique powerups, anything from giant drills to bullet time.
Breach their protocols and corrupt their mainframe - Break through a series of gates to gain access to their mainframe, then find a way to destroy it.
Short and sweet runs - Random generation ensures no two runs are the same, and each one takes no more than 5 minutes to complete.
Old school techno soundtrack
Playable with 1 hand
This game is inspired by the over the top hacking sequences in movies like Hackers and Johnny Mnemonic.
You will NOT be solving puzzles
You WILL be using physics to destroy data nodes and cybersecurity, and flying around cyberspace at rapid speeds.
Made by Drew Dunaj & Jacob Mercer-Pontier
Art by Kyle Templeton
Music by Rupert Cole
Dim Glow
[0.4] Controls & Training & Help
[0.1] Menu & Settings
[0] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0] Game Story
[0.2] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.2/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: bad experience game.
– Real player with 1.3 hrs in game
Please remove PFL
– Real player with 0.4 hrs in game
FLYING SHOT
It is not recommended to play for people suffering from epilepsy!
FLYING SHOT is a voxel first-person shooter that involves dismembering opponents, physical blood, realistic destruction of glass and walls, and slow-motion parkour
GLASS DESTRUCTIBLE TEST
Homo Flimsy - The Ragdoll Goalkeeping Simulator
I’d be lying if I said I hadn’t had this game wishlisted for a long time. I honestly thought it would cost a bit more too. The original trailer was vague, but now that I’ve played, the trailer explained everything in serious depth and detail. Fun game, can’t wait to see what else comes out of it. Workshop would be cool to see too.
Controls feel a bit wonky at first, but they end up making sense. I hell of a lot of fun, especially for the price. I think there is a ton of potential here and excited to see it.
– Real player with 0.2 hrs in game
Kselebox
The games alright. Although, I would wait until more updates are out.
– Real player with 0.5 hrs in game
Don’t Buy Just an Waste of Money.
This is just an Cheap Copy of People’s Playground
– Real player with 0.2 hrs in game
Power Of Slide
Gymkhana drifting game inspired by Ken Block’s GYMKHANA video series.
Drift, complete missions, earn points, unlock new cars and customizations.
Try to learn how to drift in a limited space, perform spins and tricks.
A set of tasks at each level will not let you get bored, but you will have to work hard to collect all the stars.