CARSTEROIDS

CARSTEROIDS

One of those true hidden gems on Steam, which absolutely deserves more attention.

Real player with 42.0 hrs in game


Read More: Best Bullet Time Vehicular Combat Games.


Update: The developer has updated to game to address some of my concerns. That is very cool. ‘Easy Mode’ has been added, which is still very hard.

RE: Unapproachable Controls: Slight turns are now possible, and a fun drifting mechanic has been implemented. This is a big help.

RE: Powerups and road hazards look similar. Helpful icons have been added over power ups that help differentiate them from hazaards.

RE: Death walls. The walls of the arena electrocute you, and cause damage to your car. A front end collision with a wall is basically a death sentence. This is still a frustrating way to end a match.

Real player with 2.8 hrs in game

CARSTEROIDS on Steam

Evorales

Evorales

I’m not a big enthusiasthic about danmaku shmups, however I think this game is gonna make me enjoy the genre more and more from now on. Very simplistic but pleasing to the eye graphics, a great soundtrack and a tight gameplay.

I don’t think I’ll get good enough to finish the game on “Nightmare” difficulty any time soon, but one day I might get lucky and destroy the Gnuferno once and for all! 💣🐃💥

Real player with 7.6 hrs in game


Read More: Best Bullet Time Pixel Graphics Games.


its a pretty good and well polished game. the only flaw i have is that you are overwhelmed by the amount of stuff to learn when you start. perhaps a tutorial level where you could try out and practice those mechanics would be good. but apart from that great game. by the way, what engine / language did you use to make the game?

Real player with 0.9 hrs in game

Evorales on Steam

Deadeye Deepfake Simulacrum

Deadeye Deepfake Simulacrum

D E A D E Y E (╬ Ò﹏Ó)

Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and “befriend” every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

D E E P F A K E (˵◡_◡˵)

Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

S I M U L A C R U M (✿◕‿◕)

Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent’s specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.


Read More: Best Bullet Time RPG Games.


Deadeye Deepfake Simulacrum on Steam

ReCurse: Eternal

ReCurse: Eternal

ReCurse: Eternal is a virtual reality sword-fighting single-player game that is combat-focused featuring only boss-level characters which will be fought one at a time as the player progresses from one stage to another. IT IS NOT AN OPEN WORLD RPG. The game’s progression will work like traditional fighting games such as tower mode or arcade modes where you fight each enemy in a ladder-style progression. The actual combat is inspired by souls-like games that encourage strategic gameplay by punishing rushed and spammy movement and rewarding rhythmic dodging, blocking, parrying, attack patterns.

ReCurse: Eternal on Steam

Project Downfall

Project Downfall

Game is good in general, has correctly designed world that creates quite dense atmosphere, but still when it comes to fighting it gets veeery frustrating. Enemies are truly overpowered, the stamina level is annoying, pick-ups dont always work and you cant immediately crouch after performing a slide thus you cant take cover at the right time. Won battle is satisfying, but you can achieve satisfaction in different ways, than having many powerfull enemies (that can ignore wall collision and go through the wall LOL) just left for the player to be dealt with, i.e. with better balanced and well designed combat which for now is extremly annoying. Sad since it is the main part of the game. And there are goddamn holes in maps. Thus you can fall down just like that and die in the middle of for exmaple: COMBAT. Well, maybe that is why its called Project Downfall…

Real player with 37.7 hrs in game

Edit 2: I’m gonna be updating this soon, so take this with a grain of salt.

I’ve played this game a lot, and it has a lot of good things in it. It is also full of some of the worst game design choices I have ever seen. For example: after the level “Brain Freeze” the player is dropped into a shipping yard full of enemies. The problem is that this level takes place at night meaning that it is absurdly dark so the player can’t see enemy sprites. To make matters worse a third of the enemies have shotguns that can kill the player in one hit and have a reaction time of less than half of second (which is fine in the short indoor levels where trial and error is viable, but we’ll get to why that doesn’t work here) The level takes place outside in a massive shipping dock with multiple alleyways and probably about 15-25 enemies, which the player is forced to kill all of to proceed. This means that you’ll constantly slowly inching around trying to find the enemies your looking for on this bloated map, constantly getting one shot by an enemy in the dark that you literally could not see (at least in the millisecond you have before they shoot you) I would say that this level takes about 1-2 minutes to complete, which might not sound bad until you realize just what kind of game this is: this would be like a 2 minute long super meat boy course or a hotline Miami level where the enemies are all hidden where you somehow can’t see them. What makes this level completely unacceptable in my book is that once you finally, and I mean FINALLY manage to take out all the enemies on the dock (took me about 18 tries and 35 minutes) the level. is repopulated. with boss enemies. that take half a dozen sniper rounds. to down. and one shot the player. And if you die to this, (which you will) you are then forced to start the level ALL OVER AGAIN. this effectively makes the level infinitely longer and frustrating enough to burst a blood vessel, as you have to somehow take out all the enemies on the dock AGAIN only to get another shot at taking out multiple boss enemies at once without dying. I have yet to complete this level or the game because I can honestly only put up with so much. This is only one example, there are many more levels just like this one in the game (“Providence” comes to mind) which means that you’ll be frustrated and miserable throughout.

Real player with 14.1 hrs in game

Project Downfall on Steam

8089: The Next Action RPG

8089: The Next Action RPG

Been testing this since literal first alpha build so take this with a bit of “bias salt” if you want, but my honest opinion:

  • Game is great. Both in VR and non-VR modes. (I played primarily in non-VR). It’s riding on 5089 success and it does so very well imo. Phr00t’s charm is strong in this one.

  • Butter smooth controls, little bit of jank here and there, but otherwise game is great. runs smooth, framerate is stable and fairly well optimised (literally ran on GPD Win2).

  • Gameplay is pretty good. It’s fun to annihilate alien bugs with stealth kills or just shoot groups of enemies with whatever shotgun-sniper-mortar automatic weapon you make. Plenty of good combat abilities to make combat even more fun.

Real player with 139.7 hrs in game

As of writing this review I’ve only been playing for 10 hours, but I seriously could see myself playing this for many more. Don’t let the graphics keep you from playing this game if it seems interesting to you, because once you get used to it, the potato looking bad guys reactions start to give it a certain charm. The real reason to play this game is the gameplay and the core game loop in this is pretty amazing. Primarily it is a game where you want to make your stats and gear’s numbers go higher, and to do that you have to continually venture further into difficult lands. As you progress the enemies grow stronger and you face different and interesting challenges that change up your gameplay. You can’t just rush to the higher level zones and scrape together better gear though, instead you have to activate each new area, which unlocks all the vendors and quests for that particular difficulty level. Supposedly this continues infinitely, and I have no reason to doubt it.

Real player with 76.3 hrs in game

8089: The Next Action RPG on Steam

Recompile

Recompile

I’ve been looking forward to this game since I got my hands on a super early version at Day of the Devs 2018. The game has come a long way since then, and has turned into a beautifully crafted world with a story that you must piece together by finding memories throughout the game areas.

If you played the demo of the game, you got a single short level where you were able to power up real quickly. The final version spreads out the powering up over the course of the entire game, making it feel like a true metroidvania. You’ll pick up powers such as double jumps, dashes, and hacking abilities that let you manipulate certain things within the game. There are also a total of 5 different weapons to find. I finished the game in about 9 hours of play time.

Real player with 16.8 hrs in game

Really went into this game wanting to like it and I’m mixed.

-The Demo-

I played the demo since I love neon and synthetic world kinds of aesthetics (Tron, Fract OSC, Heavy Bullets, Reboot, ect). It just has a cool world look/tone and feel. I’m for it.

Real good conveyance for where to go and what to do, and the ability progression was so well paced and rewarding.

Great demo, I was excited for this game ever since.

-The Game-

Playing this game still has a cool look/tone and feel. I really like the main character’s flashes of light, the particle effects and jitter. The world is a particle effects display that is so enjoyable.

Real player with 9.0 hrs in game

Recompile on Steam

Killer 19

Killer 19

its like katana zero, but your cpu usage goes up to 99%

Real player with 0.6 hrs in game

Killer 19 on Steam

Blade Crusade

Blade Crusade

Blade Crusade, the mysterious game originally found on Osama Bin Laden’s hard drive, is now available in the west for the first time!

It is the year of our Lord XX06. Legions of skeletal warriors have risen at the behest of an unlicensed wizard in the Mirabi desert, threatening the civilized world once again. Infiltrate and ascend the wizard’s mountain fortress level by level, slay his vile menagerie of minions, and put an end to the dance macabre once and for all!

OCCUPATIONAL HAZARDS

Spikes, saws, lava, automatic crossbows and all sorts of OSHA violations await you, but fear not! Weighty physics, tight controls and time manipulation let you jump, bounce and glide past obstacles with deft precision.

HISTORY IS WRITTEN BY THE VICTORS

Fight your way through waves of enemies and unique bosses! Use your movement skills to your advantage as you outmaneuver and juggle your foes. Slide, slash, dash and parry your way to victory!

ONE DEATH IS A TRAGEDY. A MILLION DEATHS ARE A STATISTIC.

A single missed step, mistimed jump or slow reaction can mean the difference between life and death. And rest assured, there will be plenty of death!

TIME IS MONEY

Find and perfect the fastest route through each level, making sure to gather every collectible. Race against other players and work your way up the leaderboards!

Blade Crusade on Steam

Nazi Labs

Nazi Labs

I mean its an alright game when it’s on sale anyway but the main reason I got it is because I wanted to collect the trading cards to make the badges that this game had. The game itself does in fact keep me entertained though I really wish it still had its badges…

Sorry although the game itself is alright I’m really upset that it doesn’t have its badges anymore…

-Maybe bring the badges back for this game??

Real player with 10.4 hrs in game

You occasionally get lots of drops on the first few stages which really helps and got me to the end. This is a pretty basic game but it has a bad b movie charm about it, enough to keep me entertained.

Real player with 8.7 hrs in game

Nazi Labs on Steam