GunFu Fighter
GunFu is a lost ancient skill.The master of GunFu can control the surrounding time and let it flow slowly.Using the bullet time effect, the geometric distribution position of the enemy is analyzed and prejudged, and the order of planned attacks gives the opponent a fatal blow.
The bullets are limited. You must use the interactive environment to kill the most threatening enemy, and this is the key to victory.
Additional challenge tasks:
1. Use only bullets to kill all enemies.
2. Kill all enemies by any means other than bullets.
3. Don’t kill any enemy.
I hope to be able to reproduce the movie-like fight scene under the minimalist style of painting, thank you for playing my game.
Read More: Best Bullet Time Cinematic Games.
Project Gravity
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pretty good gunplay
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lots of guns to choose from
- mediocore graphics at best
– Real player with 2.3 hrs in game
Read More: Best Bullet Time Shooter Games.
pretty good game
– Real player with 1.7 hrs in game
Severed Steel
This is an awesome experience. It’s been a long time since an action game has given me the kind of rush that this one does. The great action-movie mechanics, the incredible soundtrack and the wonderful stylised art all come together to make an experience straight out of kickass action films. If you want to squeeze every last drop out of this game I HIGHLY recommend playing this on Severed Steel difficulty from the start. It’ll frustrate you at first, it’ll take a while to get the hang of it, but when it finally clicks and you start pulling off and chaining together ridiculously cool combat stunts, that’s when the “wow” factor and adrenaline rush kick in hard. Playing on any of the lower difficulties (especially Cold Steel) will drastically dull the experience, and you’ll finish the game in two to three hours with absolutely no challenge and very little thrill. Then for replayability, run the challenges at similar difficulty levels and try to beat your own score. Then there are the modifiers for even more fun. It’s not as easy as it sounds. This is NOT your standard first person shooter. Don’t bother with cover and don’t try to snipe from a distance. Charge in like Doom Guy and kick off some stunts, dodge and weave, and destroy your enemies in a beautiful dance of ninja acrobatics and explosive Gun Fu. Flow like water, and kill them all!
– Real player with 10.1 hrs in game
Read More: Best Bullet Time Parkour Games.
Did you ever wonder what if Max Payne was a woman who lost her arm and she was taking acid instead of painkillers?
Severed Steel is exactly that.
It’s a high-octane movement shooter that rewards the player for perfoming stunts like diving, sliding and wallrunning with invincibility and infinite slow-mo. Don’t expect tactiful gunfighs like in F.E.A.R. where you use slow-mo mostly when you feel overwhelmed, here you throw yourself at your enemies to live. You can’t sidestep individual bullets like in Max Payne or Super Hot, you have rely on stunts to dodge. Healing is done by killing people, so it’s like Doom but without the middle-man.
– Real player with 9.7 hrs in game
SUPERHOT: MIND CONTROL DELETE
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– Real player with 29.6 hrs in game
SUPERHOT Mind Control Delete is the promised free DLC for SUPERHOT while also being a new release for the company and potentially a new game.
It’s also what SUPERHOT always should have been.
SUPERHOT was an excellent game when it came out. SUPERHOT took a novel concept and spread it over thirty-one levels. The story had some issues with how it was told, but the experience was enjoyable and players were able to quickly tackle levels and move on.
The problem is SUPERHOT left the player wanting more. While it had several bonus challenges in the game the main game would only last only about three or four hours. The experience was fun but for a twenty-five dollar title, it ran out entirely too fast.
– Real player with 26.4 hrs in game
Dying Byte Survival
Dying Byte is a Tactical, FPS, Survival, Bullet Time, Open World, Gun-Fu, 3D, Shooter based on tactics and speed in a open world map. Dying Byte is set in 2036,
which a wealthy man called Tallen want to rule the city and make war and mind control by taking your secret of life upon your death. He will constantly send you soldiers to interrupt you way to his presence but you will have the power, metal and skills to attend him.
Dying Byte Survival will offer a variety of weapons, Slow Motion Effect, Diving, Cloak of Invisibility and very detailed particle and effect system, a closed quarters but also open fields, open world experience, to explore and make missions. You will be able the unlock Weapons and Weapon Attachments and configuring your loadout for every district in the main menu. After the end of story, the game will transform to an Open World which all district will combine each other and you will everytime be able to join the game and do your Gun-Fu Shooting training as usual. It will feature an additional game mode: Classic Horde Waves Survival. It has deep animation development and fixing bugs as well as a story line and DLCs.
FEATURES
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17 Weapons
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Sliding System
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Slow motion System
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Cloak on Invisibility System
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Diving System
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Closed Quarters
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Story Line
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Open World Pesistence on story end
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Classic Horde Waves
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Online PvPvE Multiplayer
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Map Editor (Optimistic)
As a FPS Game:
Various Weapons and nice Animations. Its a very smooth and good performing fps game. Like other games this fps game will offer great Frames-Per-Second for decent PCs also.
As a Tactical Game:
It has all tactical game features like Slow Motion Focus, Diving Jump and Clock of invisibility and also leaning and a slow to medium but also fast paced movememt that makes this tactical game enjoyable.
As a Realistic Game:
It will be in a realist game world of corruption with offices industrial and city open world enviroments. All graphic was taken from real materials which is making it a unique realistic game. Like other realistic games Dying Byte Survival uses the latest Unity Engine to offer best quality and performance.
As Stealth Game:
Dying Byte offers Clock of Invisibility which giving it the stealth game tag. All AI Behavior will be optimized and based stealth game. It will feature a visibility indicator bar which if exceeded will trigger the alarm. In this specific stealth game triggering the alarm is a good way to use the Slow Motion effectively to train Gun-Fu skills which this make Dying Byte Survival a unique Stealth Game.
In the future of development we will add some more Guns and weapon skins, New missions, Expand the map from 4 districts to 9 and a Free Online Survival PvPvE Multiplayer of 9 players lobby (1 to each district) with random spawn and loot that can be sold on the vendor for money to unlock weapons and rebuild your character after you die. There will be a Level system up to 100 levels and after exceeding these, you will gain ultrabyte levels which are unlimited. We consider to add a map editor so its also easy for us to create maps but also for the community involve to map development.
Dying Byte is especialy made for Streamers, Youtubers and Film makers and they can show of First Person Gun-Fu skills and make awsome videos and will be released as Early access (Beta) for the first time in 2021. Its a special game for special players.
SUPERHOT
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– Real player with 19.1 hrs in game
As of March 2nd it was announced that Superhot is 5 years old. By Golly, they grow up quick. Let me tell ya, I knew ‘em since Superhot was a little boy.
– Real player with 10.3 hrs in game
Vaccine19
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– Real player with 1.2 hrs in game
Really good game!
1st of all when you kill the zombies it makes a funny fart noise.
2nd of all If you like FPS well… this game is mostly for you!
Also the stimultus i think you should increase the time of it because its a bit quick.
There are awsome acheivements and the game it has a early access!
I think you should make the graphics a tiny bit better tho.
Overall tho Good game!
– Real player with 1.1 hrs in game
Aeon
Kinda fun VR shooter.
Time warp/bullet time was great. I’m no twitch player, and being able to treat a shooter more like a tactical game is just my speed :)
BAD GAME for completionists and achievement hunters since to get 100% you need to play through it six times, once on each difficulty level. Nope. Nope nope.
Very short game, though - three levels. I played through it in two evenings, and have 7 hours playtime on it after exploring a third evening exploring the “Endless” mode. I tend to play slowly, so that’ll be an upper bound for how long most people play it.
– Real player with 7.5 hrs in game
Played on Oculus Rift w/ Touch
Verdict: buy on sale
Summary: short 360 degree node based wave shooter that’s a mix between Superhot (bullet time) and Robo Recall (mixed pistol and melee) but more basic than either
Pros:
- auto saves at each node in the level
– There’s a few points that took me a while to figure out and if I’d had to restart the whole level I’d have Hulk-smashed my room and rage-quit half-way though (last node of level 2…)
- bullet time makes the dual wield pistols practical
– Real player with 3.8 hrs in game
Dread Templar
(Don’t Fear) The Templar
It took playing the recent Quake remaster, but now I get it.
It’s good. Nay, ace. No doubt about it. If it wasn’t up against the stiff competition that is the years upon years of high quality ‘boomer’ shooters, this would be a completely unqualified early access recommendation.
Ultrakill, Ion Fury, Post Void, Project Warlock 1 + II, Amid Evil, DUSK, HROT, Maximum Action, GTTOD, Prodeus, Cultic, etc - be they full games, early access, or just demos, the retro, ‘boomer’ shooter genre really is booming. I also cannot wait for the likes of Into the Pit, Fortune’s Run, and Forgive Me Father. In fact, there are so many that even when I say that I’d place this firmly mid-list it’s not even that damning.
– Real player with 10.1 hrs in game
TLDR; If you like retro shooter gameplay, and would like to have fun, buy it now!
I will just start listing what comes to mind, that makes me love this game, then write some experiences from my first 8 hours of playing on the hardest difficulty so far. Smooth movement with air controll using the mouse, running feels similar to classic doom (taking a short time to reach full speed), satisfying meaty gun sounds and very good feedback with lots of gore, build variety that actually changes gameplay, bullet time, stylish awesome visuals, amazing soundtrack, atmosphere, very good enemy and level design, exploration with rewarding secrets to find, weapon swapping combos combined with positioning during combat.
– Real player with 9.8 hrs in game
F.E.A.R.
“Cruelty is the law pervading all nature and society; and we can’t get out of it if we would.” ― Thomas Hardy, Jude the Obscure
Wow, has it really been 15 years since this classic hit our gaming libraries? I must confess, some games do not age well, but F.E.A.R. is not one of them. After all this time, it still is one of the best horror fps titles around, by even establishing some ground rules for the genre and introducing the best A.I. ever in horror fps. Let’s take a close look at Monolith’s timeless masterpiece, then.
– Real player with 31.5 hrs in game
This game is a fu*king masterpiece! After so many years, the only thing that has aged badly is graphics. Compared to modern standards it is ugly…
but the game is so much fun that I dont mind it!
The physics is great fun, the AI is still very good, they flank you they hide and shoot from cover.
The guns are awesome and you can feel ‘the joy’ when you kill your enemies with them I personaly love dual pistols, shotgun and… NAIL RIFLE, a rifle that shoots big metal bolts, kind of like wooden stakes for vampires but a bit smaller and metal, and every enemy you kill with it is literaly… nailed to a wall or any other surface behind him and stays that way, which is great as the engine keeps the bodies on map for a very
– Real player with 31.3 hrs in game