GunFu Fighter

GunFu Fighter

GunFu is a lost ancient skill.The master of GunFu can control the surrounding time and let it flow slowly.Using the bullet time effect, the geometric distribution position of the enemy is analyzed and prejudged, and the order of planned attacks gives the opponent a fatal blow.

The bullets are limited. You must use the interactive environment to kill the most threatening enemy, and this is the key to victory.

Additional challenge tasks:

1. Use only bullets to kill all enemies.

2. Kill all enemies by any means other than bullets.

3. Don’t kill any enemy.

I hope to be able to reproduce the movie-like fight scene under the minimalist style of painting, thank you for playing my game.


Read More: Best Bullet Time FPS Games.


GunFu Fighter on Steam

IRA

IRA

For an Early Access Game this is pretty wholesome. What i would love to see in the future is :

-More maps/biomes ( the more the merrier, personally i think it would be wise to in the future even implement some kind of endless mode when the game/story/map is fully developed )

-New apostles ( that i see are awaiting to be introduced )

-1 more item slot 1 less bow slot for inventory

-Balances to weapons and especially the upgrade system:

If your run actually reaches Underground B2F you are 100% left with a lot of extra armor and upgrade credit you have nothing to do with, this can be fixed by allowing further upgrades of lower rarity weapons that also increases their rarity and also upgrades of higher rarity weapons

Real player with 115.9 hrs in game


Read More: Best Bullet Time Early Access Games.


A very enjoyable experience so far. I have managed to reach Stage 3, and have really been enjoying the aggressive feel of the Apostle of Night. As a roguelike and bullet hell it has been scratching both itches. Once you get familiar to enemy patterns things start progressing much faster. Only thing I would like to see is a method to increase the effectiveness of the base bow (If there isn’t a way later). Maybe adding a passive to each Apostle to alter the base bow that needs both Stones and Fragments to upgrade.

Real player with 9.4 hrs in game

IRA on Steam