Will Glow the Wisp

Will Glow the Wisp

Will glow the will is a challenging little game, but i don’t recommend it: The game’s main issue is also its strongest asset (as weird as it may sound) : the art direction.

Basically, the game doesn’t have any “lines” so to speak, everything is made of moving mesh, even your “ship” is a glowing ball, which makes everything unreliable : walls are made of MOVING cubes, so you can never really know for sure where not to go. I can’t count how many time i’ve died due to a wall square appearing right where i am.

Real player with 4.4 hrs in game


Read More: Best Bullet Hell Flight Games.


I like this game. For me it is not the kind of game I can play for hours and hours, but it really shines as a nice side-game for whenever you have some minutes left to spare. Or some more minutes if you’re feeling competitive and want to beat your friends' times! ;)

Loading times are fast and movement is smooth like butter. As you have come to expect in this genre of games, once you die you’re real fast back in game for your next attempt. #FrustrationFreeZone

The soundtrack is nice and suits the game well (ironically the title/trailer song is the one I like the least)

Real player with 3.6 hrs in game

Will Glow the Wisp on Steam

//N.P.P.D. RUSH//- The milk of Ultraviolet

//N.P.P.D. RUSH//- The milk of Ultraviolet

You know what makes NPPD Rush great? It doesn’t explain anything. What many will identify as negative aspects of the game, some will find to be perfect for the vibe the developers intended.

The game is confusing. The gameplay and core mechanics are not described, or taught to you through ‘learning levels’ like so many other titles. The teletype text and short ‘scenes’ don’t give the player much more than nebulous hints, but encourage an imaginative player to read a great deal of the story between the lines. The crazy colour scheme, soundtrack and HUD make the game difficult to follow, and it will take you a number of playthroughs to figure out even the core mechanics.

Real player with 7.8 hrs in game


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Indie game, N.P.P.D RUSH - The milk of Ultraviolet, tries it’s best to bring retro arcade style goodness to the Steam storefront with it’s top down shooter gameplay and maze like level exploration, but unfortunately it falls short in a number of areas. Even with the low cost of entry and the fact that it is currently on sale for 20% off as a new release, N.P.P.D does little to innovate in a genre that has been inspired by a plethora of other indie games as of late. The look and feel are straight out of the mid-to-late 80’s, but the gameplay unfortunately doesn’t live up to the expectations or the intuitive mechanics we’ve come to enjoy from other modern classics such as Retro City Rampage or Hotline Miami. If you’re feeling nostalgic then you’d be better off saving your money for one of those two titles rather than picking up N.P.P.D RUSH in it’s current form. The gameplay sounds interesting on paper, but is only interesting for brief periods of time and coffee break style playthrus. In fact it’s very hard to categorize or compare the gameplay when it feels like a combination of less complete versions of more popular games and arcade gameplay styles.

Real player with 3.5 hrs in game

//N.P.P.D. RUSH//- The milk of Ultraviolet on Steam

Retexo Mori

Retexo Mori

“Above all, we hold this to be irrefutable: Death is the only True Evil. Retexo Mori.”

  • Daily Prayer of the Unyielding

Retexo Mori is a Pac-Man-like game in first person, with bullet hell elements and an aesthetic that clashes early 90’s FPS pixel-art with vaporwave. It features short, high-intensity rounds inside carefully crafted arenas where you must navigate, avoid, and outwit Shadows that pursue you relentlessly. It is easy to understand, but difficult to master: while the enemies behave predictably, in tandem they can easily box you in if you don’t think far enough ahead.


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Retexo Mori on Steam

Astebreed: Definitive Edition

Astebreed: Definitive Edition

First: ignore the “TOO EASY” reviews. They are jokes. None of them took note of score, 1CCed Hard mode or even COMPLETED it.

One of the best, most underrated indie games out there, made doubly impressive by the development company’s obscurity & status as part-time devs. Despite classic arcade-like design principles, it’s not a “nostalgia game”; it can hardly be described as “X meets Y”. Maybe Sin & Punishment’s cinematic on-rails presentation + a shmup’s bullet dodging + Alien Soldier’s sheer variety of stuff to do… but that wouldn’t really do it justice.

Real player with 48.1 hrs in game

This review will be primarily focused on the Definitive Edition release and it’s new features. Owners of the original version will automatically receive the Definitive Edition update for free.

SCORE: 8/10

Pros: Extremely fast-paced action with varying degrees of difficulty, absolutely stunning visuals (further enhanced particles and blur for the Definitive Edition), extremely memorable soundtrack (new tracks have been added), high replayability even for a considerably short game. Extensive (and even slighty interactive) gallery provides fans of the game a more in-depth look at virtually everything involved with the lore. Further enhanced optimization options (including higher resolution support).

Real player with 43.1 hrs in game

Astebreed: Definitive Edition on Steam

Endlight

Endlight

Break through and outlast shifting, twisting, chaos. Fly through surreal landscapes desperately trying to get hoops. Dodging is impossible, smash instead. Start with 10 shields, each hoop adds 1 more - it’s not enough. Releasing early 2021… perhaps later.

3 Years of Free DLC. Endlight ships with 100 levels that cannot be replayed. Every 2 months for 3 years, another 25 will be released for free (600+ levels total). Even though you’re terrible, we’ve ensured that you will defeat them all. Everything is merely preparation for the yearly challenges, which you will fail. The FINAL challenge is Saturday March 2, 2024. Ominous.

  • Hand crafted procedural generation

  • 1 Player 30,000 particles 120,000 cubes

  • Everything moves, everything rotates, everything intimidates

  • Spectacular first person “Outside” levels

  • “Surprise Chats” with an unhinged narrator

  • Ultra streamlined user interface - you can’t even choose levels

  • Everything has been sacrificed to fill your screen - there are no empty spaces

  • Endlight never gets faster, only denser

  • Not a game, an assault

  • You’ll Learn Nothing

Endlight on Steam

#Snake2 DX: Reawakening

#Snake2 DX: Reawakening

It’s super chaotic! Took a while to find out what the controls are but once I did I went destructo mode. If you like explosions and fast paced games, try this one out.

Real player with 0.5 hrs in game

Snake2 has been a long time coming and it is rare for a game like this to deliver so hard and be so excellent. I believe it started development back in 1998 right after Snake released on Nokia phones. For decades I waited, I bought hundreds of gaming magazines over the years in hopes of seeing some kind of update on how it was going or when it would be released. Oh how the developers used to talk it up, “Snake 2 is coming and it will BITE your socks off.” Suffice to say: I NEEDED. SNAKE 2. I pre-ordered it right away. But the wait was agonizing. Years passed and I heard nary a peep about Snake 2 development. I became jaded, I felt betrayed, I never thought they would finish it, and if they did finish it there was no way it could live up to the pure vision and bombast of the original. Had I been played like a fool? Was it never coming…?

Real player with 0.3 hrs in game

#Snake2 DX: Reawakening on Steam

Book of the Old

Book of the Old

The Old, will Return

A puppet somehow has its own will, accidentally summoned a mystical soul from the Otherworld.

Now they are trapped in a mysterious manor.

What is behind all this, and what is awaiting these two souls?

The answer lays in the Book of the Old.

A Roguelike shooting game

Dodge enemies' bullets and shoot them! Every time you start a journey, it will be all new!

Adventure deeper, and new maps, enemies, stories will appear.

Decide you own adventure plan – do you prefer easy maps, or dangerous ones with high benefits?

Equipment? No, they are cards!

Collecting coins after cleaning rooms. Use coins to get powerful cards, or keep the coins for interest – if you are not killed by powerful enemies.

The altar will provide 5 cards each time for you to pick, and you can refresh them all if there is no your target card – of course you should pay for that.

3 same cards will became higher ranked card, witch can assist you fighting more powerful enemies.

Each card has two forms of ability and two bonds. With 80 cards and 32 bonds, it’s up to your wisdom and imagination how powerful you can be.

What’s that monster?

80 monsters and 23 bosses, every of them has its unique skill and action.

Some of them can even cooperate.

Be careful, every single kind of these monsters is fatal!

This is a roguelike game with infinite possibilities.

What is your road, you decide.

Book of the Old on Steam

Memorise’n’run

Memorise’n’run

Fun and quirky combination of the common memory game and a bullet dodger.

Sometimes a neat idea for a game comes by combining genres. That’s exactly what Memorise’n’run does.

Each level has a boss with a certain attack pattern. You defeat the boss by dodging its attacks while simultaneously solving the memory puzzle of finding pairs.

You only get to see the puzzle for a short time before everything is hidden, but you get unlimited number of guesses. That is, as long as you can dodge the bullets.

Real player with 1.4 hrs in game

Memorise'n'run on Steam

Necromancer

Necromancer

Fight an onslaught of terrifying enemies in this 90s FPS inspired arena shooter.

An intuitive spell and upgrade system allows you to play like an RPG or dungeon crawler without needing to spend time thinking about skill trees.

Gather many different weapons with distinct purposes to annihilate your foes.

Immerse yourself in the eldritch hellscape of the Necromancer’s trial, and survive as long as possible.

Necromancer on Steam

Super Retro Fighter

Super Retro Fighter

This review is not final as the game is still in Early Access (v 0.9.7 beta at the time of the review). It may change to a positive review, depending on future changes, rebalancing and additions and I do believe that it has the potential to become a very fun game.

Super Retro Fighter is an individual stages vertizontal shmup that is intentionally designed to be frustrating. So far, it only has one mode. While it’s called Arcade Mode, it lets you select an individual stage to take on. You unlock one after another and gain upgrade points based on your performance that you can spend on extra ships, bombs and shot power. These will certainly aid you but the trial and error remains.

Real player with 19.2 hrs in game

Really fun game. It has an 80’s retro vibe to the music which is pretty awesome.

There is 3 ships to choose from and each one is unique for different guns to accomodate different playstyles.

Some stages that can get pretty frustrating but at least you can stage select to retry same stage as often as you want.

Also, there is a system to make your ship stronger , buy more lives, etc.

Controls: It feels responsive using a gamepad.

I use a Dual Shock 4 wired with USB cable and game recognizes at a PS4 controller.

Real player with 14.8 hrs in game

Super Retro Fighter on Steam