Airstrife: Assault of the Aviators
Nice game with a beautiful hand-drawn world. In Airstrife: Assault of the Aviators, I loved the ability to create and upgrade planes, and the fact that the game can be played with friends. I advise everyone! 10/10
– Real player with 4.5 hrs in game
Read More: Best Bullet Hell Difficult Games.
Assault of the Aviators - a game in the old genre. I haven’t played such games for a long time. Previously, such games did not have a co-op mode, which got bored very quickly. Now I saw this game in the recommendations and decided to play it with my friend. We played all evening and none of us got bored. The game has a choice of planes and branches for pumping weapons. Nice drawing of models and good music ^-^
– Real player with 4.3 hrs in game
BLACK BIRD
BLACK BIRD has easily been one of my biggest shmup related surprises of the year. I follow shmup releases as close as possible and as a result I feel that I’m aware of most upcoming STGs on Steam. The first time I heard about this game was around the time CAVE employees streamed it on their Twitch channel. I came across it again by chance in the 2018 Winter Sale and decided to purchase it.
This game is the debut of Japanese indie developer Onion Games on Steam. I’m not familiar with them but evidently they’re known for a few games including Million Onion Hotel. BLACK BIRD’s story is about a little girl that dies in the street. After dying she is reborn as a crow and starts to destroy everything. The story, graphics, music, and environments are all well designed. I’d call it almost a steam punk style opera type of aesthetic. When I originally saw the game on CAVE TV the style didn’t connect with me, but when I actually played the game I enjoyed it.
– Real player with 14.8 hrs in game
Read More: Best Bullet Hell Shoot 'Em Up Games.
Imagine a remake of Fantasy Zone with Tim Burton’s flavor of adorable bleakness, japanese attention to gameplay detail and quirkiness. The game starts with a young girl reborn from despair as a Black Bird to destroy the world. The more you kill, the bigger and more powerful you’ll grow. This dark premise is offset by cute spritework, silly animations and a very eccentric soundtrack. It’s just a delight to consume the cruel world, which left you to die. The gameplay and its scoring is well tuned. The player is constantly managing risk, reward and greed. Nuking a whole screen at max combo with a completely pumped up bird is the most satisfying climax very few shoot ‘em ups manage to pull off. The first play through is easy mode and completion unlocks the slightly harder true mode. Online leader board for global score chasing just adds to the replay value.
– Real player with 12.8 hrs in game
Operation STEEL
Operation STEEL is a roguelike shoot-em-up rendered in beautiful hand-drawn art. Find and upgrade weapons while combatting the electronic legion across the galaxy!
Game features:
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Procedurally generated levels with randomised enemy waves and pickups
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Branching paths - select from 20+ levels
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30+ weird and wonderful bosses
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30+ unique weapons and items to find
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Upgrade your ship between levels at the shop
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Boss Rush mode
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Online leaderboards
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Awesome soundtrack by the amazing Dolphin !
Read More: Best Bullet Hell Shoot 'Em Up Games.
Will Glow the Wisp
Will glow the will is a challenging little game, but i don’t recommend it: The game’s main issue is also its strongest asset (as weird as it may sound) : the art direction.
Basically, the game doesn’t have any “lines” so to speak, everything is made of moving mesh, even your “ship” is a glowing ball, which makes everything unreliable : walls are made of MOVING cubes, so you can never really know for sure where not to go. I can’t count how many time i’ve died due to a wall square appearing right where i am.
– Real player with 4.4 hrs in game
I like this game. For me it is not the kind of game I can play for hours and hours, but it really shines as a nice side-game for whenever you have some minutes left to spare. Or some more minutes if you’re feeling competitive and want to beat your friends’ times! ;)
Loading times are fast and movement is smooth like butter. As you have come to expect in this genre of games, once you die you’re real fast back in game for your next attempt. #FrustrationFreeZone
The soundtrack is nice and suits the game well (ironically the title/trailer song is the one I like the least)
– Real player with 3.6 hrs in game
The Flow Experience
The Focused Experience
The Flow Experience is a game of focus and determination. Move, dash, and guard through enemy attacks to survive. You don’t shoot. You don’t attack. Just go with your instincts and stay alive.
The Growth Experience
Making mistakes is being human. Don’t worry if you’re getting beaten. Just trust your feelings, listen to the music. Follow the symbols of ancient civilizations and learn to improve. You will grow with every try.
Bullet Runner
Fight your way through HORDES OF POWERFUL ENEMIES, who stop at nothing to shred you to pieces! Execute combat strategies with quick reflexes to take on the biggest of the baddies.
With a variety of enemies capable of unique game-changing abilities, you’ll have to observe and rethink your approach to show them who’s boss!
Use a wide variety of BIG FUCKING GUNS to take on the enemy your way! Customize your loadout with the guns you find throughout the levels to fine tune a playstyle of your liking.
From shotguns to plasma rifles, there’s a treat to be found for everyone.
Combine CRAZY MOVEMENT AND COMBAT MECHANICS to make your way through dangerous environments. Dodge, slide, swing and shoot your way to victory!
Master your toolkit and move around the arenas at high velocity, as standing still is not an option.
Horde Of Plenty
I was going to post this review 3 years ago, but i didn’t, so now i am. My computer can NOT run this well even at low settings, but from what i could grasp. it’s a basic twin stick shooter. No harm, No Foul. that being said if they can make the game run better, than maybe i could recommend it
for some context I was given a code by the Devs on Christmas of 2017 or 2016 (can’t remember)
Edit: Geez they got rid of the Keyboard and Mouse, that’s a bummer
Edit 2: I have a Pentium j2900 with 4 gb of Ram so ya maybe thats why it doesn’t run well.
– Real player with 1.4 hrs in game
This was a fun and quick to pick up twin-stick shooter. The artwork looks great and I liked the fact that each level had different goals to reach to either be quick and casual for new players, or more difficult for people wanting a harder challenge.
– Real player with 1.1 hrs in game
Endocrisis
Steam Curator : == [u][i][url]Right to the Point![/url][/i][/u] == Follow
1)Story/Concept :
| Single Player | Shooter | Arcade |
| Bullet Hell | Side Scroller | No Campaign |
Endocrisis is a pure Side Scroller-Shoot’em Up (Shmup) inspired by some classics of this genre like Darius,Gradius or R-type!While it doesn’t feature a true campaign,the main goal of the game is to beat the stages that the game offers,until you unlock the final battle in order to beat the game.Every stage is being described as an emotion.Emotions like Anxiety,Fear,Panic are some few examples.You have to beat these stages,in order to reach the final battle with “THE MIND”-which is your mind ,that wants to control you and convince you to…not follow your emotions!
– Real player with 19.4 hrs in game
The mechanics of Endocrisis range from single runs similar to Steredenn (A channel favorite) to frantic bullet absorption that feels like the Ikaruga polarity switching (Another channel favorite). There is also an interesting resource management component that revolves around your available life which depletes based on the number of bullets you shoot, as well as raises based on the enemy bullets you absorb. Essentially, if you love auto-fire in Shoot’em ups, you will need to learn to conserve in certain stages. These mechanics bound with the Neon color palette and slick enemy designs collide in an interesting game that is even more impressive when you look at the fact this is the developer’s first published title.
– Real player with 5.9 hrs in game
Odium to the Core
This game if f….n awesome. I love what they do with the music, at times it feels like you are in an interactive audio visualizer. You die a lot in this game, but you are thrown right back in, and when you finally manage to cross that crazy section that seemed impossible, it feels great. In some ways, it’s like A Crow in Hell on steroids (it’s a flash game where you also have to navigate narrow corridors and avoid all kinds of contraptions, but the mechanics is a bit different). I like this game more, though.
– Real player with 34.2 hrs in game
A great runner-type of game with an excellent presentation, tight controls, and awesome music. What i can say about this game that makes it different from the others of his genre, is that the levels are very narrative. I mean, you dont play this kind of games for his argument, but the levels evolve in some great narrative ways, like if they were telling you a story, and this accompanied by the execellent music, makes the progression through them very intense and epic. Its a weird feeling considering the genre it belongs but its truely what i feel and i think this is amazing.
– Real player with 25.6 hrs in game
DELTARUNE
The next adventure in the UNDERTALE series has appeared!
Fight (or spare) alongside new characters in UNDERTALE’s parallel story, DELTARUNE…!
Featuring
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A massive soundtrack and story written by Toby Fox!
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Meet new and endearing main characters, as well as familiar faces like Toriel, Sans, as more. Huh? Papyrus? No, he’s busy. Sorry
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Smooth and expressive pixel-animation by Temmie. She also has a new hat (in-game)
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A linear, chapter-based system that you can pick up from anywhere.
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Creative bullet-dodging based battles inspired by games like Touhou and Chrono Trigger.
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Jevilishly difficult hidden bosses.
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And…
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…
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… only 1 ending…?
Try Chapter 1 and 2 for free now!
Chapters 3-5 are now in development and will someday be available as a paid release.
FAQ
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Can you pet dogs in the first 2 chapters?
(crying) This FAQ is over!