Defender of Kuiper Belt

Defender of Kuiper Belt

Defender of Kuiper Belt is top down 2D bullet hell game where you are fighting against alien ships.

Dodge bullets and shoot enemies to survive through thirteen different levels.

Activate your shield and ram through bullets or swap the ship and dodge the bullets.

Pick your targets carefully, you can’t always destroy them all.


Read More: Best Bullet Hell Top-Down Games.


Defender of Kuiper Belt on Steam

Boom Box Blue!

Boom Box Blue!

“Boom Box Blue is a frenzied skill based physics game. This is what you get if you merge Tetris with physics and throw some bombs into the mix!”

Well, slow down guys.

The truth is that this game features 35 achievement that require basically grinding, and they can be completed within an hour - in fact, the hardest achievement requires us to reach the maximum level, and by doing this we’ll take the other ones too.

So, what’s it all about?

The game itself has a very basic tutorial, hovering upon the ? mark - we must collect stars, avoid red blocks, eat toasts to get bonuses, pick up bombs and drop them with the left mouse button.

Real player with 68.9 hrs in game


Read More: Best Bullet Hell Difficult Games.


“Nom nom nom! Boom!”

This dodge and collect-items game is so cool and appealing in gameplay. I like everthing about it. The soundtrack, the progressively leveling while collecting falling stars, different kind of enemies which you have to bomb away, unforseen special modes like winds that bursts too high grown towers of blocks or darkness that let you only survive in a small light cone. There are powerups. This time mushrooms make you smaller while hamburgers enlarge your box. (I would suggest to being smaller to survive longer) You even can vomit out the burgers if you don’t want to grow too big. You’ll reach all achievement requirements after about 1 hour. Depends if you invest more into stars falling from the sky (faster leveling) or more bombs, bigger explosions or lives (higher scores).

Real player with 1.3 hrs in game

Boom Box Blue! on Steam

Good Knight

Good Knight

Gameplay-

☑ Very good

☐ Good

☐ Nothing special

☐ Okay

☐ Bad

Graphics-

☑ Masterpiece (runs on potato systems)

☐ Beautiful

☐ Good

☐ Will do

☐ Bad

☐ Awful

Audio

☑ Amazing (Great music playing as one gets clapped)

☐ Very good

☐ Good

☐ Decent

☐ Not too bad

☐ Bad

Audience

☐ Kids

☑ Teens

☑ Adults

☐ Everyone

Story-

☐ Lovely

☑ Good (need to play more to understand the story)

☐ Average

☐ Not great

☐ None

Difficult-

☐ Just press a bunch of buttons

☐ Easy

☐ Significant brain usage

☐ Easy to learn / Hard to master

Real player with 77.4 hrs in game


Read More: Best Bullet Hell Difficult Games.


A fresh take on the bullet hell/puzzle genre

At first glance, Good Knight looks messy/confusing/intimidating. But don’t let that stop you from enjoying the game for what it is: at its core a very challenging bullet hell that will make you come back for more.

The game’s premise is very, very, simple: it’s a one-button puzzle/bullet hell game. Your character is always on the move on the stage. You press a button, your character changes direction. That’s the basics! The key to progressing in the game is recognizing patterns and rhythms, knowing when to use the optional slowdowns, and dodging at the right time. The tutorial itself reinforces the fact that the mechanics are basic enough that it immediately throws you into the main game almost immediately. Side note: there may be a need to improve the tutorial instructions because I’ve seen a few players take a bit to figure out how to progress from it.

Real player with 51.9 hrs in game

Good Knight on Steam

Project Mirror

Project Mirror

Super original and challenging (but not so much that I want to stop playing it) - will definitely be recommending this to everyone!

Real player with 1.6 hrs in game

Project Mirror on Steam

7n7

7n7

Deep lore.

Epic boss battles.

Memorable Soundtrack.

Bullet-hellish platformer experience.

In one word MASTERPIECE!

Real player with 1.2 hrs in game

lit

Real player with 0.6 hrs in game

7n7 on Steam

INVERSUS Deluxe

INVERSUS Deluxe

This game is what arcade games strive to be: easy to learn, but difficult to master. This super simple eight button control setup takes seconds for any veteran game to figure out and even someone new to games should be able to understand it in under a minute. Four buttons to move, four buttons to shoot. What could be easier? While each map starts out nice and easy with some slow enemies that aren’t very harmful, the pace picks up fairly quickly, introducing faster and more complicated enemies. With the chain-combo and hit streak mechanics, this is both a blessing and a curse. The game rewards you for pulling off risky maneuvers, but itsn’t going to hand you lots of opportunities for easy points. I keep finding myself backing into a corner trying to lure large groups of basic enemies together to get one large combo just to get hit from behind by a newly-spawned enemy from a spot I just wasn’t paying enough attention to. After that, I have to fight to take back any chunk of the map I can so that I’m not locked into a tiny space and picked off easily by even the most basic enemies.

Real player with 171.3 hrs in game

Wow i got to play this at pax east and it was a lot of fun. Playing that again i feel like its even more polished and awesome now! They managed to make the single player REALLY enjoyable for high score chasers like myself cant wait to dive back in. I also got to dive into some multiplayer which i was really excited for. Someone named Gongon poped into my game and we went back and forth at it for about an hour stright !!! keep in mind matches last what, maybe 2 minutes or so ? so you can do the math how many matches we played ! You can tell after a while we were both playing mind games and trying different strats on each other, what a blast.

Real player with 22.0 hrs in game

INVERSUS Deluxe on Steam

RUNOUT

RUNOUT

RunOut is a dynamic runner-platformer with logical riddles in the setting of the future. Midcore-Hardcore.

As a result of a hacker attack on the servers of the corporation ‘MFS’, which produces exoskeletons, most of the carriers of exoskeletons were killed. In addition to crashing, some exoskeletons have certain options: shooting, time freeze and acceleration … All this makes us a valuable target not only for policemen, but also for criminals.

The player always runs, when he collides with any obstacle, he turns in the opposite direction. He has to jump, shoot, speed up, slow down time and solve logic riddles that will allow him to pass the level. Find the culprit of all this chaos and save the world.

RUNOUT on Steam

Starkid’s Obstacle Course

Starkid’s Obstacle Course

I just want to start off and say that the game itself is fun and challenging. Every level feels very satisfying to clear, and the combination of a puzzle/bullet hell game makes it very skill intensive.

The music is also very good, the songs are really catchy, and you won’t mind having it play for a couple hours.

In terms of visuals, its simple and clean. The only problem I have with it is that every world has the exact same theme, which isn’t that big of a deal, but I think changing up the colours or something in each world could make the player a little more excited whenever they enter a new world, and it would help keep the game fresh.

Real player with 15.0 hrs in game

Suprisingly well made game. I love the gameplay, and the developer seems to be active and wants to fix problems… What is there not to like? The game is pure fun, and even more so if you like challenge. The game is literally a puzzle game. (Developer reply basically spoilers one of the puzzles I had a problem solving) But solving it is not enough: You also have to execute that solved puzzle with tight, responsive controls.

10/10. Only con I can think of is the sound, as you cannot turn sound off in-game as the menu option seems bugged. Music can be turned down but it just fades into some ambient sounds.

Real player with 7.8 hrs in game

Starkid's Obstacle Course on Steam

Roseblight

Roseblight

Loved every minute of it. I had sat for two days playing it straight! I might even stream it just to have fun with the possible voice acting here! Though I say the game is tough at points but hey! No pain no game!

Real player with 38.5 hrs in game

Bought the game on itch first about half a year ago, and it gave me a steam key now. Game’s fun.

Real player with 7.5 hrs in game

Roseblight on Steam

Solos

Solos

A fun puzzle game. The music is really nice. I think that letting people create their own levels through the workshop could be a fantastic idea to deal with the puzzle games limited replayability, even though the speedrun mode is already a great addition to deal with it.

Real player with 3.4 hrs in game

The best way I could describe this game in a short sentence would be “Create your own Bullet hell”.

Graphically the game is simple, but also stylised, as if a child is drawing this happening on their notebook which helped the game stay visually interesting

The gameplay for Solos is like a twin stick shooter, but your objective is much the same as the classic game of ‘Breakout’, clear the blocks, only catch is, you can use as many balls as you’d like. This design choice allows you to make the game harder and more chaotic, or you can take it a bit easier and slower by not firing as many balls. The game supports a lot of fun levels with multiple different types of materials that alter how the balls behave and make it easier or harder for you, an example of this would be the sticky surface which will catch the ball that lands on it.

Real player with 1.0 hrs in game

Solos on Steam