BATTLE ARENA: Robot Apocalypse

BATTLE ARENA: Robot Apocalypse

A very well developed and extremely challenging game! I’m loving this!

Real player with 2.3 hrs in game


Read More: Best Bullet Hell Arena Shooter Games.


Very good. It’s difficult, but it’s cool.

Real player with 2.0 hrs in game

BATTLE ARENA: Robot Apocalypse on Steam

Broken Sky

Broken Sky

Broken Sky is a heck of a lot of fun. I was ready to review this several weeks ago but glad I waited; it’s come a long way since then. The core mechanics were already solid but he’s put tons of work into balancing and added loads of cosmetic and QoL touches.

A great little retro shooter that faithfully recreates the arcade experience. A series of challenges and frequent ship and equipment upgrades keep the game moving and feeling fresh. Very moreish.

For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/

Real player with 11.9 hrs in game


Read More: Best Bullet Hell Shoot 'Em Up Games.


I’m really enjoying this game, it has a nice retro Arcady feel to it with loads of options and achievements. The game has loads of unlockable content and challenges with addictive gameplay that gives you that “just one more go” feeling when you succumb to the alien forces. The first page of the game is interactive and allows you to set up you plane and game options using the terminals. And yes! You can pet the dog! 😉 Enjoy your flight!

Real player with 10.1 hrs in game

Broken Sky on Steam

Danger Gazers

Danger Gazers

I have had my first glance on the game and will continue to update the review as I progress.

So far with less than an hour in a game - I love the style.

Style of everything: environment and enemy visuals (with tons of their variety), game progression on the campaign map, looting system, art of special characters' “rooms”.

And the audio - pure awesomness.

Everyone’s comparing this game to some other games that I haven’t yet played, but I personally find it a bit simillar to Edmund McMillen’s classic - Binding of Isaac. Maybe the color scheme of the graphics and randomly generated levels does the trick, but I love the similar feeling these two share.

Real player with 34.5 hrs in game


Read More: Best Bullet Hell Roguelite Games.


EDITED 1/6/20

About five hours in as of writing this, and I’m very happy to see a good indie roguelike start off well in 2020. Danger Gazers has a lot going for it, as I’ll (somewhat) briefly detail. It’s addictive, has great replayability, and is a welcome addition to any roguelike fan’s library.

Quickly I’ll just pay the “Game It’s Like” toll - it’s close to Nuclear Throne, with some twists. Also, gotta name-drop NL for giving this game a go and piquing my interest.

The gameplay is responsive and controls well with KB/M. I don’t play roguelikes like these with a controller, so I can’t give you my input there (pun intended). The curve of starting out a new run and adding items/tarot cards to your character works beautifully. At first you start out slow in a small arena, gradually getting stronger as you progress through each location as you fight stronger and faster enemies. You’ll find companions to help you along the way (think “followers” in Binding of Isaac or guon stones in Enter the Gungeon - ack! I paid the toll thrice!) and many of the items come with trade-offs.

Real player with 15.9 hrs in game

Danger Gazers on Steam

Ghost Grab 3000

Ghost Grab 3000

Ghost Grab is a great arcade title, about catching and popping ghosts after the apocalypse. What starts with a simple grab and dodge mechanic quickly becomes a fast paced, bullet dodge game, where the players must use emps, nukes and dashes to wrangle a horde of spirits. Really fun, quick game. Much more forgiving than Switch N Shoot for beginners, too.

Real player with 3.5 hrs in game

Game Review from 30 Minutes of Play

Reminding myself if I should revisit and if you should purchase.

ELEVATOR PITCH: Bullethell Megaman

LIKED: Easy to learn, hard to master gameplay. Love the pixel art and chip-tune throwback.

DISLIKED: Starting levels can get tedious causing some early mistakes in what would be perfect play.

===== Mood After 30mins =====

☑ Addicted

☐ Afternoon delight

☐ Grindfest

☐ Frustrated

===== Will I Revisit =====

☑ Yes, I aim to 100% complete

Real player with 3.3 hrs in game

Ghost Grab 3000 on Steam

Hard Minus Classic Redux

Hard Minus Classic Redux

Very funny like old Hard Minus also cool music. Game is not so easy so be prepared.

Now there is classic map pack making this product 11/10;

Real player with 4.2 hrs in game

Worth it

Real player with 3.2 hrs in game

Hard Minus Classic Redux on Steam

Nukepath

Nukepath

Nukepath is a post-apocaliptic action roguelike, where a survivor must get out of town before a nuclear bomb explodes everything. Dive across tons of enemies trying to kill you and shoot your way to the exit. Collect bolts and spend them on the shop to buy upgrades and get even stronger. Fight against ruthless bosses and discover multiple endings during your adventure.

Nukepath on Steam

Steel Assault

Steel Assault

First of all, this game is an absolute piece of art, there’s no doubt about it. This goes beyond gorgeous visuals and a banger OST - this thing truly captures the essence of nineties' shooters at their best, cleverly hiding modern game design under retro look&feel. The level design is generally more thought out and balanced, there are no blatantly unfair or frustrating things to be found, and the controls are as tight they ever were. For me, these things already make up the asking price.

Now, the game is not without it’s problems, though. People tend to complain about the amount of content. That criticism I don’t agree with. Most people complaining about that have played the normal difficulty through in a couple of hours and feel the game is through. But as the devs have explained, the real game is the hard mode. I’m pretty sure most of us will NOT clear that on the first sitting, and there’s plenty of game left after normal mode playthrough.

Real player with 4.3 hrs in game

The fact that the developers listened so much to our feedback from the demo already deserves praise. I’m not going to go into details, but basically, they improved on basically every aspect of the game by a lot and made the more frustrating parts less frustrating, or non-existent.

While it’s a joy to see all the differences and improvements in the game compared to the demo, the game itself is fantastic. It’s a high adrenaline action platformer, where split second decisions will always demand your focus pretty much all the time. It really wears down your fingers, but this is exactly what we came for. Don’t get me wrong, this isn’t just for oldschool platformer veterans, since now they added difficulty levels which is a welcome addition. Don’t EVER feel bad for playing it on Easy or Very Easy. Get familiar with the feel of the game, the different type of enemies, stages, etc. Then if you feel like you’ve mastered that difficulty level, you can always challenge yourself by playing it one difficulty level above. But it also pleases the more hardcore crowd. The Normal difficulty I feel like is just right, it offers a good challenge.

Real player with 2.1 hrs in game

Steel Assault on Steam

Bionic Shield: Battle for Space Nebula Omega

Bionic Shield: Battle for Space Nebula Omega

You are the Bionic Shield - humanity’s last hope to survive the Automaton invasion of Space Nebula Omega.

In this 2D twin-stick shooter you navigate your spaceship, engage in epic space battles, discover and invade new planets in your combat suit, using drones, tanks or other vehicles, avoid traps, dodge bullets, customize your weapons and shoot your way through hordes of enemies. The universe is procedurally generated to allow for a different experience every time.

Bionic Shield: Battle for Space Nebula Omega on Steam

Danger Zombies

Danger Zombies

A game that seems to have severe memory leaks that impacted my PC long after the game was closed. The game also brought my gaming desktop PC with an intel i7 10700 @ 3.4 Ghz, GeForce RTX 2060 SUPER, and 16 GB of DDR4 dual channel RAM to its knees! I averaged about 5 to 10 fps and got as low a 1 fps trying to play this BS asset trash.

https://www.youtube.com/watch?v=nvbSWhROn48

The developer purchased an asset map on the Unity asset store, purchased a player model and built in controls, and also bought a single zombie asset and loaded the asset map with about 3,000 of the zombie assets and then hit export on Unity. Uploaded it to Steam with the name “Danger Zombies”. He didn’t even bother making a proper settings page, with no sound options at all, and a drop down of empty resolution choices!

Real player with 0.2 hrs in game

Danger Zombies on Steam

The last earth man

The last earth man

In 2XXX, a strange virus suddenly appeared on the earth. It only infects humans. The infected person’s body will slowly weaken and then die within a few weeks. The infectivity of this virus is extremely terrible, and human beings cannot avoid being infected by any means. When the whole world was in despair, a Arcturian named bill came to earth and declared that he was willing to help treat the virus. People on earth thought they had met a Savior and fully cooperated with Bill’s treatment. However, the treatment had no effect. Soon, human beings became extinct. Bill holds the gene bank of all mankind, so he continues to clone humans to study the treatment of the virus. In one experiment, due to a coincidence that the probability was infinitely close to zero, the virus on a human clone was removed and had immunity to the virus. Bill told the human that the coincidence could not be copied. If you want to revive other humans, you can only go to the source of the virus: Sirius. So, the last earthman drove the mecha provided by bill to Sirius. But waiting for him is a conspiracy

The last earth man on Steam