Pixels Guide to Staying Dead

Pixels Guide to Staying Dead

Pixels Guide to Staying Dead was featured on my youtube channel

https://steamcommunity.com/sharedfiles/filedetails/?id=2175220772

and now onto the short review

//Description//

Pixels Guide to Staying Dead is a local top down shooter game with an interesting twist- you must bring your opponents to 0 HP. Use your math skills to determine how to do that.

//Graphics, Sound & Artstyle//

there isn’t much to say about the graphics as it seems like any other pixel type of game. Sound is nice and found myself humming the main theme.

Real player with 0.9 hrs in game


Read More: Best Bullet Hell Pixel Graphics Games.


Pixels Guide to Staying Dead on Steam

Banana Invaders

Banana Invaders

Gra bardzo wciąga, czekam na kontynuacje. The game is very addictive, I look forward to continuing.

Real player with 1.0 hrs in game


Read More: Best Bullet Hell VR Games.


Played on the Index, with Vive wands. Index controllers are not recognized at all.

The game ran fine at 120Hz with 140% SS. I cant imagine any system that is labeled “VR ready” having trouble running this.

Banana Invaders is a pretty basic shooter. Upon launching you are greeted with the option to input your name, and either start the game or quit, thats it. I dont know what the HOLO FAME button is supposed to do, but it did nothing for me - Im guessing a scoreboard for repeated play?

The game quite simply consists of you standing on a platform and shooting bananas (be they singular, a bunch, or a van load), with the weapons already on your hands. There is little difference that I could tell between the two. One had a slightly larger projectile, with a slower rate of fire. There is no ammo that I could see, I couldnt tell what the “power ups” you can shoot to collect do, there is no music, there was a weird floating cut out of some sort blocking part of my view (see pic), the weapons didnt feel that great…

Real player with 0.2 hrs in game

Banana Invaders on Steam