Pixels Guide to Staying Dead
Pixels Guide to Staying Dead was featured on my youtube channel
https://steamcommunity.com/sharedfiles/filedetails/?id=2175220772
and now onto the short review
//Description//
Pixels Guide to Staying Dead is a local top down shooter game with an interesting twist- you must bring your opponents to 0 HP. Use your math skills to determine how to do that.
//Graphics, Sound & Artstyle//
there isn’t much to say about the graphics as it seems like any other pixel type of game. Sound is nice and found myself humming the main theme.
– Real player with 0.9 hrs in game
Read More: Best Bullet Hell Pixel Graphics Games.
Banana Invaders
Gra bardzo wciąga, czekam na kontynuacje. The game is very addictive, I look forward to continuing.
– Real player with 1.0 hrs in game
Read More: Best Bullet Hell VR Games.
Played on the Index, with Vive wands. Index controllers are not recognized at all.
The game ran fine at 120Hz with 140% SS. I cant imagine any system that is labeled “VR ready” having trouble running this.
Banana Invaders is a pretty basic shooter. Upon launching you are greeted with the option to input your name, and either start the game or quit, thats it. I dont know what the HOLO FAME button is supposed to do, but it did nothing for me - Im guessing a scoreboard for repeated play?
The game quite simply consists of you standing on a platform and shooting bananas (be they singular, a bunch, or a van load), with the weapons already on your hands. There is little difference that I could tell between the two. One had a slightly larger projectile, with a slower rate of fire. There is no ammo that I could see, I couldnt tell what the “power ups” you can shoot to collect do, there is no music, there was a weird floating cut out of some sort blocking part of my view (see pic), the weapons didnt feel that great…
– Real player with 0.2 hrs in game