Above the Stars
Fun game, and the voiceover is funny, well acted, and enjoyable.
I like leave the game running while at work, come home, buy everything I can with the collected money, then blow up anything that has the audacity to come near the planet I’m protecting.
Fantastic blend of incremental, idle, and active mechanics - all are well done and blend nicely with each other. Not many games make we want to leave my computer on all day when I’m not in front of it, much less make it the first one to be maximized when I sit down.
– Real player with 164.4 hrs in game
Read More: Best Bullet Hell Shoot 'Em Up Games.
At the end of the day, I’ve gotten more out of a number of free games. I don’t mind paying for incrementals and idles and the game is cheap. However, the content is very shallow IMO. The upgrades are uninspiring, the overall prestige system is tedious and you’ll quickly find yourself without the desire to keep doing the same thing over and over. The grind I can handle… if the payoff is worth it. I do think the dev has promise though, and I hope they’ll learn valuable lessons for the future.
– Real player with 126.7 hrs in game
Bounty Below
this is true that for a lot ,the action rpg dungeon thing is not playable.
but about the clicker thing that’s very enjoyable more than 220hours done
and i have a lot to do still !
William cheek (the developer) probably have found a way that suit him.
i love the game,the style,the colours,how it is done.
i will probably “wait and see” the futur work of this studio
that was lola from south korea 3
– Real player with 285.1 hrs in game
Read More: Best Bullet Hell RPG Games.
Remove the achievement for 200 levels of dungeon crawling, no one wants to do that… if anyone has or bothers to in the future, I feel really bad for them. I will not be bothering. The ridiculously long wait time, while the game is running, after level 160+ is criminal, especially after having sunk a straight week and half of vigilant attention. I see no reason to trade off from ore gains, etc, to forge bonuses, I tried on one ascension to bother with forge upgrades and it was mega-depressing. remove these stupid unit items that do nothing, like EVERY MAGIC UNIT ITEM… Do you want to upgrade the bonuses granted by use of the staves, wands, books power/patience/whatever? NO! I DO NOT! I WANT TO GET TO LEVEL 170, THANK YOU! I want to be DONE already, thank you! Sitting around the Octillion-Nonillion ranges, 165+ Level, all Units sitting between 300 highest to 110 Lowest (‘Shapes of Damage - Units’ the last five possible units, all over 100, with tems, etc…) Do something to fix this and I will change my review.
– Real player with 183.1 hrs in game
2945VR
Very fun and intuitive. I tend to like bullet-hell games like this where you fight until you die, upgrade, and then repeat. I ended up getting nearly every upgrade before I was done.
– Real player with 12.7 hrs in game
Read More: Best Bullet Hell VR Games.
Control your spaceship with your hand and weave in and out of bullet hell barrages in 3d VR space! Plenty of upgrades to work towards on multiple ships to choose from each with strengths and weakness.
– Real player with 5.7 hrs in game
USA 2020
11/10 best game in library.
Will never amount to the level of pristine quality as HONGKONG1997, but by taking inspiration from it, becomes the only game to half approach its quality. Besides, how can it hope to be as good with Steam’s censorship. Buy this game, then play HONGKONG1997 if you haven’t already.
– Real player with 69.1 hrs in game
“Faithful to the original”
USA 2020 is basically a reimagined version of Hong Kong 97. I’m too tired to describe every detail of that game, so if you’re reading this, just Google it. Anyway, it’s extremely similar to that game, with the main difference being the enemies. The gameplay is nearly the same.
PROS:
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First Hong Kong 97 clone on Steam
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No bugs, or technical issues.
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Is oddly fun
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Somewhat challenging
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Leaderboards
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Trump
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Jackie chan
CONS:
– Real player with 13.2 hrs in game