DOOMTANK

DOOMTANK

I was initially expecting some sort of tutorial, or something to tell me how to play the game, but that’s not DOOMTANK’s style at all. Just die, and die some more, and maybe get a good score once in a while! The game will taunt you the whole time. It’s a great game for quick score-chasing, and I’m having a lot of fun so far. Basically my strategy has been: hide in a corner, wait for a decent power-up, then go to town; and hope you don’t get a ridiculously difficult level when it changes!

Happy dying!

Real player with 1.7 hrs in game


Read More: Best Bullet Hell Shoot 'Em Up Games.


Pretty great twin stick shooter. Cool atmosphere with the Doom inspiration. Pretty killer music. You will die during level transitions but that’s part of the fun. Just wish for the tri-shot and rockets. Have a gory time!

Real player with 0.4 hrs in game

DOOMTANK on Steam

Retexo Mori

Retexo Mori

“Above all, we hold this to be irrefutable: Death is the only True Evil. Retexo Mori.”

  • Daily Prayer of the Unyielding

Retexo Mori is a Pac-Man-like game in first person, with bullet hell elements and an aesthetic that clashes early 90’s FPS pixel-art with vaporwave. It features short, high-intensity rounds inside carefully crafted arenas where you must navigate, avoid, and outwit Shadows that pursue you relentlessly. It is easy to understand, but difficult to master: while the enemies behave predictably, in tandem they can easily box you in if you don’t think far enough ahead.


Read More: Best Bullet Hell Difficult Games.


Retexo Mori on Steam

Necromancer

Necromancer

Fight an onslaught of terrifying enemies in this 90s FPS inspired arena shooter.

An intuitive spell and upgrade system allows you to play like an RPG or dungeon crawler without needing to spend time thinking about skill trees.

Gather many different weapons with distinct purposes to annihilate your foes.

Immerse yourself in the eldritch hellscape of the Necromancer’s trial, and survive as long as possible.


Read More: Best Bullet Hell Arena Shooter Games.


Necromancer on Steam

REMOTE LIFE

REMOTE LIFE

This is the most Amazing, Original & Awesome Shoot Em Up I have ever played, I have been following this game for quite a long time..The wait is finally over with superb positive results,

far higher than my expectations.

This game feels like its from another dimension…Theirs lots of great side scrollers out there,

but this one REMOTE LIFE as got everything & much more, the graphics & the detail is incredible also everything you click on before you even start to play the game,

the Art work is beyond Awesomeness. :)

Real player with 43.5 hrs in game

First impression

The first thing you’ll notice is the game looks beautiful, it’s a 2d horizontal shmup but all the graphics and animations are 3d rendered. The art style looks like it could have been by inspired by HR Giger but it’s a lot creepier. What stands out as well is that it’s a twin stick shooter. It may look a bit unusual with all weapons coming from one point in front of the ship but it works well. It allows for the game to bombard you with enemies coming from all directions even while you’re manouvering through tight tunnels and obstacles.

Real player with 24.3 hrs in game

REMOTE LIFE on Steam

LA ULTIMA COMIDA

LA ULTIMA COMIDA

Our protagonist returns to his town the same day that a very important local holiday is celebrated, when he is about to arrive there is a strange and completely abandoned police blockade, he goes down to check what is happening and he is enveloped by a group of very aggressive people being able to flee until entering the nearest compound in search of refuge.

HISTORY:

#La ULTIMA COMIDA.- At a culinary festival in a small town, someone has mistaken a very powerful and evil ancient spell for a food recipe, whose spell seems to rip out the souls of certain people turning them into real zombies.

The Player must survive this nightmare and escape to safety.

MISSION 1 - The Factory:

Your mission in that factory will be to eliminate all the Zombies while the factory security guard who is the only survivor, prepare everything you need to leave that factory in search of a safer place, as you increase the number of zombies They will be stronger and faster, but don’t worry, your new friend will lend you his weapons so that you can face those hordes of zombies.

MISSION 2 - The village:

Your mission in that town will be to find refuge and defend it from all the Zombies that try to destroy it, and you will also have to gather clues to find out what happened.

Although the zombies are increasingly abundant and strong, you should not worry, in this town you will find an armory and artifacts that will greatly increase your chances of surviving from this nightmare.

GAME MODE:

You have at your disposal 6 firearms, 1 melee weapon, 4 objects that you can place on the stage, on the first map you have a mix of gameplay between waves of enemies, defend objectives and solve puzzles with the final Boss in the final horde.

The set contains:

  • First person gameplay

  • 6 Weapons (2 pistols, 1 SMG, 1 Automatic rifle, 2 Shotgun)

  • 1 Laser Gun

  • Flashlight on long guns

  • Claymore Trap

  • Barbed Wire Trap

  • Wooden barricade

  • Decoy music box

  • Incinerator

  • Automatic turret

  • Zombies

  • Bosses

LA ULTIMA COMIDA on Steam

Cube Gothic

Cube Gothic

Even for an Arkhouse game, this was a very masochistic experience, it’s shame because this game has a great story and I wish more people could experience it - it’s almost like the developer does not want anyone to see his artwork. It took me slightly over 4 hours to complete, it’s pretty long for a 2D bullet-hell, give or take a few hours depending on your reflexes. The narrative is connected to at least 2 other Arkhouse games, so if you skip those you might have a hard time understanding the importance of recurring characters. Even though I love the narrative in his games, Arkhouse stories are very metaphorical, there is some space for personal interpretation. Unfortunately, the difficulty is not fair, I don’t mind challenging gameplay, but a lot of it has to do with confusing hitboxes, punishing checkpoint system, and the need for excessive stage repetition. If you don’t play carefully you can potentially create a very poor checkpoint with low HP, although sometimes you can reload the game and go a bit further back.

Real player with 6.8 hrs in game

Oh this game…

I WANTED to like this game. I SO wanted to! The art style and the music was interesting! And while the game was hard, it was still fun! But then in the middle, the game jumped the shark with a m weird maze and minesweeper level and PLATFORMING levels which made no sense!

And the levels starting getting VERY cheap and annoying! Sadistically cheap! Being hit out of nowhere by attacks you can’t see! Weakpoints that you have to guess to find! And the story jumping the shark like that! And the most annoying thing being much of the non-story text being backwards! That made things VERY annoying to understand!

Real player with 5.8 hrs in game

Cube Gothic on Steam

PUSS!

PUSS!

after a long time i finaly beat this game and trust me it is harder than it looks, i think this game diserves a lot more attention that it is getting.

its sad because its really just luck if these sort of inde games become popular. There are lots of inde horror games like this that get huge amounts of attention on youtube because one youtuber plays a game, then fans recommend that game to other youtubers who play it, then even more youtubers play that game because they saw someone else play the game and they think it would make for a good video, it crates a domino affect of popularity. Im not saying this is a bad thing but it sort of means that you just have to get a little bit lucky. it means that a lot of games that are really good like this one will not be as popular because they are not picked up and advertised by youtube gamers. Let me give an example, recently a game by the name of baldi’s basics in education and learning was picked up and played by youtubers and became very popular though a big wave of popular gaming youtubers playing it. You my or my not have herd of it but a LOT of youtubers played it. Others may disagree but I don’t think it was a very good game, it was ok, but it didn’t bring anything new to the table, it wasn’t very well scary and the gameplay was very RNG based and not really entertaining. You may disagree but they only reason it gained popularity was because one youtuber played it and others followed suit.

Real player with 105.2 hrs in game

Awesome Vaporwave/Glitch art aesthetics wasted on an ungodly abomination of game design. It is truly baffling how one could screw up such a simple idea. Your goal is to move your cursor around a labyrinth without colliding with (often moving and dynamic) geometry, you know, like in the internet classic Scary Maze (the game actually has a level referencing it, so bonus points for that). The levels themselves are absolutely amazing, each one of them is a separate work of Vaporwave art, accompanied by equally sweet soundtrack (composed out of truly bizarre samples, just like Vaporwave should be). Everything moves, glitches out, the mazes suddenly change in shape, and there are a lot of gimmicks to spice things up.

Real player with 24.4 hrs in game

PUSS! on Steam

Until Last Breath

Until Last Breath

Until Last Breath is a one-man project, one I thought I was not going to like. I was worried this was going to be a complete asset flip, which thankfully it’s not completely an asset flip. There are Unreal Engine assets used, there is some effort put into this, but I was still worried. I got the game from a bundle so thankfully I didn’t spend too much money just in case.

https://steamcommunity.com/sharedfiles/filedetails/?id=2570071999

The screenshots and video is slightly outdated. Some things have changed. The enemy is not a zombie soldier but just a normal-looking zombie, but there is only one enemy that scales in health and speed as you progress in waves. Some parts of levels have way more detail and junk laying around. Weapon sounds are very lame and don’t sound good. I am running an older PC so I had to drop the settings down to mid/low. I did enjoy the music track, even though it’s just one track. The enemy AI is really basic and the pathing is questionable, especially when the enemies tend to get spawned pretty far away. Death is temporary as you will just respawn, you lose your equipped weapons and get the 2 starting weapons, which is useless in later waves when they deal no damage. The game also has no pause menu, so hitting the ESC key closes the game.

Real player with 1.2 hrs in game

Very early access but very good for what it is. Obviously not the final product as the creator works alone and is trying to improve it by letting others play and give feedback on it. I really enjoyed running around the expansive map looking for different secrets and all the while being chased by waves of the un-dead. There are already so many cool things about it. Unique weapons, secret areas, secret weapons, outfits to find. A variety of different areas to fight in like close quarter hallways or an open parking lot.

Real player with 0.9 hrs in game

Until Last Breath on Steam

Escape From Eternity

Escape From Eternity

Condemned to hellish prison for disobeying orders, the super soldier JORDANO is looking to escape the terrible eternity in hell, for that he needs to pass by all those who get in his way!

  • short explanatory story mode about the game

  • way impossible to survive 5 minutes

  • survival mode

  • simple and easy mechanics

Escape From Eternity on Steam

Maniac Path

Maniac Path

An addictive game with excellent graphics and varied levels.

Real player with 3.3 hrs in game

Pretty boring.

Real player with 0.1 hrs in game

Maniac Path on Steam