Typomancer in the Feather’s Way

Typomancer in the Feather’s Way

A very different proposal with a very frantic gameplay this is Typomancer. At first I thought that having to type in the middle of a game would make for a strange experience, but I was totally wrong. The fact of typing brought something quite innovative, where we can have frantic moments when it is necessary to type very fast or even moments when we can prepare for the worst by anticipating typing. I really liked the game’s proposal in combination with the effects. 10/10.

Real player with 1.4 hrs in game


Read More: Best Bullet Hell Spelling Games.


The game has a very nice experience, with a very well polishing done and with a very interesting cost-benefit.

Real player with 0.9 hrs in game

Typomancer in the Feather's Way on Steam

Shooty

Shooty

Right now, the game lacks content to make up for its price. I can imagine that this game can be fun with real people, but the bots are kinda stupid.

This game plays kind of like Teeworlds, which, to this day, still is a fun game for me. You can pick up several weapons, like shotguns, sniper rifles, assault rifles etc. There’s also a melee attack. Currently, there’s two maps. Frostland, which has a platform to the right that, as far as I know, cannot be accessed, and I tried everything, including rocket jumping (which, as expected, doesn’t work, sad TF2 noises). Grassland seems nicer. Both maps have a hole in the middle which you can fall down.

Real player with 0.8 hrs in game


Read More: Best Bullet Hell Pixel Graphics Games.


Shooty is a Unity Asset flip, what Valve calls a “fake game”. The “developer”, IronyDev/Shooty, took the Super Multiplayer Shooter Template Unity Store tutorial/demo/game asset pack from the real developers, Visyde Interactives, changed the name, added a sprite pack from another actual developer, and dumped the result onto Steam. They’re attempting to scam people into buying this, so they can get your money for someone else’s work.

Real player with 0.3 hrs in game

Shooty on Steam

Pixels Guide to Staying Dead

Pixels Guide to Staying Dead

Pixels Guide to Staying Dead was featured on my youtube channel

https://steamcommunity.com/sharedfiles/filedetails/?id=2175220772

and now onto the short review

//Description//

Pixels Guide to Staying Dead is a local top down shooter game with an interesting twist- you must bring your opponents to 0 HP. Use your math skills to determine how to do that.

//Graphics, Sound & Artstyle//

there isn’t much to say about the graphics as it seems like any other pixel type of game. Sound is nice and found myself humming the main theme.

Real player with 0.9 hrs in game


Read More: Best Bullet Hell Pixel Graphics Games.


Pixels Guide to Staying Dead on Steam

Glittermitten Grove

Glittermitten Grove

Okay, since this is not the “normal” game we are getting here, so i am gonna first talk about the “Main game”, the one we are sold with, the one with the game title - Grittermitten Grove. Especially for those who didn’t know the “dark secret” behind this game at the time they hit the buy button.

This game reminds me a lot of the PC98 Pixy Garden (ピクシーガーデン 妖精伝説) back in 1995. Such nostalgia! Haven’t really seen a similar genre of that type since, I’ve played Creatures and other monster breeding/town management games but none of them gives me that special feeling from Pixy Garden, until i find this game. This game is like a combination of Pixy Garden with Terraria’s suvival and terraforming touch, making it much more difficult and intriguing.

Real player with 19.6 hrs in game

Glittermitten grove is, in and of itself, a very simply fun game with a shallow learning curve and an immediately apparent reward for learning the game’s fairly simple mechanics. It’s nice to look at, it’s original, and it’s a worthwhile time-waster if you’re into building bases and managing resources. There’s not really an endgame and the depth leaves quite a bit to be desired, but we all know that’s not the game you want to hear about.

Frog Fractions 2, or TXT World as it’s called in-game, does not measure up to its predecessor. I’ll admit, it’s got a very unique sort of charm, and the minigames that are unlocked are funny enough; the glaring issue is that the game utterly lacks the spirit and sense of absurdism and unpredictable over-the-top progression that, in my opinion, made the original Frog Fractions great. The game is interesting and engaging to a point, the difficulty is tough but fair and easy to adjust to, but rather than an imaginative journey from humble beginnings through a goofy and nonsensical plot that retains cohesion with interesting – if consistently silly – writing; TXT World serves as a sort of ascii hub through which to access games that feel like in-jokes and collectibles that reward you with cheap nonsense meant to make one laugh through its randomness and reference to pop culture. The entire time I was playing, I was left wondering, “When does the real game start?” to which the game replied, “Never.” If you’re a die-hard Frog Fractions fan and want to see what the developers did with the kickstarter money they raised, then you can spend $20 on a nifty resource manager and a collection of game jam titles, and hopefully prove my feelings about this game wrong. As it stands, however; I cannot reccomend this game. I was disappointed and saddened by this title, and while I don’t regret purchasing it, I couldn’t encourage any of my friends to spend their money on this end product. Maybe wait for it to go on sale? I don’t know.

Real player with 16.1 hrs in game

Glittermitten Grove on Steam