Ink Plane
The game is fine. I enjoyed my experience with it.
It is clear that the developer put a lot of effort in the art style. The airplanes, ships and tanks were lovely crafted. Also, the option to play with the “day or night” background was another example of how much attention was put to the art style.
I loved the classical music of the levels, and the sound effects of the game were OK, too.
The only thing that prevents me from giving it a perfect score is that the game was too short. I mean, the levels are challenging and well designed, but it only took me 1 hour to beat the game with day and night background, even if that was only a cosmetic change. However, I think that, for being the first project ever by the developer, it was a nice job.
– Real player with 1.8 hrs in game
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Good game, i enjoyed it.
Could not stop until i reached the end of all 3 levels.
Lasted 81 minutes lol, but still a descent game for the price.
maybe the levels will be longer in the future, who knows.
– Real player with 1.4 hrs in game
Mandala
Mandala in the eastern languages means circle and they are geometric shapes inspired by nature and the world surrounding us. They unfurl from a center and spread out towards the edges, in the direction of infinity. Drawing and coloring a mandala has been a meditative activity since a long time. It lets one explore themselves through an interesting choice of shades which represent a creative stimulation.
Mandala brings forth this experience in a videogame.
Game experience
The game’s rhythm is not hectic, but it requires concentration and reflexes nonetheless: the mandala shoots slow and numerous bullets which move in a rotating fashion. The complex patterns are hard to predict and feel hypnotic. The colors and the music help creating a strong sense of immersion, aided by a steady gameplay rhythm.
Customization
The mandala’s customization is essential: you can choose between various drawings, styles, brushes, tones, themes and music that influence both gameplay and aesthetics. Each game is unique and Mandala gives you total creative freedom.
A linking story
Thin, yet enduring threads link every mandala to each other… like true friendship. Discover the story of Camilla through the pages of a diary; unveil her story by completing all the mandalas in the book.
The editor and social media
When you complete a mandala, it is possible to view your score and be rewarded with various marks, depending on how well you played. There is also an editor in which you can customize the output of your game, export the image in .png format and share it both on social media and online leaderboards.
Main features
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Immersive, hypnotic gameplay
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8 mandalas to color with a pastel-styled book
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32 colors and 8 brushes to unleash your creativity
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In-game editor for sharing your inspiration on social media
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Wandering Through The Vines
I got the chance to beta test this game and help improve it, these are my thoughts.
First of all I want to say the art style for this game is really unique and pleasing to look at while your jumping your way across the levels.
On that note the character designs are really interesting and I have no idea how they were thought up lol.
The difficulty is quite enjoyable after you get used to the controls.
It’s also quite enjoyable after you beat a level ( feels like beating a hard Dark Souls boss ).
– Real player with 9.1 hrs in game
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It is really difficult but enjoyable would be great as a game played with friends (taking turns it is only single player) or as a stream
The graphics are cool
I love the jumping mechanic it is very fun to have a touch sensitive jump so i can very its height. The controls are solid
I hope the dev keeps up the hard work. they have a cool vision that i really can’t wait to see come to fruition. I wish you the best of luck this game already has more potential than a lot of AAA games.
– Real player with 1.2 hrs in game