Click and Relax

Click and Relax

Just no

Real player with 0.1 hrs in game


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Well… it’s something.

The game only has 5 “game modes” which consist of something non-sensical and boring, there isn’t really anything “relaxing” or satisfying about them. The music cannot be adjusted and is pretty loud. Honestly it just feels like a school project from 2005 done by two students that just served to be presented infront of a class and then forgotten. Definetly not worth the money, I got it from a steam gift

Real player with 0.1 hrs in game

Click and Relax on Steam

Glittermitten Grove

Glittermitten Grove

Okay, since this is not the “normal” game we are getting here, so i am gonna first talk about the “Main game”, the one we are sold with, the one with the game title - Grittermitten Grove. Especially for those who didn’t know the “dark secret” behind this game at the time they hit the buy button.

This game reminds me a lot of the PC98 Pixy Garden (ピクシーガーデン 妖精伝説) back in 1995. Such nostalgia! Haven’t really seen a similar genre of that type since, I’ve played Creatures and other monster breeding/town management games but none of them gives me that special feeling from Pixy Garden, until i find this game. This game is like a combination of Pixy Garden with Terraria’s suvival and terraforming touch, making it much more difficult and intriguing.

Real player with 19.6 hrs in game


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Glittermitten grove is, in and of itself, a very simply fun game with a shallow learning curve and an immediately apparent reward for learning the game’s fairly simple mechanics. It’s nice to look at, it’s original, and it’s a worthwhile time-waster if you’re into building bases and managing resources. There’s not really an endgame and the depth leaves quite a bit to be desired, but we all know that’s not the game you want to hear about.

Frog Fractions 2, or TXT World as it’s called in-game, does not measure up to its predecessor. I’ll admit, it’s got a very unique sort of charm, and the minigames that are unlocked are funny enough; the glaring issue is that the game utterly lacks the spirit and sense of absurdism and unpredictable over-the-top progression that, in my opinion, made the original Frog Fractions great. The game is interesting and engaging to a point, the difficulty is tough but fair and easy to adjust to, but rather than an imaginative journey from humble beginnings through a goofy and nonsensical plot that retains cohesion with interesting – if consistently silly – writing; TXT World serves as a sort of ascii hub through which to access games that feel like in-jokes and collectibles that reward you with cheap nonsense meant to make one laugh through its randomness and reference to pop culture. The entire time I was playing, I was left wondering, “When does the real game start?” to which the game replied, “Never.” If you’re a die-hard Frog Fractions fan and want to see what the developers did with the kickstarter money they raised, then you can spend $20 on a nifty resource manager and a collection of game jam titles, and hopefully prove my feelings about this game wrong. As it stands, however; I cannot reccomend this game. I was disappointed and saddened by this title, and while I don’t regret purchasing it, I couldn’t encourage any of my friends to spend their money on this end product. Maybe wait for it to go on sale? I don’t know.

Real player with 16.1 hrs in game

Glittermitten Grove on Steam

Monkey vs Dino

Monkey vs Dino

Fighting games are one of the oldest pillars of video games that have been published for many years in various forms and shapes. From violent and bloody Mortal Kombat to Tekken and Street Fighter. But the issue in all fighting games is they are very slow to progress. Yes, the main thing in fighting games is to choose two characters and fight with each other. But the content of all these games would soon be boring for players who did not follow the game professionally. Another area that most fighting games didn’t take seriously was the story or single section, which in most games was not so strong that it could be considered a strong point…

Real player with 5.2 hrs in game


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Stars received: 0.2/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.1] Controls & Training & Help

[0] Menu & Settings

[0] Sound & Music

[0.1] Graphics

[0] Game Design

[0] Game Story

[0] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: game from a prankster kid

Real player with 1.0 hrs in game

Monkey vs Dino on Steam

COINS BATTLE

COINS BATTLE

I give a qualified thumbs up. If you can get this game for $0.99 or less, it’s worth playing just for the concept. I wouldn’t pay more than that. There is no tutorial and no explanation of the rules. I sort of get it and it’s interesting up to a point.

Real player with 0.3 hrs in game

Looks like I get to write the first review for COINS BATTLE. Lucky me.

COINS BATTLE is a very low quality mobile-tier clicker game where you tap on various coins to make them “fight” other coins by running into them, just like the screenshots show. Exciting, isn’t it? Yeah, I know.

Usually I’d go into why this game is so insultingly bad no PC gamer should buy it, but I’ve lately gone through so many asset flips and game construction kit garbage, it’s really refreshing that at least there’s an original concept here. It’s not a good concept, and it’s badly implemented, but at least it’s original, as far as I know.

Real player with 0.2 hrs in game

COINS BATTLE on Steam