Minicology
Minicology is a whimsical survival adventure where you play as an astronaut stranded on a tiny planet. Establish yourself in the food chain and try to avoid collapsing the miniature local ecology while you try to farm for yourself, defend against predators, and repair your crashed spaceship.
Strategic Base-Building and Farming:
Minicology’s base-building and farming system forces players to think carefully about how they design their base and establish themselves in the world. Will you industrialize early, pollute your atmosphere with cheap-and-effective fossil fuels, and clean up the damage later? Or will you play it safe and try to limit yourself to primitive, eco-friendly tech which puts you at a disadvantage? Will you figure out how to harness the food chain to defeat problems like predators and pests? Or will you use destructive, man-made tools like heavy weaponry or pesticides and live with the consequences?
Not Just Another Survival Game:
A tiny planet means big consequences! Minicology’s unique ecology-based mechanics mean that players will get a refreshing new take on the survival-game genre. Rather than an infinite world with infinite resources, Minicology features a miniature, simulated ecology. Every creature interacts with others in unique ways, and the extinction of any species could send your tiny home spiraling into ecological collapse. Creatures reproduce, eat, fight, and are domesticated in different ways that each differently affect the ecosystem.
Epic Boss Battles:
Before you can fully utilize all of the resources in your new home, you must clear the planet of dangerous Apex Predators - invasive, overgrown, or parasitic species that have laid claim to the different biomes around the planet. Each unlocks new tools, but will require creative solutions or lightning-sharp reflexes to defeat.
But players must also be wary of success - a blooming ecology will attract extraterrestrial attention. An ecology with a surplus of resources will draw in powerful Celestial bosses - creatures who roam the galaxy, grazing entire planet’s worth of food in a day - or hunting whole ecosystems to extinction. Failing to defeat one of these bosses quickly enough could destroy the delicate balance of your tiny home.
Play with a friend:
Team up with a friend in fully-supported local split-screen mode! Build bases, fight bosses… and fight each other over how best to manage your planet!
Read More: Best Bullet Hell Sandbox Games.
GROSS
GROSS is a tower defense / first person shooter hybrid with new exciting and unique mechanics to spice things up.
100% tower defense
Just like other tower defense games, your goal is to keep your base safe against wave after wave of enemy attackers. Your main line of defense against the enemy hordes are barricades to force them into a maze, and automated turrets that attack them in many different ways.
While you’re in the construction phase, you have almost complete freedom to build whatever you want, wherever you want. GROSS is a true tower defense game. Build elaborate mazes for the enemies, or focus your resources on the turrets. You can even place traps on the ground. They are one use only, but are cheap and powerful.
The construction phase focuses on giving you all the tools to create an obstacle run that’s as difficult to overcome as possible. There is no time limit, and everything you build can be sold for a full refund until you start the next combat phase.
After all, figuring out how to use synergies between different turrets and building a maze for the attackers is most of the fun in a tower defense game. Why should it be different for a tower defense/first person shooter hybrid?
100% first person shooter
Once the combat starts, the game turns into a different beast entirely. Combat is fast paced and requires you to make split second decisions. At your disposal is a big arsenal of guns. All of them feature different firing modes and ammunition types. Full metal jacket rounds can penetrate multiple zombies in a row, and even shoot through objects. Hollow points knock enemies back and give you room to breathe. Incendiary rounds light enemies up and burn them for a while. Grenade and rocket launchers deal massive area damage, but have a chance to destroy the vital cash pickups.
With over a dozen weapons at your disposal, gunplay is fast and rewarding. There is also a number of active abilities you can use. They give you additional tools to kill or distract the baddies, move around more efficient, or manage your cash resources.
Resource management
Cash is the key to succeeding in GROSS. Enemies drop it when they die, but you’re not the only one after this green root of all evil. You have to be quick if you want to secure it. Gathering cash and transferring it to safety is one of your main tasks. Cash is required to buy defensive structures and active abilities. It is also the biggest factor that determines your score.
GROSS keeps you on your toes at all times. In any given moment, whatever you do or don’t has consequences. If you focus on killing attackers because your defenses are overwhelmed, this might well turn the tide of battle, but it also means loads of precious money gets stolen or destroyed in the meantime. Money that is needed to improve your defenses in the next construction phase.
Please keep in mind that anything you see here is subject to change (hopefully for the better). All footage currently shown is from the level Dead End, which will feature in the demo, and is only one of many levels that will offer a huge variety in looks and gameplay.
Read More: Best Bullet Hell Tower Defense Games.
ASTRD
ASTRD is an arcade roguelike shooter where you build & upgrade your ship to face endless waves of enemies. Inspired by auto-battlers and other roguelike shooters, you build your ship from Blocks that each have unique attacks, abilities and passives. Choose and upgrade your Blocks to find unique combinations and synergies that will unlock class bonuses, allowing you to face each new wave of enemies.
Gameplay
-
You ship always moves forward. Turn it up, down, left, right to steer
-
Blocks automatically shoot enemies when they come in range
-
Build out your ship and combine classes to unlock class bonuses
-
Clearing waves grants you gold to upgrade your ship
-
Upgrade blocks by buying more copies
Features
-
20+ Unique Blocks to customize your ship
-
10+ classes with class bonuses and modifiers
-
4 game modes: Regular, Speedrun, Infinite & Sandbox
-
Mod the game with easy to modify json files
This game is completely open source, under the Creative Common BY-NC-ND 4.0 license
Music:
Corona by Alexander Nakarada, serpentsoundstudios, promoted by chosic
Attribution 4.0 International (CC BY 4.0)
Read More: Best Bullet Hell Arena Shooter Games.
Model Building Restoration
:(
– Real player with 1.7 hrs in game
Stars received: 0.5/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.2] Controls & Training & Help
[0] Menu & Settings
[0] Sound & Music
[0.1] Graphics
[0.1] Game Design
[0] Game Story
[0.1] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: sim to disassemble a truck
– Real player with 1.2 hrs in game
Rencia
As a beta tester of Rencia and a big fan of Masked work on the Starcraft 2 arcade, I definitely recommend this game.
This is a really fun twist to the RTS Genre. I’ve never been great at micro, but in Rencia you don’t control the army directly. Instead you set way points for your army to rally to and join the battle yourself in a top down shooter view. It’s incredible fun and something I’ve always wanted in an RTS.
– Real player with 35.4 hrs in game
Its fun, i was a beta tester for this game. its still in beta however i think. pick it up sometime.
– Real player with 13.5 hrs in game
Super Raft Boat
Tʜɪs ɪs ᴀ ʙɪʀᴅ’s-ᴇʏᴇ sʜᴏᴏᴛɪɴɢ ɢᴀᴍᴇ ᴡɪᴛʜ ᴀ ᴘɪxᴇʟ sᴄʀᴇᴇɴ. Pʟᴀʏᴇʀs ɴᴇᴇᴅ ᴛᴏ ᴄᴏɴsᴛᴀɴᴛʟʏ ʀᴇsɪsᴛ ᴛʜᴇ ᴇɴᴇᴍʏ’s ᴀᴛᴛᴀᴄᴋ ᴏɴ ᴛʜᴇ ʀᴀғᴛ. Eᴠᴇʀʏ ᴛɪᴍᴇ ᴛʜᴇʏ ᴘᴀss ᴀ ʟᴇᴠᴇʟ, ᴛʜᴇʏ ᴄᴀɴ ɢᴇᴛ ᴀ ʀᴀɴᴅᴏᴍ ᴀᴛᴛʀɪʙᴜᴛᴇ ᴜᴘɢʀᴀᴅᴇ. Tʜᴇʀᴇ ᴀʀᴇ 3 ᴄʜᴀʀᴀᴄᴛᴇʀs ᴛᴏ ᴄʜᴏᴏsᴇ ғʀᴏᴍ ɪɴ ᴛʜᴇ ɢᴀᴍᴇ. Tʜᴇ ᴛʏᴘᴇs ᴏғ ᴡᴇᴀᴘᴏɴs ᴀɴᴅ sᴋɪʟʟs ᴀʀᴇ ɴᴏᴛ ʀɪᴄʜ. Tʜᴇ ᴘʟᴀʏᴇʀ’s ʀᴀɴɢᴇ ᴏғ ᴀᴄᴛɪᴠɪᴛɪᴇs ɪs ʟɪᴍɪᴛᴇᴅ ᴛᴏ ʀᴀғᴛs. Mᴏsᴛ ᴏғ ᴛʜᴇ ʙᴀᴛᴛʟᴇs ᴀʀᴇ ᴏᴜᴛᴘᴜᴛ ғʀᴏᴍ sᴛᴜʙs. Tʜᴇ ʀᴀғᴛ ɪs ᴅᴇsᴛʀᴏʏᴇᴅ ʙʏ ᴇɴᴇᴍʏ ᴀᴛᴛᴀᴄᴋs ᴏʀ ʙᴏᴜʟᴅᴇʀ ʟɪɢʜᴛɴɪɴɢ ᴀɴᴅ ᴏᴛʜᴇʀ ᴇɴᴠɪʀᴏɴᴍᴇɴᴛᴀʟ ғᴀᴄᴛᴏʀs ᴡɪʟʟ ʀᴇᴅᴜᴄᴇ ᴛʜᴇ ᴀʀᴇᴀ. A ʀᴀғᴛ ᴄᴀɴ ʙᴇ ʀᴇᴘᴀɪʀᴇᴅ ᴀᴛ ɪɴᴛᴇʀᴠᴀʟs.
– Real player with 14.8 hrs in game
The game has a lot of replayability even with a small amount of weapons and power-ups because the looping mechanic makes the levels more challenging. In a way, the player is being made to be actually stranded on the “raft boat” when a swarm of variety of enemies flood the looped levels. The difficulty bump between the base levels and loop 1 is pretty huge, but it is set to work out by the time the player gets to looped stages. Unlocking the costumes and daily mode were/are a fun part of the game which made playing the game greater. Overall, the game itself is really great, and it being free is kind of insane because I could see the game having a price tag between $1-10 as it is, honestly. Hope the developers make more!
– Real player with 11.0 hrs in game
Defend the Fort
Was asked to check this game out. I have been playing the same game for over 8 years. I thought why not. I am all about new developers!
Overall Game was fun. Its a tower defense style. I found a way to cheese it but I think as the game grows the developers has so much they could add. I think adding task could help keep you moving and not keeping things up to speed. Also maybe adding the guns to break after an amount of time. I will say this is a fun game that is well worth the few bucks they are asking. I would like to see more additions in the future but overall I played over and hour and didn’t realized it had been that long.
– Real player with 9.2 hrs in game
Fun game to play, it doesn’t get boring and it doesn’t make you rage. Price is reasonable.
When the game will have multiplayer mode, it will be alot better and way more fun to play. I’m waiting for the update.
Edit: multiplayer mode is out and the game got alot better! Great progress.
– Real player with 1.6 hrs in game
Eyeb
Great indi game
-great music
-good replayability (it is fun to see how many new powers and builds i can make)
Reminds me of Binding of Isac, if you like that you will enjoy this game.
– Real player with 11.7 hrs in game
I love the music, it really suits the gameplay well. Reminds me of an old pc game i used to play Xenon 2. A rogue-like space shooter!
– Real player with 9.6 hrs in game
Run Zombie Run
In the ruins of a former metropolis, you’ll trudge through blood-soaked alleys filled with the stench of death, haunted by terrifying screams coming from hordes of zombies. You try to survive, making forays and meeting other survivors. However, they are not all friendly. Use everything you find along the way, whether equipment or weapons, to significantly increase your chances of survival. Prepare yourself alone or with friends for a massive onslaught of various zombies. Counter them with everything you have and let the zombies run.
They Can’t Stop All Of Us
I realy like the concept of this game! It is very funny to fight against the incoming waves of people and to survive. I know I have only 3.5 hrs played until now but I had this time spent with friends in a nice made game..
Unfortunately i noticed some mistakes in programming. The biggest issue is probably the server management. When ingame it happens very often my friends disconnect and the whole progress is ruined (please fix as quick as possible). It would be nice to keep working on a well working first person mode and fix issues that (for example) sometimes the attackers run over obstackles or walls.
– Real player with 16.3 hrs in game
i cant lie… i love this game so much. i have always wanted a TD type game like this and well here it is in glorious meme form. i have enjoyed my first day of playing and i plan to play it some more. of course since it in early access, bugs and glitches are to be expected. For ex… there is one where the game will just freeze randomly and some other minor ones. my only issue with this game is the insane unfairness of the entirety of this game. the attacker seriously needs to be nerfed because some times you cant even play past 10 mins because of people who eco farm and rush. I advise that you nerf all of the troops as well as make them more costly to make it balanced. i also have some recommendations for some extra quality for the game, 1 make it so when you hover over the quit button it turns a lighter color so its not as confusing, 2 add guides to see where your troops are going (you can toggle this) 3 make it so when you place a turret it shows what its range is and maybe make it so you can upgrade each tower, 4 each character should have upgrades specific to their class AND please add sprint (limited and recharge) 5 more modes like 1v1v1v1v1 with auto spawning waves, mode with longer time (20,30,40 mins), and a co-op with auto spawning waves. another mode could be to see how long you can survive auto waves for a leader board. 6 my last suggestion is a leveling system that rewards cosmetics for characters and their guns as well as each defense. i hope this game goes far because it has such great potential. good luck
– Real player with 16.2 hrs in game