Sprocket

Sprocket

I love this game! For being made by 1 person It beats a lot of AAA games in creativity. I would really like to see more games like this in the future and I will be following the game’s development closely!

Real player with 123.7 hrs in game


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I pirated this game from Google, but after playing it for a while I decided to just buy the game to support the developer bcs this game is just super fun, after just 40 hours of playing this game I can say I love it the designing of the hull and turret is simple but is still fun, I’ve already made about 20 tanks just from WW1, the only problem with this game is that it’s empty and lacking a lot of other features that I would like in the game, I understand that it’s only made by one person so I can wait for as long as possible so that he can improve this game a lot, so I’ma just list the problems I have with the game:

Real player with 50.3 hrs in game

Sprocket on Steam

NavalArt

At first I was skeptical of this game. I guess just something about it looked off- like an advertisement for a mobile game vs. the game itself. I bought it partly because of its low price (it may have gone up by the time you are reading this). While there is definitely some room for more content in general, I was shocked by how convenient it was to do exactly what I wanted: build ships. It’s super easy to stay updated on the dimensions, displacement, total hit points, etc. while in the process of building. What’s more, downloading ships from the Steam Workshop and pitting them against each other is a blast! If you’ve played World of Warships, combat in Navalart is essentially that but a bit simplified. The sheer fact that you can have WoWS-esque battles with ships that YOU and others like you created is amazing. I know there is a plethora of other games where that is possible, but I don’t think I’ve found another one that is, as I said earlier, as convenient as Navalart.

Real player with 651.4 hrs in game


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This game is what Battleship Craft should have been.

It’s like my dream came true, what would it look like on PC. This is it.

This game has so much potential and I think the dev needs some more time, but it has the potential to be one of the best ship building games out there. You can build anything from small boats, like PT Boats up to Destroyers, Cruisers, Battleships, (Aircraft carriers) and everything beyond your imagination. The limit is your fantasy like really.

For exmaple I have built some realistic destroyers, but also my own creations of BB’s and cruisers, you can build what you want.

Real player with 159.3 hrs in game

NavalArt on Steam

Bulkhead

Bulkhead

An interesting spin on the TD-fps genre. The gameplay will keep you on your toes, and the artstyle, effects, and theming are consistent and quite good. It’s definitely an indie game, and there are a few rough spots here and there, e.g. the controls, tower placement, metal beam in the HUD, etc. That being said, the game was fun.

Side note, the current build is near-impossible. The groups of big bois are brutal and the titans are broken. But I imagine the devs will balance the game shortly

Real player with 2.7 hrs in game


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Play through here: https://youtu.be/an-O9XdFq5s

The Good Graphics are nice sound track is pretty sick and I like that they give you an active component with your builder. The bad Minions like killing your towers, you can’t be at two places at the same time and the default paths are a continent apart from each other, you have to actually physically pick up resources which despawn quickly so if your towers are killing things on the left while you’re on the right you’re getting half the resources at best, YOU HAVE TO BODY block to have any form of success, there’s not many tower choices and you can’t upgrades your towers, Minions LOVE killing your towers and some are thicc barely get frozen and are just blitzing so you have to lay sacrificial towers to appease their tower blood thirst, PLACING TOWERS IS HARD the area you can put them is very limited and you have to have a wide gap between your towers which is ANNOYING AS THE WORLD, you only have 30 very short seconds to lay towers while you try to fight with the build mode to even drop them AND THEN you have to run back to body block a path, there’s no wave counter that I noticed or any kind of stat to tell me how my towers are doing whatsoever, The Machine gun tower takes forever to start shooting like it will literally watch enemies run by then start shooting like 10-15 seconds later. Overall I think it’s a neat concept, but in my subjective opinion I can’t recommend it because I don’t think in it’s current state it’s worth the time investment to try and figure out how to win.

Real player with 1.3 hrs in game

Bulkhead on Steam

Model Builder

Model Builder

#### GET BUILDING. GET CREATIVE.

Join the latest trend in simulation games, bring out your creativity and make awesome looking models.

Cut out, assemble, paint, and then customize your models! Build planes, tanks, ships, figures, and so much more. Sell your creations for-profit to expand your toolkit. Create stunning and epic scale models for the world to see.

Go on a fascinating journey in the footsteps of grandfather Stan and his achievements, unlocking secrets of the past, take on commission and competitions as you become the master modelling craftsman.

There’s plenty to choose from in terms of what you can assemble… and once you are done, there’s a ton more to unlock. Expect dozens of hours of fun and much more in post-release updates.

Choose the model that you want to create, feel the satisfaction of snipping out the model parts, step by step build your model, and apply finishing touches so it is ready for painting.

You have a wide variety of tools at your disposal - everything you need to assemble your impressive models and make them shine.- Unlock new tools to help with precision work and finishes. You will feel like a pro in no time.

Now it’s time to get creative! You can take the serious route and stick to the brief, or why not make the model your own and pimp it up. With plenty of paint to choose from, use the airbrush tool, or apply with fine detail and top it off with some impressive decals. Your creativity is the limit.

Once your model is complete, that is not the end! You can set a scene in PhotoBooth mode and arrange your models onto different backgrounds, add cool effects and make them look even better! Share your work directly from the game to your Social Media channels and show it to others.

Model Builder on Steam

Airships: Conquer the Skies

Airships: Conquer the Skies

-All statements are relevant as of 1/31/21. No guarantees are made for future versions of Airships!-

Let me start off by saying that I am utterly and hopelessly addicted to this game.

Ever since I bought Airships (Or ACTS, as I’ll be using) back in late 2018, I fell in love with it. The game’s kept giving, the developer has remained true to his word and an amazing gentleman, and the community (Especially on the Discord) continues to grow and develop in wondrous ways. As I don’t expect you to go through my various paragraphs of gushing, I’ll put the TL;DR statement here:

Real player with 424.1 hrs in game

Pretty cool game for those who like relatively free-form building, designing units to deal damage and mitigate it for themselves. Especially if you’re into diesel- and/or steampunk.

The things you have to account for and balance out in a unit’s design are quite numerous and varied; Everything costs something and everything weighs something. A ship’s maximum altitude - which is very important -is determined by its weight vs. lift, for example. This is probably the strongest part of the game.

So in combat, you’ll be witnessing how those designs fare against the NPC (or enemy player) units; Did you actually give your ship enough coal to stay aloft through the average battle? Oh, it turns out this one has a massive structural weakness and will be cut in half by one or two rockets. Great job!

Real player with 82.3 hrs in game

Airships: Conquer the Skies on Steam