Particubes (Open Alpha)
Finally available!!
A lot is still to be added but we can create fun games already!! ^_^
– Real player with 11.4 hrs in game
Read More: Best Building Online Co-Op Games.
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– Real player with 9.7 hrs in game
Under Construction: Summer City
Welcome to Summer City! Bright sun, friendly people, and poorly maintained buildings. The people of summer city have hired you, as a contractor to help rebuild their lives. Change, upgrade, modify, design and build the various properties on your journey to restoring Summer City to its glory!
Under Construction is a 3d FPS House Design game where you will take the role of a builder who manually builds, designs, and decorates various properties. Under Construction offers a wide variety of customization options!
Build:
-Build and modify houses on different properties to your own design!
Paint:
-Style your house with full RGB colour selection, texture choice, and support for custom textures.
Furnish:
-Stylize your home with a wide variety of choices. Includes support for custom furniture models.
-Further customize your design by scaling your furniture to fit any space you need.
-Each part of every piece of furniture can be painted separately with its own colour/texture allowing for an even wider variety of options.
Sell:
-Satisfied with your work? Now sell it to the highest bidder. Earn cash from sales to buy more properties, upgrade/design your own home, and unlock more furniture/texture options,
Read More: Best Building Singleplayer Games.
Parkitect
Let me begin with, I was one of the individuals who contributed to the Kickstarter to help this game become a reality. Heck, I remember when Sebastian was showing off his concept work using programmer art to demonstrate the systems he was working on. Then Garret hopped on the train and the game REALLY took off. I would liken this game to a beautiful fusion of the original Theme Park by Bullfrog and RollerCoaster Tycoon 2. I will explain the how and why later on in my review. This game as a whole is a massive labor of love by everyone involved and it truly shines because of this.
– Real player with 1688.1 hrs in game
Read More: Best Building Economy Games.
Buckle up; it’s a lot of words!
I initially “reviewed” Parkitect back in 2016, while the game was still in it’s alpha state of development. Not a full-fledged review, more a preview. It would be unfair to judge something that isn’t done. Yet, back then, I felt the urge to write about this wonderful game (as will be clear when you read it below).
The alpha version in 2016, it was already really good. But it has always been good. The thing is, now, it has consistently gotten better - and better. Every month, somehow, the updates are exciting and interesting. Sometimes grand, sometimes small but helpful. Always stepping up from the excellent work that has been done before.
– Real player with 1056.2 hrs in game
3d Engineers
if you are interessted in technics and physics and you are ingenious and creative than i would say this is one of the best choices. You are very free in what you can do, of course sometimes you have to improvise, but you can!
There is 3d Bridges included, what is very different to other bridge constructing games. Its no simple click around, you have to be a bit wise. The levels will keep you for many hours.
Even if you are not good in spatial awareness or architecture, you are able to practise here.
– Real player with 58.2 hrs in game
i dont recommend for one reason huge learning curve not for the people who want a “neat” building game but if hard and complicated coupled with weird controls is your thing go for it. from what i can tell this is either a fin game or abbandoned either way no chance they will change the controls to be more user friendly
– Real player with 9.1 hrs in game
Garry’s Mod
2,000 Hours don’t come out of a watch. It comes out of your life. Was the 2k hours worth it? Yes indeed. For a game like gmod to be amazing for such a low price your wondering is it good or bad? Its both 100% depending on the gamemode you play. Do i suggest it? I don’t know does time come out of a watch?
+Rep
1,000 Hours later still finding the game interesting, Ive met wonderful people, bad people, and the ones to love and adore. From my 3k Hours this game is top Notch. Not Notch as in minecraft but, yeah. TOP NOTCH
– Real player with 4472.3 hrs in game
Is not a game. It is a physics toy and sandbox style tool.
In Gmod, you can reluctantly do whatever you want to. You can: build things such as:
cars, buildings, bunkers, airships , boats , or whatever you can think up.
*Use weapons from other valve games, as well as add-on weapons created by other people.
Play with physics, kill NPCs with literally anything, drive a world of vehicles, paint, destroy stuff, spawn props, spawn ragdolls to pose and beat up, make a machinima for use on YouTube or other video websites, listen to music, and MUCH MUCH more.
– Real player with 4265.5 hrs in game
PixPhys
game crashes for the most stupid reasons like the light bulb touching something after unpausing or using ctrl+v, but the devs read the discussions soo together the community can fix this, but i dont recommend it yet, wait until it has more content, more interesting saves (that dont break on the next version), and less crashes before buying
i think the game is dead
but indeed it has a interesting concept and i support it, but as i said before, wait until its ready to play
– Real player with 28.5 hrs in game
Nice game. Yes, is like People Playground graphics wise (I don’t have People Playground), but it’s a vehicle building (although I’m pretty sure you can do that in both games), physics based game, not a kill the ragdolls in every way possible. There is a lot of parts to play around with, and in general have fun. It’s still in development and has bugs, but it’s very fun as it is. The devs are also really active in the community, which is really nice.
– Real player with 17.1 hrs in game
Spaceship Simulator
A fairly decent game for the price, definitely worth checking out. Not very long though, I beat it in about 8hrs and that was with me messing about fighting enemies I didn’t really need to while testing out different ship designs. There are also a few game breaking bugs - namely sometimes you can only attempt a challenge mission once (which is clearly not intended) thus preventing the game from continuing.
Despite that, it is still a lot of fun. The major draw - harvesting parts from enemies to build your ship - is done well enough and the actual ship design segment (despite some counter intuitive elements and a tediousness that could be solved with a copy/paste feature) is actually rather fun. The sinuous nature of the ships moving about like living things is not something you see often, especially not a as major role in the ship design. In that, this game achieves exactly what it set out to do.
– Real player with 7.2 hrs in game
I had a good time playing this game for the most part. The various enemies were cool, I really liked the spider spaceship design. Just keep in mind: when building your spacecraft, you must select the part you want to add and then click and drag from a joint to place it. It must be within a certain range of that joint. The game is pretty simplistic, but it isn’t too expensive and I’m a sucker for games where you build on to your vehicle by destroying enemy vehicles. Some updates to the game and maybe a way to do pvp would be cool. I probably won’t explore the game further unless it gets updated.
– Real player with 3.9 hrs in game
Blockland
I have been playing this game for 10 years now, and this is my attempt at an actual, objective based view of Blockland.
When it comes to gameplay, Blockland is what I consider to be the best lego-based sandbox building game to ever be released. theres no strings attached. you click “start a game” and you are almost immediately thrown into a blank slate and are free to build whatever you want, however you want, when you want. Whatever brick, item, or vehicle is not provided by default, the community’s faithful addon creators have provided for you. Blockland also comes with a intuitve and dynamic eventing system which allows you to assign functions to bricks. This game also supports gamemode functionality. You can host freebuilds, deathmatches, treasure hunts, and even community created gamemodes such as falling tiles, jailbreaks, drawing games, parties, development servers, RPGs, and more.
– Real player with 3126.3 hrs in game
Due to this game’s hard-coded limitations, the concept could only be taken so far. But, considering the base technology that it runs on (old Source engine, I think?) Eric and the gang did a great job with this game.
I have many happy, sad, beautiful, ugly, and downright crazy memories playing it. I wouldn’t trade any of them for the world.
I would say, as cheesy as it might sound, that the experiences that this game gave me really did shape me as a person, and is jointly responsible for who I am today. I’m not kidding. Many may feel the same way.
– Real player with 1351.2 hrs in game
OpenTTD
This is good nostalgia. I remember when I played this game as a kid with my dad on Linux and I just enjoyed the fact that I could play with this computer game which was something amazing for me at the time. I have a lot of memories of this game, so as soon as I saw the steamer coming out, it was right here in my wish list when I finally had the opportunity to play it after many years, it was like a childhood dream and memories of childhood, but now for the game. I don’t know how to evaluate a 20-year-old game, but if I take it as I should have enjoyed the game, and even now I enjoy a lot of community modes. maybe it might seem to someone from 10 hours in the game there are few to review, but a few years ago we were addicted to her with her, so I have mine and her today, at the time when I write this review, I got it and showed it to him that we played together again and we were happy so I evaluate very well just because of the memories and also because I spent a lot of time in the game and even after so many years I like to turn it on again and play. That’s all for sure try the game is free and it’s awesome.
– Real player with 449.8 hrs in game
I have hundreds and hundreds of hours on this game before it arrived here on steam. It’s great. If you like transport games, you’ll love this one. It’s easy to approach (in some aspects a little too much, as an example passangers and mail have no desired destination: you only need to move them from one place to any other place that accepts passengers or mail. by the way, this is the only major flaw in the game that I feel that should be changed).
The graphics are very minimal, but effective. The background music is fine.
– Real player with 54.5 hrs in game
Bridge! 2
Good game, great support team. I certainly like Bridge! 2.
I bought this one and hope to see Bridge! 3 with way better phisics than this one.
I didn’t notice any diference in graphics and phisics between 1st one and 2nd one.
Let’s just compare by zise - this one 0.5Gb. I would like to see 4Gb game which goes in more powerfull PCs.
And i’m ready to shell out 5 times more for good Bridge! 3.
– Real player with 16.9 hrs in game
This would be a great game . . . if you could finish it. Unfortunately there’s a bug partway through the medium difficulty session that prevents completion of that level and there’s no way to skip it. Equally unfortunately, the developer (who promised to fix it five years ago) took his money and ran. If you see a game by Toxtronyx or by Martin Beyer, my advice is: DON’T buy it
– Real player with 7.5 hrs in game